Player Matchup

Horus
Horus
Ebzouu
Horus
Level 18
God Stats
22W - 36L
1,461 SR
Queue Stats
54W - 85L
1,354 Elo+
Party 1
Ratatoskr
Ratatoskr
LBD_Jules
Ratatoskr
Level 47
God Stats
23W - 20L
1,551 SR
Queue Stats
149W - 197L
1,421 Elo+
Party 1
Chiron
Chiron
LUCKY_MARIX
Chiron
Level 26
God Stats
3W - 5L
1,785 SR
Queue Stats
70W - 76L
1,448 Elo+
Party 1
Hel
Hel
Mop The Sloth
Hel
Level 10
God Stats
2W - 1L
1,802 SR
Queue Stats
19W - 33L
1,301 Elo+
Solo
Merlin
Merlin
Not_T0xiiiK
Merlin
Level 28
God Stats
6W - 6L
1,588 SR
Queue Stats
110W - 126L
1,422 Elo+
Party 1
Team Averages
Level 26
1,637 SR
1,389 Elo+

VS

Team Averages
Level 20
1,624 SR
1,550 Elo+
Arachne
Arachne
Aindas
Arachne
Level 27
God Stats
5W - 1L
1,667 SR
Queue Stats
17W - 16L
1,452 Elo+
Party 2
Izanami
Izanami
FluffyReal
Izanami
Level 21
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 3
Ares
Ares
O Shield O9262
Ares
Level 29
God Stats
4W - 2L
1,370 SR
Queue Stats
140W - 162L
1,520 Elo+
Solo
Artemis
Artemis
Sk Shoto
Artemis
Level 8
God Stats
3W - 0L
1,716 SR
Queue Stats
5W - 0L
1,730 Elo+
Party 2
Hachiman
Hachiman
Thor_war_03
Hachiman
Level 14
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ebzouu
Horus
20
4 / 2 / 8
12,732
490
8,803
17,863
17,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
LBD_Jules
Ratatoskr
20
16 / 5 / 8
13,566
522
28,078
24,585
11,917
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
17
8 / 8 / 9
11,736
451
15,336
21,469
9,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 13 / 7
10,265
395
6,803
23,048
13,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
2 / 6 / 11
11,595
446
16,847
15,582
7,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aindas
Arachne
20
12 / 7 / 8
14,069
541
21,658
24,352
16,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
FluffyReal
Izanami
19
2 / 4 / 5
12,391
477
9,519
13,182
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 5 / 21
13,999
538
19,834
28,118
37,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Sk Shoto
Artemis
17
10 / 9 / 8
11,926
459
15,681
16,706
8,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Thor_war_03
Hachiman
18
3 / 6 / 10
12,067
464
11,817
15,962
9,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
85
31
Kills
33
34
Deaths
31
43
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aindas
Arachne
12
7
8
2.29
L
Horus
Ebzouu
Horus
4
2
8
4
W
Izanami
FluffyReal
Izanami
2
4
5
1.13
L
Ratatoskr
LBD_Jules
Ratatoskr
16
5
8
4
L
Chiron
8
8
9
1.56
L
1
13
7
0.35
L
Merlin
2
6
11
1.25
W
6
5
21
3.3
W
Artemis
Sk Shoto
Artemis
10
9
8
1.56
W
Hachiman
Thor_war_03
Hachiman
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,867
Damage
78,509
102,547
Taken
98,320
59,911
Mitigated
78,567
35,221
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aindas
Arachne
21,658
15,143
691
5,474
24,352
16,110
1,512
4,636
19,430
0
72,833
L
Horus
Ebzouu
Horus
8,803
3,793
1,250
4,642
17,863
17,882
1,669
3,508
14,355
0
75,397
W
Izanami
FluffyReal
Izanami
9,519
4,316
0
1,232
13,182
7,068
1,946
2,022
10,764
0
89,365
L
Ratatoskr
LBD_Jules
Ratatoskr
28,078
18,411
0
11,922
24,585
11,917
1,229
4,588
19,997
0
93,961
L
Chiron
15,336
5,556
1,560
6,977
21,469
9,036
2,052
5,368
16,101
0
62,206
L
6,803
1,459
2,370
6,056
23,048
13,619
368
3,965
19,083
62,544
0
L
Merlin
16,847
831
0
444
15,582
7,457
1,274
2,405
13,177
69,804
0
W
19,834
1,020
2,015
3,712
28,118
37,965
1,404
8,557
19,245
56,653
0
W
Artemis
Sk Shoto
Artemis
15,681
7,346
1,416
984
16,706
8,152
2,754
4,442
12,160
0
46,795
W
Hachiman
Thor_war_03
Hachiman
11,817
6,617
0
410
15,962
9,272
2,462
2,801
13,071
0
65,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,894
Gold Earned
64,452
570
Minions Killed
487
0
Camps Cleared
0
2,309,022
Distance Traveled
2,360,012
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,069
541
91
4
0
514,083
1
L
Horus
12,732
490
141
5
0
554,895
0
W
Izanami
12,391
477
146
6
0
517,300
1
L
Ratatoskr
13,566
522
131
5
0
502,411
0
L
Chiron
11,736
451
94
4
0
458,603
3
L
Hel
10,265
395
79
3
0
392,664
1
L
Merlin
11,595
446
125
5
0
400,449
0
W
Ares
13,999
538
55
2
0
476,994
6
W
Artemis
11,926
459
77
3
0
428,221
6
W
Hachiman
12,067
464
118
5
0
423,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role