Player Matchup

King Arthur
King Arthur
JukeiraNHAAAAA
King Arthur
Level 36
God Stats
5W - 5L
1,445 SR
Queue Stats
54W - 79L
1,292 Elo+
Party 2
Tiamat
Tiamat
Misled130806690
Tiamat
Level 69
God Stats
31W - 29L
1,551 SR
Queue Stats
470W - 547L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
MulaDeBone
Cthulhu
Level 27
God Stats
36W - 35L
1,664 SR
Queue Stats
252W - 281L
1,383 Elo+
Party 2
Izanami
Izanami
TheLegion1417
Izanami
Level 37
God Stats
1W - 0L
1,717 SR
Queue Stats
18W - 30L
1,272 Elo+
Party 1
Ullr
Ullr
XxGoDzBulletxX
Ullr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,326 Elo+
Party 1
Team Averages
Level 51
1,575 SR
1,333 Elo+

VS

Team Averages
Level 45
1,544 SR
1,414 Elo+
Arachne
Arachne
Agent_MixedHERO
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,349 Elo+
Solo
Scylla
Scylla
HopefulHawk9353
Scylla
Level 43
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hyper_Killer4200
Cu Chulainn
Level 41
God Stats
72W - 73L
1,505 SR
Queue Stats
237W - 248L
1,417 Elo+
Solo
Hou Yi
Hou Yi
Reaghal
Hou Yi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
snoota
Sobek
Level 69
God Stats
4W - 2L
1,715 SR
Queue Stats
596W - 600L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JukeiraNHAAAAA
King Arthur
13
4 / 2 / 4
7,551
472
6,792
16,274
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 7
9,471
592
8,784
5,654
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MulaDeBone
Cthulhu
13
4 / 0 / 15
8,689
543
10,156
12,166
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
5 / 3 / 10
7,817
489
7,642
8,219
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 1 / 7
8,798
550
8,223
10,235
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,602
413
1,721
9,219
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 8 / 0
7,283
455
2,757
9,227
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Hyper_Killer4200
Cu Chulainn
15
2 / 3 / 0
8,995
562
13,348
13,788
7,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Reaghal
Hou Yi
12
2 / 7 / 2
8,715
545
8,289
11,112
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
snoota
Sobek
11
2 / 7 / 2
7,615
476
6,268
17,249
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
27
Kills
7
7
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
8
0
0.13
L
Cu Chulainn
Hyper_Killer4200
Cu Chulainn
2
3
0
0.67
W
King Arthur
JukeiraNHAAAAA
King Arthur
4
2
4
3
W
6
1
7
9.5
W
Cthulhu
MulaDeBone
Cthulhu
4
0
15
11.5
L
Hou Yi
Reaghal
Hou Yi
2
7
2
0.43
W
Izanami
5
3
10
3.33
W
8
1
7
11.5
L
Sobek
snoota
Sobek
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
32,383
52,548
Taken
60,595
27,907
Mitigated
30,164
17,545
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,721
962
111
4,162
9,219
2,890
0
2,011
7,015
0
24,630
L
2,757
359
0
796
9,227
2,551
190
4,169
4,769
22,461
0
L
Cu Chulainn
Hyper_Killer4200
Cu Chulainn
13,348
1,025
0
2,745
13,788
7,238
696
3,857
9,290
4,063
65,637
W
King Arthur
JukeiraNHAAAAA
King Arthur
6,792
504
0
5,345
16,274
11,216
0
1,068
15,206
0
30,862
W
8,784
526
0
2,038
5,654
4,326
29
1,436
4,098
51,786
0
W
Cthulhu
MulaDeBone
Cthulhu
10,156
570
1,623
5,063
12,166
6,538
66
2,988
9,178
34,450
0
L
Hou Yi
Reaghal
Hou Yi
8,289
2,726
0
0
11,112
3,383
0
2,978
8,084
0
41,908
W
Izanami
7,642
5,030
0
1,763
8,219
2,226
1,630
2,153
6,066
0
36,543
W
8,223
5,915
0
1,713
10,235
3,601
0
2,652
7,463
0
41,559
L
Sobek
snoota
Sobek
6,268
606
111
5,825
17,249
14,102
0
5,284
11,810
23,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
39,210
355
Minions Killed
354
0
Camps Cleared
0
1,637,137
Distance Traveled
1,359,734
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,602
413
57
4
0
322,347
1
L
Scylla
7,283
455
55
3
0
202,051
2
L
Cu Chulainn
8,995
562
148
9
0
291,441
1
W
King Arthur
7,551
472
48
3
0
317,795
5
W
Tiamat
9,471
592
122
8
0
317,989
1
W
Cthulhu
8,689
543
48
3
0
370,332
3
L
Hou Yi
8,715
545
67
4
0
249,398
1
W
Izanami
7,817
489
70
4
0
316,607
1
W
Ullr
8,798
550
67
4
0
314,414
1
L
Sobek
7,615
476
27
2
0
294,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role