Player Matchup

Cerberus
Cerberus
Brenzie
Cerberus
Level 24
God Stats
12W - 7L
1,670 SR
Queue Stats
274W - 157L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
InnuaxGrin
Danzaburou
Level 25
God Stats
25W - 11L
1,746 SR
Queue Stats
142W - 89L
1,660 Elo+
Party 1
Bellona
Bellona
JonZima
Bellona
Level 16
God Stats
8W - 4L
1,743 SR
Queue Stats
315W - 210L
1,678 Elo+
Party 1
Scylla
Scylla
Roseboy
Scylla
Level 149
God Stats
7W - 4L
1,796 SR
Queue Stats
578W - 283L
1,732 Elo+
Party 1
Merlin
Merlin
Talio
Merlin
Level 22
God Stats
35W - 34L
1,573 SR
Queue Stats
153W - 119L
1,567 Elo+
Solo
Team Averages
Level 47
1,706 SR
1,664 Elo+

VS

Team Averages
Level 21
1,488 SR
1,524 Elo+
Kukulkan
Kukulkan
Kwichabichen
Kukulkan
Level 25
God Stats
40W - 40L
1,502 SR
Queue Stats
393W - 391L
1,520 Elo+
Solo
Bastet
Bastet
MiaWii
Bastet
Level 26
God Stats
129W - 143L
1,565 SR
Queue Stats
131W - 145L
1,541 Elo+
Solo
Scylla
Scylla
Shenanigunz
Scylla
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,526 Elo+
Solo
Hercules
Hercules
ThatDudetJezabel
Hercules
Level 26
God Stats
5W - 8L
1,411 SR
Queue Stats
492W - 445L
1,553 Elo+
Solo
Artemis
Artemis
leo1710
Artemis
Level 14
God Stats
10W - 14L
1,461 SR
Queue Stats
18W - 20L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brenzie
Cerberus
17
1 / 3 / 15
11,244
1,022
6,663
14,478
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
InnuaxGrin
Danzaburou
17
3 / 3 / 11
11,170
1,015
11,510
9,875
4,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
JonZima
Bellona
19
6 / 7 / 14
13,078
1,189
17,781
22,081
17,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Roseboy
Scylla
18
9 / 0 / 8
12,788
1,163
19,304
4,918
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Talio
Merlin
16
3 / 3 / 7
10,475
952
11,217
8,473
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

193

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kwichabichen
Kukulkan
17
6 / 4 / 5
11,388
1,035
19,604
11,130
4,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
MiaWii
Bastet
16
3 / 3 / 7
10,339
940
4,897
12,429
9,021
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
2 / 5 / 8
10,213
928
11,107
13,002
4,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 12
10,025
911
8,247
17,944
16,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
leo1710
Artemis
17
4 / 8 / 10
10,899
991
11,498
15,273
6,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
58
22
Kills
16
16
Deaths
22
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Brenzie
Cerberus
1
3
15
2.83
W
Danzaburou
InnuaxGrin
Danzaburou
3
3
11
2.83
W
Bellona
JonZima
Bellona
6
7
14
1.86
L
Kukulkan
Kwichabichen
Kukulkan
6
4
5
2.13
L
Bastet
MiaWii
Bastet
3
3
7
2.17
W
Scylla
Roseboy
Scylla
9
0
8
13
L
Scylla
2
5
8
1.2
W
Merlin
Talio
Merlin
3
3
7
2.17
L
1
2
12
3.5
L
Artemis
leo1710
Artemis
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,475
Damage
55,353
59,825
Taken
69,778
40,535
Mitigated
41,054
5,706
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Brenzie
Cerberus
6,663
246
0
1,832
14,478
13,413
0
8,638
5,840
9,243
0
W
Danzaburou
InnuaxGrin
Danzaburou
11,510
3,822
0
2,942
9,875
4,131
0
5,902
3,973
0
24,766
W
Bellona
JonZima
Bellona
17,781
5,122
0
932
22,081
17,753
0
10,875
11,206
6,471
30,790
L
Kukulkan
Kwichabichen
Kukulkan
19,604
3,079
0
0
11,130
4,121
0
6,855
4,139
49,929
0
L
Bastet
MiaWii
Bastet
4,897
957
0
0
12,429
9,021
0
7,780
4,463
0
22,551
W
Scylla
Roseboy
Scylla
19,304
1,446
0
0
4,918
1,952
0
2,230
2,688
56,185
0
L
Scylla
11,107
419
0
0
13,002
4,732
0
8,521
4,375
29,028
0
W
Merlin
Talio
Merlin
11,217
728
0
0
8,473
3,286
0
3,066
5,407
38,194
0
L
8,247
2,908
0
2,994
17,944
16,455
0
9,461
8,261
0
13,048
L
Artemis
leo1710
Artemis
11,498
5,667
437
1,617
15,273
6,725
0
7,025
8,118
0
29,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,755
Gold Earned
52,864
246
Minions Killed
213
10
Camps Cleared
3
1,013,719
Distance Traveled
997,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,244
1,022
9
1
2
210,677
0
W
Danzaburou
11,170
1,015
36
3
1
186,604
0
W
Bellona
13,078
1,189
27
2
5
211,666
0
L
Kukulkan
11,388
1,035
65
6
2
188,808
1
L
Bastet
10,339
940
44
4
0
213,911
0
W
Scylla
12,788
1,163
117
11
1
199,793
0
L
Scylla
10,213
928
47
4
1
219,515
0
W
Merlin
10,475
952
57
5
1
204,979
2
L
Hercules
10,025
911
12
1
0
197,374
0
L
Artemis
10,899
991
45
4
0
178,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role