Player Matchup

Hades
Hades
Diquey
Hades
Level 27
God Stats
31W - 26L
1,533 SR
Queue Stats
106W - 112L
1,414 Elo+
Solo
Ymir
Ymir
LIL Chu Chu8426
Ymir
Level 10
God Stats
15W - 23L
1,464 SR
Queue Stats
50W - 56L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
Lorymor
Ao Kuang
Level 16
God Stats
1W - 1L
1,281 SR
Queue Stats
20W - 25L
1,478 Elo+
Solo
Achilles
Achilles
TXC MidKnigh
Achilles
Level 105
God Stats
9W - 15L
1,428 SR
Queue Stats
406W - 415L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
bruno23julioperu
Xbalanque
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Team Averages
Level 36
1,441 SR
1,472 Elo+

VS

Team Averages
Level 20
1,405 SR
1,427 Elo+
Thanatos
Thanatos
MF_eussemaxi
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
Mostasero01
Ne Zha
Level 15
God Stats
1W - 3L
1,615 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 2
Ares
Ares
NotSyther
Ares
Level 10
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 21L
1,397 Elo+
Party 3
Medusa
Medusa
ZABUZAxMIST
Medusa
Level 28
God Stats
2W - 5L
1,311 SR
Queue Stats
86W - 75L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
ritzyrit
Baron Samedi
Level 7
God Stats
1W - 2L
1,314 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Diquey
Hades
13
6 / 2 / 9
8,053
619
13,912
8,651
4,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 9
6,926
533
5,503
10,796
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Lorymor
Ao Kuang
12
2 / 2 / 4
7,345
565
2,609
8,170
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TXC MidKnigh
Achilles
15
13 / 0 / 3
9,125
702
11,071
11,412
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
11
8 / 7 / 3
7,289
561
5,873
11,035
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MF_eussemaxi
Thanatos
10
4 / 6 / 1
6,639
511
5,628
8,893
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
8
0 / 5 / 3
5,381
414
3,419
7,367
2,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
8
0 / 5 / 6
5,703
439
3,547
12,035
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
10
7 / 6 / 1
6,679
514
7,543
10,891
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ritzyrit
Baron Samedi
7
2 / 8 / 0
5,341
411
5,197
10,997
4,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
30
Kills
13
14
Deaths
30
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
Diquey
Hades
6
2
9
5.25
W
1
3
9
1.83
W
Ao Kuang
Lorymor
Ao Kuang
2
2
4
2
L
Thanatos
MF_eussemaxi
Thanatos
4
6
1
0.75
L
Ne Zha
0
5
3
0.3
L
Ares
0
5
6
0.6
W
Achilles
TXC MidKnigh
Achilles
13
0
3
14.5
L
Medusa
7
6
1
1.25
W
Xbalanque
8
7
3
1.36
L
Baron Samedi
ritzyrit
Baron Samedi
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
25,334
50,064
Taken
50,183
30,411
Mitigated
21,156
18,827
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Diquey
Hades
13,912
895
1,023
3,773
8,651
4,204
2,406
2,572
6,059
39,536
0
W
5,503
1,684
0
2,779
10,796
7,512
373
1,948
8,844
26,875
0
W
Ao Kuang
Lorymor
Ao Kuang
2,609
994
0
3,599
8,170
3,161
0
1,105
7,065
37,369
10,320
L
Thanatos
MF_eussemaxi
Thanatos
5,628
1,110
0
3,888
8,893
2,877
0
3,659
5,157
0
20,849
L
Ne Zha
3,419
1,037
0
786
7,367
2,171
0
2,173
4,969
0
14,429
L
Ares
3,547
419
441
2,012
12,035
7,925
0
5,820
6,190
13,910
0
W
Achilles
TXC MidKnigh
Achilles
11,071
2,852
0
4,650
11,412
12,238
192
2,148
9,078
123
47,932
L
Medusa
7,543
3,471
0
1,508
10,891
3,778
0
4,462
6,404
0
31,039
W
Xbalanque
5,873
3,198
0
3,003
11,035
3,296
1,981
761
10,274
0
27,564
L
Baron Samedi
ritzyrit
Baron Samedi
5,197
1,476
682
2,353
10,997
4,405
26
5,823
5,099
16,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
29,743
328
Minions Killed
165
0
Camps Cleared
0
1,121,995
Distance Traveled
1,078,303
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,053
619
64
5
0
212,473
0
W
Ymir
6,926
533
39
3
0
234,464
0
W
Ao Kuang
7,345
565
83
6
0
221,487
5
L
Thanatos
6,639
511
39
3
0
234,262
1
L
Ne Zha
5,381
414
33
3
0
220,979
0
L
Ares
5,703
439
16
1
0
244,336
0
W
Achilles
9,125
702
90
7
0
241,157
3
L
Medusa
6,679
514
55
4
0
200,519
0
W
Xbalanque
7,289
561
52
4
0
212,414
0
L
Baron Samedi
5,341
411
22
2
0
178,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role