Player Matchup

Gilgamesh
Gilgamesh
ChaacMainEz
Gilgamesh
Level 11
God Stats
1W - 0L
1,266 SR
Queue Stats
10W - 6L
1,504 Elo+
Party 1
Olorun
Olorun
JuliaFanboy
Olorun
Level 16
God Stats
1W - 0L
1,605 SR
Queue Stats
12W - 4L
1,594 Elo+
Party 1
Medusa
Medusa
Kakao231
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Sansola
Cthulhu
Level 11
God Stats
1W - 0L
1,630 SR
Queue Stats
8W - 4L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
doniniczek
Kuzenbo
Level 18
God Stats
1W - 0L
1,638 SR
Queue Stats
16W - 7L
1,554 Elo+
Party 1
Team Averages
Level 25
1,528 SR
1,561 Elo+

VS

Team Averages
Level 9
1,517 SR
1,438 Elo+
Baba Yaga
Baba Yaga
DenzelDumfries
Baba Yaga
Level 8
God Stats
1W - 4L
1,432 SR
Queue Stats
16W - 12L
1,440 Elo+
Party 2
Ares
Ares
JelleBoukes
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Lewdcane
Cthulhu
Level 5
God Stats
3W - 2L
1,638 SR
Queue Stats
6W - 4L
1,460 Elo+
Party 2
Izanami
Izanami
OmegaDay
Izanami
Level 14
God Stats
39W - 43L
1,451 SR
Queue Stats
269W - 317L
1,316 Elo+
Solo
Artemis
Artemis
ViviDindon
Artemis
Level 15
God Stats
34W - 23L
1,564 SR
Queue Stats
45W - 39L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaacMainEz
Gilgamesh
19
8 / 5 / 16
12,870
990
15,816
17,370
13,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
20
15 / 2 / 18
14,067
1,082
23,042
13,237
6,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Kakao231
Medusa
20
18 / 5 / 15
16,415
1,263
40,053
18,326
8,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Sansola
Cthulhu
20
1 / 2 / 28
13,012
1,001
15,968
17,579
19,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
doniniczek
Kuzenbo
20
2 / 2 / 31
13,971
1,075
12,576
20,566
38,158
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DenzelDumfries
Baba Yaga
19
2 / 8 / 13
12,737
980
22,726
17,960
8,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 11 / 10
12,221
940
9,141
25,529
31,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Lewdcane
Cthulhu
19
5 / 4 / 8
13,157
1,012
14,731
19,815
22,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
OmegaDay
Izanami
18
3 / 12 / 6
12,542
965
17,440
29,660
12,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
ViviDindon
Artemis
19
4 / 9 / 12
13,492
1,038
17,592
21,339
9,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
65
44
Kills
16
16
Deaths
44
108
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaacMainEz
Gilgamesh
8
5
16
3.2
L
Baba Yaga
DenzelDumfries
Baba Yaga
2
8
13
1.06
L
2
11
10
0.64
W
Olorun
15
2
18
12
W
Medusa
Kakao231
Medusa
18
5
15
5.1
L
Cthulhu
Lewdcane
Cthulhu
5
4
8
2.25
L
Izanami
OmegaDay
Izanami
3
12
6
0.5
W
Cthulhu
Sansola
Cthulhu
1
2
28
7.5
L
Artemis
ViviDindon
Artemis
4
9
12
1.11
W
Kuzenbo
doniniczek
Kuzenbo
2
2
31
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,455
Damage
81,630
87,078
Taken
114,303
86,088
Mitigated
83,561
13,035
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaacMainEz
Gilgamesh
15,816
6,363
0
1,810
17,370
13,090
0
10,972
6,398
0
22,328
L
Baba Yaga
DenzelDumfries
Baba Yaga
22,726
1,911
0
2,224
17,960
8,134
0
6,453
11,507
50,923
0
L
9,141
542
0
0
25,529
31,206
0
11,785
13,744
28,074
0
W
Olorun
23,042
15,375
1,653
5,642
13,237
6,566
0
6,693
6,544
37,865
0
W
Medusa
Kakao231
Medusa
40,053
22,821
0
2,679
18,326
8,459
0
9,517
8,809
0
76,368
L
Cthulhu
Lewdcane
Cthulhu
14,731
1,435
462
1,523
19,815
22,246
0
10,023
9,792
32,145
0
L
Izanami
OmegaDay
Izanami
17,440
10,518
0
0
29,660
12,371
0
13,503
16,157
0
51,368
W
Cthulhu
Sansola
Cthulhu
15,968
695
0
16
17,579
19,815
0
9,252
8,327
55,359
0
L
Artemis
ViviDindon
Artemis
17,592
10,622
0
2,482
21,339
9,604
0
9,822
11,517
0
46,651
W
Kuzenbo
doniniczek
Kuzenbo
12,576
2,991
0
1,235
20,566
38,158
0
10,164
10,402
21,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,335
Gold Earned
64,149
240
Minions Killed
266
8
Camps Cleared
9
1,122,537
Distance Traveled
1,156,180
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,870
990
17
1
0
213,884
0
L
Baba Yaga
12,737
980
62
5
1
245,032
0
L
Ares
12,221
940
30
2
3
216,776
1
W
Olorun
14,067
1,082
39
3
1
224,081
0
W
Medusa
16,415
1,263
88
7
6
200,292
0
L
Cthulhu
13,157
1,012
35
3
0
268,160
1
L
Izanami
12,542
965
72
6
1
216,263
2
W
Cthulhu
13,012
1,001
77
6
0
232,676
0
L
Artemis
13,492
1,038
67
5
4
209,949
3
W
Kuzenbo
13,971
1,075
19
1
1
251,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role