Player Matchup

Kukulkan
Kukulkan
CHADDY22DADDY
Kukulkan
Level 14
God Stats
7W - 7L
1,275 SR
Queue Stats
14W - 20L
1,113 Elo+
Party 1
Chaac
Chaac
NB ZombieHunter
Chaac
Level 95
God Stats
15W - 8L
1,386 SR
Queue Stats
88W - 108L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
Rigg16
Cthulhu
Level 47
God Stats
17W - 8L
1,638 SR
Queue Stats
107W - 114L
1,369 Elo+
Party 1
Izanami
Izanami
ancnologia12345
Izanami
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 188L
1,513 Elo+
Solo
Arachne
Arachne
jaic42011
Arachne
Level 69
God Stats
19W - 20L
1,332 SR
Queue Stats
97W - 130L
1,315 Elo+
Party 1
Team Averages
Level 56
1,426 SR
1,341 Elo+

VS

Team Averages
Level 44
1,412 SR
1,372 Elo+
Chiron
Chiron
SumFiggyPudding
Chiron
Level 58
God Stats
45W - 34L
1,541 SR
Queue Stats
103W - 101L
1,395 Elo+
Party 3
Athena
Athena
TaskforceDyl95
Athena
Level 69
God Stats
25W - 40L
1,432 SR
Queue Stats
486W - 549L
1,373 Elo+
Solo
Hades
Hades
TheLegend27TM
Hades
Level 28
God Stats
13W - 8L
1,256 SR
Queue Stats
210W - 257L
1,351 Elo+
Party 2
Da Ji
Da Ji
TheVVitch2890
Da Ji
Level 39
God Stats
4W - 4L
1,652 SR
Queue Stats
122W - 119L
1,350 Elo+
Party 2
Ra
Ra
lildicegang43
Ra
Level 24
God Stats
0W - 5L
1,181 SR
Queue Stats
73W - 71L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHADDY22DADDY
Kukulkan
15
0 / 0 / 1
9,003
500
3,837
3,581
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 1
10,470
582
6,359
11,873
6,515
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Rigg16
Cthulhu
14
3 / 3 / 5
8,892
494
7,595
16,241
11,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 5
10,047
558
15,084
17,218
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
jaic42011
Arachne
14
4 / 2 / 4
8,876
493
6,762
9,516
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,904
384
11,776
13,022
3,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
8,389
466
7,063
12,753
10,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 0
8,799
489
3,860
9,261
4,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 1
7,066
393
3,563
12,658
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 1
6,981
388
4,710
10,058
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
5
6
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CHADDY22DADDY
Kukulkan
0
0
1
0.5
W
3
1
1
3.5
W
Cthulhu
Rigg16
Cthulhu
3
3
5
1.83
L
1
5
3
0.5
L
1
3
2
0.67
L
1
1
0
1
L
0
3
1
0.17
W
7
0
5
9.5
W
Arachne
jaic42011
Arachne
4
2
4
3
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,637
Damage
30,972
58,429
Taken
57,752
28,619
Mitigated
25,379
17,263
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CHADDY22DADDY
Kukulkan
3,837
477
0
0
3,581
1,229
327
2,137
1,444
48,167
0
W
6,359
872
0
4,633
11,873
6,515
243
3,725
7,798
0
72,338
W
Cthulhu
Rigg16
Cthulhu
7,595
272
1,157
1,294
16,241
11,120
0
4,033
11,845
42,830
0
L
11,776
5,497
758
3,465
13,022
3,619
494
3,591
9,431
0
37,644
L
7,063
1,458
0
0
12,753
10,037
278
1,182
11,531
47,762
0
L
3,860
813
0
5,389
9,261
4,496
190
2,961
5,914
49,761
0
L
3,563
615
0
3,709
12,658
4,346
0
282
12,346
0
46,531
W
15,084
9,014
0
8,015
17,218
6,312
71
2,365
14,619
0
89,572
W
Arachne
jaic42011
Arachne
6,762
4,565
0
2,164
9,516
3,443
0
2,380
7,090
0
49,141
L
4,710
1,030
2,275
2,612
10,058
2,881
0
2,960
7,098
28,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
38,139
559
Minions Killed
397
0
Camps Cleared
0
1,715,689
Distance Traveled
1,690,964
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,003
500
113
6
0
311,761
0
W
Chaac
10,470
582
147
8
0
284,804
3
W
Cthulhu
8,892
494
68
4
0
400,191
3
L
Chiron
6,904
384
57
3
0
330,508
4
L
Athena
8,389
466
103
6
0
352,696
2
L
Hades
8,799
489
115
6
0
316,129
3
L
Da Ji
7,066
393
73
4
0
356,062
0
W
Izanami
10,047
558
139
8
0
331,029
3
W
Arachne
8,876
493
92
5
0
387,904
1
L
Ra
6,981
388
49
3
0
335,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role