Player Matchup

Nu Wa
Nu Wa
Aztecan_Leader
Nu Wa
Level 123
God Stats
2W - 1L
1,902 SR
Queue Stats
411W - 432L
1,608 Elo+
Party 2
Tyr
Tyr
Bigtreyma
Tyr
Level 127
God Stats
2W - 2L
1,786 SR
Queue Stats
313W - 289L
1,576 Elo+
Party 1
Hercules
Hercules
Popcorn_Chiccen
Hercules
Level 100
God Stats
0W - 1L
1,595 SR
Queue Stats
16W - 18L
1,801 Elo+
Solo
Apollo
Apollo
foodog98
Apollo
Level 81
God Stats
4W - 2L
1,811 SR
Queue Stats
68W - 58L
1,578 Elo+
Party 2
Serqet
Serqet
yaboiravens
Serqet
Level 109
God Stats
7W - 3L
1,829 SR
Queue Stats
340W - 311L
1,563 Elo+
Party 1
Team Averages
Level 108
1,785 SR
1,625 Elo+

VS

Team Averages
Level 133
1,537 SR
1,536 Elo+
King Arthur
King Arthur
Pepper4383
King Arthur
Level 87
God Stats
7W - 4L
1,451 SR
Queue Stats
165W - 150L
1,610 Elo+
Party 3
Fenrir
Fenrir
Redhead34ny
Fenrir
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 283L
1,535 Elo+
Solo
Hera
Hera
RodrigoTM19
Hera
Level 157
God Stats
5W - 5L
1,525 SR
Queue Stats
353W - 350L
1,528 Elo+
Solo
Eset
Eset
ScoobDeuce
Eset
Level 160
God Stats
42W - 37L
1,565 SR
Queue Stats
181W - 232L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
SmilyDrop974790
Sun Wukong
Level 123
God Stats
20W - 8L
1,644 SR
Queue Stats
505W - 585L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,616
562
4,848
5,324
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
4,897
490
3,248
8,206
2,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
9
0 / 3 / 0
4,979
498
3,387
7,797
7,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
foodog98
Apollo
8
0 / 3 / 1
4,525
453
795
6,493
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Serqet
10
2 / 0 / 1
5,641
564
2,746
5,356
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pepper4383
King Arthur
12
3 / 0 / 0
6,654
665
3,691
7,090
3,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
9
2 / 1 / 2
5,659
566
2,904
5,673
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 1
6,385
639
3,923
6,452
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,341
534
5,931
3,232
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SmilyDrop974790
Sun Wukong
9
3 / 1 / 1
5,309
531
4,622
5,455
2,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
12
12
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
2
1
0.75
W
King Arthur
Pepper4383
King Arthur
3
0
0
3
L
Hercules
0
3
0
0
W
Fenrir
2
1
2
3
W
2
2
1
1.25
W
2
0
2
3
W
Sun Wukong
SmilyDrop974790
Sun Wukong
3
1
1
3.5
L
Apollo
foodog98
Apollo
0
3
1
0.17
L
Serqet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,024
Damage
21,071
33,176
Taken
27,902
14,856
Mitigated
9,695
8,958
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,848
905
0
660
5,324
1,407
0
2,352
2,818
28,878
0
L
3,248
701
0
1,782
8,206
2,685
0
2,959
4,825
0
19,676
W
King Arthur
Pepper4383
King Arthur
3,691
661
0
2,853
7,090
3,099
38
293
6,753
0
37,465
L
Hercules
3,387
1,460
0
2,188
7,797
7,525
0
0
7,797
0
24,174
W
Fenrir
2,904
945
0
2,273
5,673
1,875
0
1,151
4,374
0
21,471
W
3,923
1,527
0
1,230
6,452
1,864
684
2,148
3,746
40,423
0
W
5,931
537
0
553
3,232
839
0
304
2,882
21,848
0
W
Sun Wukong
SmilyDrop974790
Sun Wukong
4,622
1,017
192
1,878
5,455
2,018
0
382
5,023
0
23,047
L
Apollo
foodog98
Apollo
795
431
0
2,034
6,493
1,615
0
2,309
3,888
0
21,403
L
Serqet
2,746
706
0
2,294
5,356
1,624
0
1,292
3,994
0
27,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
29,348
260
Minions Killed
310
0
Camps Cleared
0
942,724
Distance Traveled
1,011,401
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,616
562
55
6
0
178,683
3
L
Tyr
4,897
490
30
3
0
191,022
0
W
King Arthur
6,654
665
84
8
0
194,643
0
L
Hercules
4,979
498
57
6
0
153,466
0
W
Fenrir
5,659
566
49
5
0
222,019
3
W
Hera
6,385
639
97
10
0
175,017
1
W
Eset
5,341
534
42
4
0
201,274
1
W
Sun Wukong
5,309
531
38
4
0
218,448
0
L
Apollo
4,525
453
52
5
0
172,653
0
L
Serqet
5,641
564
66
7
0
246,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role