Player Matchup

Yemoja
Yemoja
Fowells
Yemoja
Level 29
God Stats
3W - 2L
1,587 SR
Queue Stats
84W - 80L
1,541 Elo+
Party 1
Nemesis
Nemesis
Shizuiiii
Nemesis
Level 62
God Stats
16W - 11L
1,647 SR
Queue Stats
339W - 306L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
XEWE
Kukulkan
Level 26
God Stats
31W - 14L
1,712 SR
Queue Stats
48W - 34L
1,635 Elo+
Party 2
Anhur
Anhur
kartonski
Anhur
Level 47
God Stats
0W - 2L
1,323 SR
Queue Stats
94W - 85L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
mannmagic
Guan Yu
Level 41
God Stats
12W - 7L
1,251 SR
Queue Stats
133W - 144L
1,385 Elo+
Solo
Team Averages
Level 41
1,504 SR
1,539 Elo+

VS

Team Averages
Level 75
1,558 SR
1,636 Elo+
Izanami
Izanami
Fufonfuul
Izanami
Level 61
God Stats
2W - 0L
1,723 SR
Queue Stats
32W - 22L
1,633 Elo+
Party 3
Sylvanus
Sylvanus
Raldarin
Sylvanus
Level 107
God Stats
1W - 2L
1,286 SR
Queue Stats
119W - 93L
1,673 Elo+
Party 3
Camazotz
Camazotz
VersaNEO
Camazotz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Youror
Baba Yaga
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 74L
1,681 Elo+
Party 3
Gilgamesh
Gilgamesh
hörpdörp
Gilgamesh
Level 81
God Stats
23W - 13L
1,783 SR
Queue Stats
150W - 107L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fowells
Yemoja
8
0 / 4 / 2
4,687
469
2,014
6,567
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Shizuiiii
Nemesis
8
1 / 4 / 2
4,939
494
3,302
7,093
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
XEWE
Kukulkan
8
1 / 3 / 0
4,771
477
2,365
4,371
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
kartonski
Anhur
9
0 / 1 / 0
5,016
502
1,853
4,625
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
mannmagic
Guan Yu
10
3 / 0 / 1
5,599
560
6,679
6,033
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fufonfuul
Izanami
11
2 / 0 / 3
6,310
631
2,499
3,339
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Raldarin
Sylvanus
11
1 / 2 / 1
5,984
598
3,561
7,887
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

Camazotz
VersaNEO
Camazotz
10
2 / 1 / 4
5,888
589
3,356
7,305
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Youror
Baba Yaga
10
0 / 2 / 5
5,985
599
2,751
3,626
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
hörpdörp
Gilgamesh
10
7 / 0 / 4
6,612
661
7,008
6,007
1,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Fowells
Yemoja
0
4
2
0.25
W
Izanami
Fufonfuul
Izanami
2
0
3
3.5
W
Sylvanus
Raldarin
Sylvanus
1
2
1
0.75
L
Nemesis
Shizuiiii
Nemesis
1
4
2
0.5
W
Camazotz
VersaNEO
Camazotz
2
1
4
4
L
Kukulkan
XEWE
Kukulkan
1
3
0
0.33
W
Baba Yaga
Youror
Baba Yaga
0
2
5
1.25
W
Gilgamesh
hörpdörp
Gilgamesh
7
0
4
9
L
Anhur
kartonski
Anhur
0
1
0
0
L
Guan Yu
mannmagic
Guan Yu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
19,175
28,689
Taken
28,164
10,697
Mitigated
7,921
7,593
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Fowells
Yemoja
2,014
418
565
1,225
6,567
2,945
0
807
5,724
11,882
0
W
Izanami
Fufonfuul
Izanami
2,499
1,312
0
1,952
3,339
807
0
556
2,783
0
34,624
W
Sylvanus
Raldarin
Sylvanus
3,561
862
159
3,902
7,887
2,274
442
303
7,269
29,551
0
L
Nemesis
Shizuiiii
Nemesis
3,302
1,212
0
1,015
7,093
1,974
0
1,284
5,773
0
21,504
W
Camazotz
VersaNEO
Camazotz
3,356
734
0
4,858
7,305
2,072
0
1,148
6,034
0
28,780
L
Kukulkan
XEWE
Kukulkan
2,365
423
0
467
4,371
1,500
0
1,513
2,774
21,027
0
W
Baba Yaga
Youror
Baba Yaga
2,751
442
0
1,308
3,626
951
0
1,044
2,456
30,280
0
W
Gilgamesh
hörpdörp
Gilgamesh
7,008
2,133
0
1,850
6,007
1,817
0
1,064
4,943
0
19,763
L
Anhur
kartonski
Anhur
1,853
871
0
2,145
4,625
948
0
0
4,625
0
22,056
L
Guan Yu
mannmagic
Guan Yu
6,679
1,167
215
1,961
6,033
3,330
0
2,552
3,481
0
21,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
30,779
189
Minions Killed
311
0
Camps Cleared
0
908,604
Distance Traveled
936,138
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,687
469
18
2
0
173,192
2
W
Izanami
6,310
631
78
8
0
176,153
0
W
Sylvanus
5,984
598
65
7
0
140,567
1
L
Nemesis
4,939
494
40
4
0
197,663
0
W
Camazotz
5,888
589
70
7
0
211,078
5
L
Kukulkan
4,771
477
41
4
0
176,389
3
W
Baba Yaga
5,985
599
75
8
0
177,552
0
W
Gilgamesh
6,612
661
23
2
0
230,788
3
L
Anhur
5,016
502
48
5
0
154,873
1
L
Guan Yu
5,599
560
42
4
0
206,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role