Player Matchup

Scylla
Scylla
Ceag9628
Scylla
Level 127
God Stats
7W - 4L
1,417 SR
Queue Stats
431W - 434L
1,530 Elo+
Solo
Chernobog
Chernobog
DeadCrazyy
Chernobog
Level 120
God Stats
10W - 0L
1,725 SR
Queue Stats
368W - 276L
1,582 Elo+
Solo
Athena
Athena
ImadV
Athena
Level 106
God Stats
2W - 0L
1,675 SR
Queue Stats
30W - 17L
1,625 Elo+
Solo
Anubis
Anubis
blue1001
Anubis
Level 103
God Stats
6W - 3L
1,650 SR
Queue Stats
255W - 211L
1,503 Elo+
Solo
Osiris
Osiris
jamaker2121
Osiris
Level 121
God Stats
6W - 7L
1,136 SR
Queue Stats
431W - 445L
1,578 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,564 Elo+

VS

Team Averages
Level 100
1,690 SR
1,586 Elo+
Terra
Terra
IKnowReinvite
Terra
Level 63
God Stats
1W - 1L
1,777 SR
Queue Stats
236W - 213L
1,604 Elo+
Party 1
Set
Set
JENJI9608
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jacopo17
Nu Wa
Level 118
God Stats
0W - 2L
1,713 SR
Queue Stats
41W - 48L
1,533 Elo+
Solo
Scylla
Scylla
JoSanti
Scylla
Level 106
God Stats
9W - 10L
1,706 SR
Queue Stats
193W - 198L
1,703 Elo+
Solo
Anhur
Anhur
xOverdo
Anhur
Level 66
God Stats
3W - 3L
1,755 SR
Queue Stats
326W - 286L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ceag9628
Scylla
13
3 / 1 / 2
8,022
501
8,432
8,073
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DeadCrazyy
Chernobog
15
2 / 0 / 4
9,499
594
7,262
9,138
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
ImadV
Athena
13
3 / 2 / 4
8,025
502
6,507
12,695
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
blue1001
Anubis
16
5 / 1 / 7
9,290
581
9,630
12,652
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
6 / 1 / 0
9,851
616
7,856
11,280
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,340
459
4,020
12,754
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 1
7,004
438
3,737
12,421
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Jacopo17
Nu Wa
14
3 / 6 / 1
8,528
533
12,659
10,684
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
JoSanti
Scylla
13
1 / 4 / 1
8,035
502
6,831
9,160
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
xOverdo
Anhur
12
0 / 3 / 1
7,341
459
2,593
9,051
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
5
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ceag9628
Scylla
3
1
2
4
W
Chernobog
DeadCrazyy
Chernobog
2
0
4
4
L
1
2
0
0.5
W
Athena
ImadV
Athena
3
2
4
2.5
L
0
4
1
0.13
L
Nu Wa
Jacopo17
Nu Wa
3
6
1
0.58
L
Scylla
JoSanti
Scylla
1
4
1
0.38
W
Anubis
blue1001
Anubis
5
1
7
8.5
W
Osiris
6
1
0
6
L
Anhur
xOverdo
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
29,840
53,838
Taken
54,070
28,853
Mitigated
18,852
21,586
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ceag9628
Scylla
8,432
1,087
0
2,446
8,073
2,790
696
4,815
3,114
45,379
0
W
Chernobog
DeadCrazyy
Chernobog
7,262
4,663
0
5,060
9,138
3,385
874
3,472
5,666
0
72,701
L
4,020
1,214
86
3,635
12,754
5,333
0
6,534
6,136
23,438
0
W
Athena
ImadV
Athena
6,507
1,854
0
2,029
12,695
7,313
246
5,468
7,181
30,980
0
L
3,737
899
0
3,271
12,421
3,908
0
6,408
5,865
0
33,396
L
Nu Wa
Jacopo17
Nu Wa
12,659
1,517
0
1,226
10,684
4,381
452
3,492
7,116
52,914
0
L
Scylla
JoSanti
Scylla
6,831
862
0
1,160
9,160
2,863
0
5,731
3,191
47,697
0
W
Anubis
blue1001
Anubis
9,630
557
0
10,066
12,652
5,877
68
4,607
7,911
71,990
0
W
Osiris
7,856
2,004
0
1,985
11,280
9,488
90
4,824
6,456
0
79,521
L
Anhur
xOverdo
Anhur
2,593
705
0
1,675
9,051
2,367
0
1,818
7,193
0
40,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
38,248
527
Minions Killed
379
0
Camps Cleared
0
1,613,016
Distance Traveled
1,445,768
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,022
501
92
6
0
310,105
4
W
Chernobog
9,499
594
132
8
0
329,471
9
L
Terra
7,340
459
36
2
0
311,097
2
W
Athena
8,025
502
44
3
0
367,022
0
L
Set
7,004
438
75
5
0
310,736
6
L
Nu Wa
8,528
533
97
6
0
251,304
3
L
Scylla
8,035
502
100
6
0
301,571
4
W
Anubis
9,290
581
124
8
0
292,281
3
W
Osiris
9,851
616
135
8
0
314,137
3
L
Anhur
7,341
459
71
4
0
271,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role