Player Matchup

Gilgamesh
Gilgamesh
AVeryWildDoge
Gilgamesh
Level 115
God Stats
6W - 7L
1,557 SR
Queue Stats
139W - 143L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
Cyeeee
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,379 Elo+
Party 1
Hachiman
Hachiman
KiilerTiizer
Hachiman
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 47L
1,379 Elo+
Party 1
Khepri
Khepri
RedMesa
Khepri
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 43L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
Th3Hamm3r
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,427 Elo+
Party 1
Team Averages
Level 100
1,511 SR
1,414 Elo+

VS

Team Averages
Level 109
1,539 SR
1,405 Elo+
King Arthur
King Arthur
Deistlin
King Arthur
Level 109
God Stats
31W - 32L
1,656 SR
Queue Stats
182W - 179L
1,402 Elo+
Solo
Geb
Geb
DrugBatmana
Geb
Level 144
God Stats
8W - 6L
1,679 SR
Queue Stats
600W - 596L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Jud4Priest
Heimdallr
Level 151
God Stats
13W - 8L
1,556 SR
Queue Stats
358W - 375L
1,464 Elo+
Solo
Merlin
Merlin
SmGHELLBOY
Merlin
Level 59
God Stats
10W - 16L
1,500 SR
Queue Stats
142W - 282L
1,311 Elo+
Solo
Fenrir
Fenrir
totem223
Fenrir
Level 84
God Stats
4W - 6L
1,302 SR
Queue Stats
136W - 132L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AVeryWildDoge
Gilgamesh
11
2 / 4 / 2
6,955
464
8,218
13,157
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Cyeeee
Ah Puch
13
3 / 6 / 0
7,885
526
4,594
8,942
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
KiilerTiizer
Hachiman
11
1 / 3 / 1
5,950
397
7,093
7,752
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
RedMesa
Khepri
11
1 / 2 / 2
5,940
396
3,567
7,954
6,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Th3Hamm3r
Kukulkan
11
0 / 2 / 0
6,669
445
4,710
5,314
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deistlin
King Arthur
13
5 / 2 / 2
7,881
525
8,615
13,213
6,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 2 / 2
7,723
515
3,778
14,897
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Jud4Priest
Heimdallr
13
3 / 1 / 1
7,620
508
8,145
7,371
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SmGHELLBOY
Merlin
14
1 / 0 / 0
7,992
533
3,557
4,067
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
totem223
Fenrir
14
6 / 2 / 1
8,244
550
6,591
11,925
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
17
17
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AVeryWildDoge
Gilgamesh
2
4
2
0.75
L
Ah Puch
Cyeeee
Ah Puch
3
6
0
0.5
W
King Arthur
Deistlin
King Arthur
5
2
2
3
W
2
2
2
1.5
W
Heimdallr
Jud4Priest
Heimdallr
3
1
1
3.5
L
Hachiman
KiilerTiizer
Hachiman
1
3
1
0.5
L
Khepri
RedMesa
Khepri
1
2
2
1
W
Merlin
SmGHELLBOY
Merlin
1
0
0
1
L
Kukulkan
Th3Hamm3r
Kukulkan
0
2
0
0
W
Fenrir
totem223
Fenrir
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
30,686
43,119
Taken
51,473
19,155
Mitigated
29,201
10,954
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AVeryWildDoge
Gilgamesh
8,218
2,789
0
4,213
13,157
5,715
0
587
12,522
0
43,451
L
Ah Puch
Cyeeee
Ah Puch
4,594
518
0
2,024
8,942
2,747
275
0
8,942
36,573
0
W
King Arthur
Deistlin
King Arthur
8,615
809
0
3,498
13,213
6,326
704
5,231
7,982
0
36,930
W
3,778
952
605
4,423
14,897
13,166
261
2,341
12,556
18,836
0
W
Heimdallr
Jud4Priest
Heimdallr
8,145
3,146
0
2,051
7,371
3,779
180
1,226
6,145
0
50,141
L
Hachiman
KiilerTiizer
Hachiman
7,093
5,517
0
2,214
7,752
2,401
0
1,549
6,200
0
30,188
L
Khepri
RedMesa
Khepri
3,567
715
0
1,753
7,954
6,716
0
2,007
5,944
20,032
0
W
Merlin
SmGHELLBOY
Merlin
3,557
230
633
1,546
4,067
1,376
0
2,009
2,058
44,842
0
L
Kukulkan
Th3Hamm3r
Kukulkan
4,710
202
0
750
5,314
1,576
0
2,864
2,170
36,207
0
W
Fenrir
totem223
Fenrir
6,591
1,628
0
4,710
11,925
4,554
0
2,064
9,861
0
38,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
39,460
325
Minions Killed
357
0
Camps Cleared
0
1,346,391
Distance Traveled
1,423,876
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,955
464
72
5
0
307,634
6
L
Ah Puch
7,885
526
96
6
0
233,407
0
W
King Arthur
7,881
525
62
4
0
273,027
2
W
Geb
7,723
515
16
1
0
278,953
2
W
Heimdallr
7,620
508
95
6
0
264,678
5
L
Hachiman
5,950
397
52
3
0
276,492
0
L
Khepri
5,940
396
26
2
0
304,636
0
W
Merlin
7,992
533
114
8
0
316,568
4
L
Kukulkan
6,669
445
79
5
0
224,222
0
W
Fenrir
8,244
550
70
5
0
290,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role