Player Matchup

Osiris
Osiris
ChostitoRat
Osiris
Level 25
God Stats
3W - 1L
1,890 SR
Queue Stats
37W - 38L
1,536 Elo+
Solo
Set
Set
DestinyPZ
Set
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 4L
1,782 Elo+
Party 2
Ra
Ra
Inuyasha3863
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,562 Elo+
Party 2
Arachne
Arachne
Pilliez
Arachne
Level 12
God Stats
7W - 1L
1,906 SR
Queue Stats
15W - 10L
1,596 Elo+
Party 2
Hades
Hades
StevieJP
Hades
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,796 Elo+
Party 2
Team Averages
Level 13
1,659 SR
1,654 Elo+

VS

Team Averages
Level 19
1,466 SR
1,509 Elo+
Ares
Ares
BurningBeanz
Ares
Level 29
God Stats
5W - 5L
1,552 SR
Queue Stats
171W - 189L
1,512 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DaemonYDI
Cu Chulainn
Level 27
God Stats
5W - 6L
1,433 SR
Queue Stats
50W - 59L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fel1peduraes
Tsukuyomi
Level 5
God Stats
2W - 3L
1,752 SR
Queue Stats
7W - 6L
1,576 Elo+
Party 1
Hachiman
Hachiman
kinitzel
Hachiman
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
117W - 126L
1,584 Elo+
Solo
Ra
Ra
supercrafter810
Ra
Level 29
God Stats
2W - 2L
1,093 SR
Queue Stats
191W - 192L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 0 / 3
5,895
590
3,246
4,605
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 3
5,322
532
3,812
4,397
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 3
6,397
640
2,574
3,885
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Pilliez
Arachne
13
8 / 0 / 1
7,372
737
4,000
6,872
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
StevieJP
Hades
9
1 / 2 / 5
5,038
504
3,211
4,092
1,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,619
462
2,015
6,718
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
DaemonYDI
Cu Chulainn
9
0 / 2 / 0
4,797
480
2,337
5,237
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Fel1peduraes
Tsukuyomi
8
1 / 2 / 0
4,775
478
1,688
4,509
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
kinitzel
Hachiman
7
1 / 2 / 0
4,653
465
1,255
4,319
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,314
531
1,755
5,309
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Osiris
0
0
3
1.5
L
Cu Chulainn
DaemonYDI
Cu Chulainn
0
2
0
0
W
3
0
3
4.5
L
Tsukuyomi
Fel1peduraes
Tsukuyomi
1
2
0
0.5
W
1
0
3
2.5
W
Arachne
Pilliez
Arachne
8
0
1
8.5
W
Hades
StevieJP
Hades
1
2
5
1.75
L
Hachiman
kinitzel
Hachiman
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
9,050
23,851
Taken
26,092
10,942
Mitigated
11,967
9,706
Healing
3,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,015
107
0
368
6,718
4,638
28
1,903
4,775
13,010
0
W
Osiris
3,246
503
0
1,985
4,605
3,460
0
0
4,605
0
25,992
L
Cu Chulainn
DaemonYDI
Cu Chulainn
2,337
471
0
151
5,237
3,122
0
0
4,937
1,084
16,304
W
3,812
1,318
0
1,262
4,397
1,891
48
618
3,779
0
29,163
L
Tsukuyomi
Fel1peduraes
Tsukuyomi
1,688
550
0
1,444
4,509
1,201
0
321
4,088
0
12,742
W
2,574
290
138
1,814
3,885
1,304
64
2,240
1,645
35,326
0
W
Arachne
Pilliez
Arachne
4,000
2,503
0
3,139
6,872
2,597
75
42
6,830
0
47,715
W
Hades
StevieJP
Hades
3,211
454
65
1,303
4,092
1,690
516
912
3,180
13,193
0
L
Hachiman
kinitzel
Hachiman
1,255
433
222
361
4,319
1,325
75
947
3,332
0
15,003
L
1,755
88
0
540
5,309
1,681
184
2,340
2,775
28,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
24,158
316
Minions Killed
206
0
Camps Cleared
0
997,897
Distance Traveled
914,239
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,619
462
24
2
0
167,207
0
W
Osiris
5,895
590
58
6
0
197,622
4
L
Cu Chulainn
4,797
480
41
4
0
179,765
2
W
Set
5,322
532
41
4
0
205,504
3
L
Tsukuyomi
4,775
478
32
3
0
203,803
0
W
Ra
6,397
640
90
9
0
212,232
1
W
Arachne
7,372
737
105
11
0
216,928
0
W
Hades
5,038
504
22
2
0
165,611
1
L
Hachiman
4,653
465
37
4
0
186,438
3
L
Ra
5,314
531
72
7
0
177,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role