Player Matchup

Discordia
Discordia
BihBeast95
Discordia
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
136W - 81L
1,923 Elo+
Party 2
Bellona
Bellona
SaveTheLungs
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 42L
1,826 Elo+
Party 2
Gilgamesh
Gilgamesh
discipleofyah
Gilgamesh
Level 13
God Stats
1W - 0L
1,243 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Ao Kuang
Ao Kuang
iLuthric
Ao Kuang
Level 24
God Stats
3W - 5L
1,364 SR
Queue Stats
85W - 80L
1,503 Elo+
Solo
Ah Puch
Ah Puch
rekuP
Ah Puch
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,421 SR
1,690 Elo+

VS

Team Averages
Level 18
1,531 SR
1,500 Elo+
Heimdallr
Heimdallr
Ali217
Heimdallr
Level 17
God Stats
54W - 50L
1,590 SR
Queue Stats
299W - 277L
1,488 Elo+
Party 1
Fenrir
Fenrir
HoomeksTTV
Fenrir
Level 14
God Stats
34W - 24L
1,419 SR
Queue Stats
46W - 34L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
SplashyCurve
Cthulhu
Level 24
God Stats
26W - 21L
1,645 SR
Queue Stats
33W - 35L
1,633 Elo+
Solo
Chaac
Chaac
kingant94
Chaac
Level 14
God Stats
49W - 28L
1,593 SR
Queue Stats
278W - 239L
1,538 Elo+
Party 1
Loki
Loki
oTvny
Loki
Level 20
God Stats
11W - 11L
1,407 SR
Queue Stats
342W - 314L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BihBeast95
Discordia
19
3 / 0 / 25
11,742
1,067
18,737
4,529
1,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SaveTheLungs
Bellona
18
9 / 3 / 16
11,918
1,083
15,368
16,003
14,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
discipleofyah
Gilgamesh
18
2 / 2 / 18
10,796
981
8,709
19,031
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
iLuthric
Ao Kuang
18
16 / 3 / 11
13,088
1,190
20,576
13,002
5,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
rekuP
Ah Puch
18
10 / 3 / 17
13,076
1,189
31,668
10,382
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ali217
Heimdallr
16
2 / 7 / 6
10,278
934
7,741
16,007
6,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
HoomeksTTV
Fenrir
15
1 / 5 / 5
9,477
862
9,114
17,017
6,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SplashyCurve
Cthulhu
17
2 / 8 / 6
11,704
1,064
8,088
23,287
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
kingant94
Chaac
16
4 / 13 / 4
10,476
952
22,409
29,992
24,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
oTvny
Loki
15
2 / 7 / 4
10,142
922
6,483
13,397
5,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
36
40
Kills
11
11
Deaths
40
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ali217
Heimdallr
2
7
6
0.71
W
Discordia
BihBeast95
Discordia
3
0
25
15.5
L
Fenrir
HoomeksTTV
Fenrir
1
5
5
0.7
W
Bellona
SaveTheLungs
Bellona
9
3
16
5.67
L
Cthulhu
SplashyCurve
Cthulhu
2
8
6
0.63
W
Gilgamesh
discipleofyah
Gilgamesh
2
2
18
5.5
W
Ao Kuang
iLuthric
Ao Kuang
16
3
11
7.17
L
Chaac
kingant94
Chaac
4
13
4
0.46
L
Loki
oTvny
Loki
2
7
4
0.57
W
Ah Puch
rekuP
Ah Puch
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,058
Damage
53,835
62,947
Taken
99,700
41,022
Mitigated
59,632
18,900
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ali217
Heimdallr
7,741
4,288
0
134
16,007
6,810
0
12,759
3,248
0
19,149
W
Discordia
BihBeast95
Discordia
18,737
771
0
0
4,529
1,924
0
524
4,005
38,388
0
L
Fenrir
HoomeksTTV
Fenrir
9,114
2,107
0
329
17,017
6,545
0
13,991
3,026
0
10,438
W
Bellona
SaveTheLungs
Bellona
15,368
8,705
0
5,050
16,003
14,821
0
2,202
13,801
240
35,086
L
Cthulhu
SplashyCurve
Cthulhu
8,088
778
1,379
1,692
23,287
16,281
0
13,599
9,688
48,442
0
W
Gilgamesh
discipleofyah
Gilgamesh
8,709
2,055
0
6,376
19,031
10,739
0
2,590
16,441
0
20,901
W
Ao Kuang
iLuthric
Ao Kuang
20,576
5,323
0
5,154
13,002
5,977
0
1,600
11,402
29,924
0
L
Chaac
kingant94
Chaac
22,409
6,166
327
4,810
29,992
24,977
0
19,713
10,279
0
34,713
L
Loki
oTvny
Loki
6,483
1,226
0
0
13,397
5,019
0
11,141
2,256
0
12,356
W
Ah Puch
rekuP
Ah Puch
31,668
2,415
0
2,320
10,382
7,561
0
1,172
9,210
57,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,620
Gold Earned
52,077
196
Minions Killed
167
9
Camps Cleared
3
990,127
Distance Traveled
997,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,278
934
15
1
0
179,843
0
W
Discordia
11,742
1,067
44
4
3
198,444
0
L
Fenrir
9,477
862
5
0
1
231,877
1
W
Bellona
11,918
1,083
43
4
0
233,066
0
L
Cthulhu
11,704
1,064
116
11
0
187,226
0
W
Gilgamesh
10,796
981
22
2
2
196,990
0
W
Ao Kuang
13,088
1,190
21
2
4
185,327
0
L
Chaac
10,476
952
19
2
1
189,356
0
L
Loki
10,142
922
12
1
1
209,219
0
W
Ah Puch
13,076
1,189
66
6
0
176,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role