Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
YokingFlunky355
Horus
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
213W - 178L
1,526 Elo+
Solo
Cerberus
Cerberus
it_simple
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
shockingFISTS
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
snrxdeadpool
Khepri
Level 132
God Stats
4W - 0L
1,914 SR
Queue Stats
62W - 94L
1,507 Elo+
Solo
Team Averages
Level 83
1,583 SR
1,507 Elo+

VS

Team Averages
Level 93
1,584 SR
1,541 Elo+
Anhur
Anhur
Smallfail
Anhur
Level 114
God Stats
1W - 2L
1,777 SR
Queue Stats
217W - 143L
1,601 Elo+
Party 2
Hou Yi
Hou Yi
Sаlt
Hou Yi
Level 110
God Stats
2W - 3L
1,187 SR
Queue Stats
240W - 160L
1,602 Elo+
Party 2
Terra
Terra
TeCkNiiQuE
Terra
Level 95
God Stats
1W - 4L
1,640 SR
Queue Stats
153W - 138L
1,521 Elo+
Solo
Rama
Rama
Totaller
Rama
Level 126
God Stats
6W - 2L
1,817 SR
Queue Stats
242W - 153L
1,684 Elo+
Party 2
Fenrir
Fenrir
soundofserenity
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
22 / 1 / 4
16,819
989
42,362
15,974
9,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 21
13,760
809
14,576
29,704
31,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
it_simple
Cerberus
19
2 / 4 / 16
11,335
667
19,032
29,262
38,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 7 / 4
9,022
531
4,216
10,750
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
20
0 / 2 / 23
11,513
677
10,141
16,571
24,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Smallfail
Anhur
18
4 / 5 / 7
10,711
630
16,635
20,135
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Sаlt
Hou Yi
17
2 / 4 / 11
9,914
583
22,201
17,943
6,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
16
1 / 5 / 11
9,639
567
17,177
24,528
11,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
19
6 / 4 / 8
11,501
677
21,494
19,101
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 10 / 4
9,125
537
7,161
19,022
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
56
28
Kills
15
15
Deaths
28
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
22
1
4
24
L
Anhur
Smallfail
Anhur
4
5
7
1.5
L
Hou Yi
Sаlt
Hou Yi
2
4
11
1.88
L
Terra
1
5
11
1.3
L
Rama
6
4
8
2.5
W
3
1
21
13.5
W
Cerberus
it_simple
Cerberus
2
4
16
2.5
W
1
7
4
0.43
W
Khepri
0
2
23
5.75
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,327
Damage
84,668
102,261
Taken
100,729
109,453
Mitigated
40,044
45,960
Healing
44,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
42,362
3,757
1,193
4,194
15,974
9,734
2,847
2,756
13,218
85,195
0
L
Anhur
Smallfail
Anhur
16,635
10,471
1,728
5,432
20,135
6,864
26
14,439
5,696
0
37,270
L
Hou Yi
Sаlt
Hou Yi
22,201
12,276
1,409
4,179
17,943
6,858
218
13,665
4,278
0
39,702
L
Terra
17,177
2,732
10,824
9,117
24,528
11,458
0
14,894
9,634
29,128
0
L
Rama
21,494
17,806
3,546
7,695
19,101
7,215
560
13,024
6,077
0
41,772
W
14,576
5,534
11,374
15,628
29,704
31,392
1,539
4,724
24,779
0
21,897
W
Cerberus
it_simple
Cerberus
19,032
199
2,099
6,951
29,262
38,059
269
4,841
23,920
31,546
0
W
4,216
425
248
312
10,750
5,439
0
1,122
9,628
0
8,397
W
Khepri
10,141
88
2,913
1,048
16,571
24,829
646
3,734
12,837
24,930
0
L
7,161
2,716
0
720
19,022
7,649
0
15,513
3,509
0
9,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,449
Gold Earned
50,890
174
Minions Killed
161
0
Camps Cleared
0
1,422,423
Distance Traveled
1,255,425
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,819
989
93
5
0
280,943
1
L
Anhur
10,711
630
58
3
0
204,219
0
L
Hou Yi
9,914
583
30
2
0
259,330
2
L
Terra
9,639
567
23
1
0
290,270
6
L
Rama
11,501
677
43
3
0
259,997
0
W
Horus
13,760
809
15
1
0
314,157
0
W
Cerberus
11,335
667
42
2
0
310,153
0
W
Ravana
9,022
531
5
0
0
188,120
0
W
Khepri
11,513
677
19
1
0
329,050
3
L
Fenrir
9,125
537
7
0
0
241,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role