Player Matchup

Gilgamesh
Gilgamesh
Ursibear
Gilgamesh
Level 68
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 4L
1,134 Elo+
Party 1
Thoth
Thoth
Valfe
Thoth
Level 42
God Stats
0W - 2L
1,421 SR
Queue Stats
1W - 4L
1,134 Elo+
Party 1
Hercules
Hercules
nifuguri
Hercules
Level 40
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 6L
1,126 Elo+
Party 1
Team Averages
Level 50
1,449 SR
1,131 Elo+

VS

Team Averages
Level 38
1,560 SR
1,410 Elo+
Yemoja
Yemoja
Capucakee
Yemoja
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
CuteUnicorn221
Nu Wa
Level 50
God Stats
3W - 1L
1,682 SR
Queue Stats
15W - 16L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
WaarVanDaan
Danzaburou
Level 29
God Stats
17W - 18L
1,498 SR
Queue Stats
43W - 38L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ursibear
Gilgamesh
20
8 / 9 / 7
18,001
643
35,524
33,129
22,770
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
Valfe
Thoth
20
7 / 3 / 10
18,034
644
28,212
17,242
5,826
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
nifuguri
Hercules
20
4 / 8 / 11
16,590
593
7,379
36,350
34,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Capucakee
Yemoja
20
2 / 5 / 15
16,362
584
12,380
25,145
22,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 7 / 15
17,590
628
33,803
23,039
8,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WaarVanDaan
Danzaburou
20
14 / 7 / 5
19,951
713
23,222
30,054
12,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
19
Kills
20
20
Deaths
19
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Capucakee
Yemoja
2
5
15
1.9
W
4
7
15
1.64
L
Gilgamesh
Ursibear
Gilgamesh
8
9
7
1.28
L
Thoth
Valfe
Thoth
7
3
10
4
W
Danzaburou
WaarVanDaan
Danzaburou
14
7
5
2.36
L
Hercules
nifuguri
Hercules
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,115
Damage
69,405
86,721
Taken
78,238
63,452
Mitigated
43,440
23,069
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Capucakee
Yemoja
12,380
2,665
5,810
2,283
25,145
22,673
695
11,233
13,446
47,287
0
W
33,803
9,104
0
920
23,039
8,440
1,132
8,161
14,396
95,825
0
L
Gilgamesh
Ursibear
Gilgamesh
35,524
8,778
2,158
5,241
33,129
22,770
1,924
17,920
15,209
0
142,538
L
Thoth
Valfe
Thoth
28,212
560
0
3,046
17,242
5,826
1,073
10,168
7,074
146,612
0
W
Danzaburou
WaarVanDaan
Danzaburou
23,222
10,913
895
6,900
30,054
12,327
1,914
7,516
22,132
0
110,465
L
Hercules
nifuguri
Hercules
7,379
1,002
1,320
11,304
36,350
34,856
490
18,503
17,847
0
39,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
53,903
361
Minions Killed
262
0
Camps Cleared
0
1,483,935
Distance Traveled
1,448,269
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,362
584
35
1
0
513,649
8
W
Nu Wa
17,590
628
77
3
0
440,778
6
L
Gilgamesh
18,001
643
123
4
0
479,473
6
L
Thoth
18,034
644
196
7
0
511,514
3
W
Danzaburou
19,951
713
150
5
0
493,842
0
L
Hercules
16,590
593
42
2
0
492,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role