Player Matchup

Fenrir
Fenrir
DJPartykill
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Xx-_-DARKNESS
Jing Wei
Level 26
God Stats
25W - 12L
1,556 SR
Queue Stats
161W - 138L
1,373 Elo+
Party 4
Neith
Neith
dANdUUU
Neith
Level 29
God Stats
19W - 15L
1,550 SR
Queue Stats
73W - 64L
1,492 Elo+
Party 1
Thanatos
Thanatos
wesizback
Thanatos
Level 21
God Stats
14W - 17L
1,488 SR
Queue Stats
73W - 65L
1,417 Elo+
Party 1
Odin
Odin
xJ4YDE33x
Odin
Level 26
God Stats
21W - 16L
1,561 SR
Queue Stats
107W - 114L
1,433 Elo+
Party 4
Team Averages
Level 22
1,531 SR
1,443 Elo+

VS

Team Averages
Level 23
1,505 SR
1,455 Elo+
Chronos
Chronos
Blood_night_tv
Chronos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 176L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
Purple_Tdy_
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,386 Elo+
Party 2
Sol
Sol
Rubychan_483
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gabrielradioso
Danzaburou
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 131L
1,432 Elo+
Party 3
Kumbhakarna
Kumbhakarna
jacopomac
Kumbhakarna
Level 29
God Stats
10W - 7L
1,526 SR
Queue Stats
132W - 133L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 0 / 2
5,131
570
3,663
5,827
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Xx-_-DARKNESS
Jing Wei
9
1 / 0 / 3
5,376
597
3,468
4,849
1,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
dANdUUU
Neith
10
1 / 1 / 5
5,435
604
6,511
3,882
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
wesizback
Thanatos
11
4 / 0 / 1
6,335
704
2,425
7,153
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Odin
10
4 / 1 / 0
5,875
653
2,397
5,329
3,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,704
523
2,552
6,098
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Purple_Tdy_
Sun Wukong
8
0 / 2 / 0
4,666
518
2,470
5,633
2,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 0
3,514
390
413
656
140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
gabrielradioso
Danzaburou
8
1 / 3 / 0
4,644
516
3,384
6,815
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
jacopomac
Kumbhakarna
7
0 / 2 / 1
4,793
533
1,123
7,458
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fenrir
1
0
2
2
L
Sun Wukong
Purple_Tdy_
Sun Wukong
0
2
0
0
L
0
1
0
0
W
Jing Wei
Xx-_-DARKNESS
Jing Wei
1
0
3
2.5
W
Neith
dANdUUU
Neith
1
1
5
3.5
L
Danzaburou
gabrielradioso
Danzaburou
1
3
0
0.33
L
Kumbhakarna
jacopomac
Kumbhakarna
0
2
1
0.25
W
Thanatos
wesizback
Thanatos
4
0
1
4.5
W
Odin
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
9,942
27,040
Taken
26,660
10,302
Mitigated
8,535
17,893
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,552
1,141
0
863
6,098
1,760
237
0
6,098
17,677
0
W
Fenrir
3,663
710
0
2,713
5,827
2,227
188
716
5,111
0
12,608
L
Sun Wukong
Purple_Tdy_
Sun Wukong
2,470
676
0
0
5,633
2,114
0
0
5,633
0
20,304
L
413
326
0
109
656
140
0
0
656
1,858
494
W
Jing Wei
Xx-_-DARKNESS
Jing Wei
3,468
1,874
191
2,149
4,849
1,446
1,048
1,693
3,156
0
24,206
W
Neith
dANdUUU
Neith
6,511
3,261
0
2,256
3,882
892
405
407
3,475
0
27,674
L
Danzaburou
gabrielradioso
Danzaburou
3,384
2,043
147
2,726
6,815
1,722
0
0
6,815
0
22,511
L
Kumbhakarna
jacopomac
Kumbhakarna
1,123
251
458
2,260
7,458
2,799
0
0
7,458
8,623
0
W
Thanatos
wesizback
Thanatos
2,425
629
0
8,624
7,153
2,479
111
88
7,065
0
37,527
W
Odin
2,397
1,215
0
1,960
5,329
3,258
689
1,137
4,192
0
19,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
22,321
237
Minions Killed
146
0
Camps Cleared
0
908,161
Distance Traveled
764,908
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,704
523
42
5
0
192,194
1
W
Fenrir
5,131
570
25
3
0
177,476
2
L
Sun Wukong
4,666
518
44
5
0
219,554
3
L
Sol
3,514
390
5
1
0
37,556
1
W
Jing Wei
5,376
597
37
4
0
198,055
2
W
Neith
5,435
604
44
5
0
164,658
2
L
Danzaburou
4,644
516
39
4
0
150,002
1
L
Kumbhakarna
4,793
533
16
2
0
165,602
1
W
Thanatos
6,335
704
90
10
0
202,666
3
W
Odin
5,875
653
41
5
0
165,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role