Player Matchup

Ymir
Ymir
ExoGrimz
Ymir
Level 15
God Stats
3W - 0L
1,802 SR
Queue Stats
23W - 9L
1,658 Elo+
Solo
Sylvanus
Sylvanus
GoalieReflex56
Sylvanus
Level 18
God Stats
13W - 10L
1,594 SR
Queue Stats
146W - 120L
1,588 Elo+
Party 1
Chiron
Chiron
LegitReflex56
Chiron
Level 8
God Stats
13W - 8L
1,628 SR
Queue Stats
46W - 29L
1,605 Elo+
Party 1
Athena
Athena
Smellyhole12
Athena
Level 15
God Stats
13W - 7L
1,785 SR
Queue Stats
84W - 72L
1,597 Elo+
Party 1
Amaterasu
Amaterasu
ZomVraz
Amaterasu
Level 12
God Stats
3W - 1L
1,795 SR
Queue Stats
19W - 10L
1,562 Elo+
Solo
Team Averages
Level 14
1,721 SR
1,602 Elo+

VS

Team Averages
Level 18
1,481 SR
1,532 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Diome29TuCacique
Tyr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,548 Elo+
Solo
Ymir
Ymir
ForsakenWaifu
Ymir
Level 17
God Stats
1W - 1L
1,406 SR
Queue Stats
29W - 24L
1,548 Elo+
Solo
Hun Batz
Hun Batz
Lorymor
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,488 Elo+
Solo
Neith
Neith
lwrcse
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 3
3,862
644
1,100
964
637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
8
4 / 0 / 0
4,651
775
1,949
1,579
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,817
636
835
1,201
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
6
0 / 0 / 1
3,781
630
1,026
2,136
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ZomVraz
Amaterasu
7
1 / 0 / 0
3,812
635
1,044
3,717
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 0 / 0
3,388
565
639
1,874
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
4,001
667
1,734
3,493
1,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 2 / 0
3,019
503
36
1,749
314
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hun Batz
Lorymor
Hun Batz
5
0 / 0 / 0
3,483
581
435
3,480
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
lwrcse
Neith
4
0 / 2 / 0
3,039
507
524
2,544
538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
L
0
1
0
0
W
Ymir
0
0
3
1.5
L
0
2
0
0
W
Sylvanus
4
0
0
4
W
0
0
0
0
L
Hun Batz
Lorymor
Hun Batz
0
0
0
0
W
Athena
0
0
1
0.5
W
Amaterasu
ZomVraz
Amaterasu
1
0
0
1
L
Neith
lwrcse
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,954
Damage
3,368
9,597
Taken
13,140
3,872
Mitigated
3,576
4,657
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
639
45
0
647
1,874
407
0
57
1,817
8,291
129
L
1,734
145
0
1,036
3,493
1,446
0
323
3,170
0
17,369
W
Ymir
1,100
538
0
0
964
637
0
0
964
3,010
0
L
36
0
0
0
1,749
314
0
1,157
592
2,047
0
W
Sylvanus
1,949
1,172
198
678
1,579
655
0
36
1,543
18,475
6,250
W
835
400
0
863
1,201
281
744
368
691
0
13,495
L
Hun Batz
Lorymor
Hun Batz
435
75
0
2,398
3,480
871
0
646
2,834
0
11,392
W
Athena
1,026
368
0
1,380
2,136
671
0
0
2,136
13,936
0
W
Amaterasu
ZomVraz
Amaterasu
1,044
375
0
1,538
3,717
1,628
0
0
3,717
0
11,653
L
Neith
lwrcse
Neith
524
524
0
360
2,544
538
0
1,568
976
0
4,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
16,930
152
Minions Killed
109
0
Camps Cleared
0
580,539
Distance Traveled
463,593
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,388
565
20
3
0
106,500
5
L
Tyr
4,001
667
34
6
0
114,176
1
W
Ymir
3,862
644
4
1
0
108,361
3
L
Ymir
3,019
503
5
1
0
38,450
0
W
Sylvanus
4,651
775
44
7
0
105,992
2
W
Chiron
3,817
636
35
6
0
100,358
0
L
Hun Batz
3,483
581
39
7
0
105,243
2
W
Athena
3,781
630
37
6
0
133,471
2
W
Amaterasu
3,812
635
32
5
0
132,357
4
L
Neith
3,039
507
11
2
0
99,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role