Player Matchup

Tyr
Tyr
ChiefWillie
Tyr
Level 7
God Stats
2W - 3L
1,647 SR
Queue Stats
4W - 5L
1,639 Elo+
Solo
Cerberus
Cerberus
adrien106
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Zeus
Zeus
elmatiasw9
Zeus
Level 14
God Stats
1W - 3L
1,555 SR
Queue Stats
14W - 25L
1,351 Elo+
Solo
Ares
Ares
jeamek9
Ares
Level 5
God Stats
1W - 2L
1,780 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Thor
Thor
klutuka
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,596 SR
1,498 Elo+

VS

Team Averages
Level 14
1,573 SR
1,458 Elo+
Baron Samedi
Baron Samedi
DTM8
Baron Samedi
Level 18
God Stats
25W - 20L
1,866 SR
Queue Stats
79W - 85L
1,679 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HellSniper1932
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 121L
1,594 Elo+
Party 1
Janus
Janus
Rocanrol7
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Str8upkilla3446
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,016 Elo+
Solo
Danzaburou
Danzaburou
venoms king
Danzaburou
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
10,658
888
11,475
22,630
18,775
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
adrien106
Cerberus
15
1 / 13 / 3
10,089
841
5,408
27,246
25,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 1
10,005
834
6,290
10,851
3,238
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
jeamek9
Ares
16
2 / 8 / 2
10,656
888
10,009
19,580
20,938
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
klutuka
Thor
16
1 / 14 / 3
10,231
853
3,075
20,139
7,615
Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DTM8
Baron Samedi
19
10 / 1 / 17
12,766
1,064
14,402
8,212
4,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
HellSniper1932
Cu Chulainn
19
6 / 2 / 23
12,813
1,068
10,438
10,684
4,950
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Rocanrol7
Janus
20
11 / 1 / 26
13,734
1,145
23,519
5,486
2,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 1 / 4
9,369
781
99
2,577
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
venoms king
Danzaburou
20
20 / 2 / 21
14,900
1,242
40,482
14,455
6,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
138
7
Kills
47
47
Deaths
7
13
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Baron Samedi
DTM8
Baron Samedi
10
1
17
18.5
W
Cu Chulainn
HellSniper1932
Cu Chulainn
6
2
23
8.75
W
Janus
Rocanrol7
Janus
11
1
26
24
W
0
1
4
2
L
Cerberus
adrien106
Cerberus
1
13
3
0.19
L
1
5
1
0.3
L
Ares
jeamek9
Ares
2
8
2
0.38
L
Thor
klutuka
Thor
1
14
3
0.18
W
Danzaburou
venoms king
Danzaburou
20
2
21
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,257
Damage
88,940
100,446
Taken
41,414
76,111
Mitigated
20,035
6,450
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,475
4,235
168
3,586
22,630
18,775
0
12,076
10,554
0
23,693
W
Baron Samedi
DTM8
Baron Samedi
14,402
1,647
2,445
1,759
8,212
4,237
0
3,419
4,793
25,857
0
W
Cu Chulainn
HellSniper1932
Cu Chulainn
10,438
3,811
0
0
10,684
4,950
0
6,197
4,487
0
19,200
W
Janus
Rocanrol7
Janus
23,519
2,698
0
0
5,486
2,323
0
2,378
3,108
47,219
0
W
99
0
21
196
2,577
1,870
0
1,280
1,297
332
0
L
Cerberus
adrien106
Cerberus
5,408
938
0
1,950
27,246
25,545
0
7,938
19,308
18,092
0
L
6,290
166
434
312
10,851
3,238
0
4,655
6,196
20,272
0
L
Ares
jeamek9
Ares
10,009
1,622
0
0
19,580
20,938
0
7,056
12,524
23,479
0
L
Thor
klutuka
Thor
3,075
1,096
0
0
20,139
7,615
0
6,295
13,844
0
11,673
W
Danzaburou
venoms king
Danzaburou
40,482
23,716
0
4,920
14,455
6,655
0
8,433
6,022
0
55,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,639
Gold Earned
63,582
135
Minions Killed
166
4
Camps Cleared
3
813,548
Distance Traveled
910,899
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,658
888
30
3
0
169,814
4
W
Baron Samedi
12,766
1,064
36
3
0
222,801
0
W
Cu Chulainn
12,813
1,068
26
2
0
211,129
0
W
Janus
13,734
1,145
63
5
2
220,235
2
W
Yemoja
9,369
781
1
0
0
74,061
0
L
Cerberus
10,089
841
28
2
0
153,201
1
L
Zeus
10,005
834
36
3
0
204,571
1
L
Ares
10,656
888
21
2
3
169,054
0
L
Thor
10,231
853
20
2
1
116,908
3
W
Danzaburou
14,900
1,242
40
3
1
182,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role