Player Matchup

Neith
Neith
BESTIONIKER
Neith
Level 4
God Stats
11W - 5L
1,521 SR
Queue Stats
116W - 86L
1,500 Elo+
Party 2
Ymir
Ymir
EurocopterEc665
Ymir
Level 16
God Stats
5W - 4L
1,604 SR
Queue Stats
12W - 7L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Jonanh11
Gilgamesh
Level 89
God Stats
1W - 0L
1,525 SR
Queue Stats
149W - 118L
1,586 Elo+
Party 2
Chang'e
Chang'e
Ryyoshi
Chang'e
Level 29
God Stats
2W - 1L
1,499 SR
Queue Stats
63W - 67L
1,533 Elo+
Solo
Mercury
Mercury
TheFoxySeda02
Mercury
Level 129
God Stats
9W - 8L
1,636 SR
Queue Stats
265W - 243L
1,587 Elo+
Party 2
Team Averages
Level 53
1,557 SR
1,551 Elo+

VS

Team Averages
Level 27
1,585 SR
1,520 Elo+
Da Ji
Da Ji
AmatusPrince
Da Ji
Level 27
God Stats
2W - 3L
1,552 SR
Queue Stats
39W - 44L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Conorone
Jing Wei
Level 31
God Stats
31W - 29L
1,592 SR
Queue Stats
358W - 359L
1,588 Elo+
Party 1
Freya
Freya
Jurňas
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 90L
1,453 Elo+
Solo
Odin
Odin
Slobznr
Odin
Level 21
God Stats
13W - 7L
1,685 SR
Queue Stats
44W - 36L
1,514 Elo+
Solo
Jormungandr
Jormungandr
SugarBabyTutas
Jormungandr
Level 27
God Stats
9W - 12L
1,595 SR
Queue Stats
240W - 258L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 6
5,404
491
2,535
5,414
1,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 6
5,715
520
2,423
6,486
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Jonanh11
Gilgamesh
13
6 / 0 / 5
7,473
679
7,577
6,718
4,359
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Ryyoshi
Chang'e
12
7 / 0 / 4
7,288
663
5,189
5,305
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
13
6 / 2 / 7
7,413
674
7,692
8,313
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
5,851
532
3,423
9,595
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Conorone
Jing Wei
9
3 / 4 / 1
5,713
519
5,588
7,188
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Jurňas
Freya
9
1 / 4 / 0
5,131
466
1,583
6,719
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
Slobznr
Odin
9
0 / 5 / 1
5,348
486
2,840
7,972
2,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SugarBabyTutas
Jormungandr
8
1 / 4 / 2
5,028
457
4,719
7,237
3,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
7
7
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
2
4
6
1.25
L
Jing Wei
Conorone
Jing Wei
3
4
1
0.88
W
1
1
6
4
W
Gilgamesh
Jonanh11
Gilgamesh
6
0
5
8.5
L
Freya
Jurňas
Freya
1
4
0
0.25
W
Chang'e
Ryyoshi
Chang'e
7
0
4
9
L
Odin
Slobznr
Odin
0
5
1
0.1
L
Jormungandr
SugarBabyTutas
Jormungandr
1
4
2
0.5
W
Mercury
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
18,153
32,236
Taken
38,711
13,192
Mitigated
14,334
7,745
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
871
0
3,078
9,595
3,201
0
1,627
7,850
0
29,745
W
2,535
915
0
1,070
5,414
1,348
0
1,812
3,602
0
12,889
L
Jing Wei
Conorone
Jing Wei
5,588
3,334
0
2,054
7,188
1,998
219
854
6,288
0
25,133
W
2,423
485
0
1,227
6,486
2,869
34
1,802
4,684
16,195
0
W
Gilgamesh
Jonanh11
Gilgamesh
7,577
2,001
0
1,495
6,718
4,359
494
344
6,374
0
44,257
L
Freya
Jurňas
Freya
1,583
643
0
1,685
6,719
2,630
328
1,368
5,271
15,711
1,944
W
Chang'e
Ryyoshi
Chang'e
5,189
675
1,092
2,541
5,305
1,759
224
929
4,376
37,058
0
L
Odin
Slobznr
Odin
2,840
504
0
1,080
7,972
2,864
0
1,315
6,573
0
21,534
L
Jormungandr
SugarBabyTutas
Jormungandr
4,719
242
244
537
7,237
3,641
0
2,094
5,117
23,054
0
W
Mercury
7,692
4,713
0
320
8,313
2,857
252
1,226
7,087
0
47,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
27,071
296
Minions Killed
236
0
Camps Cleared
0
1,171,455
Distance Traveled
1,032,550
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,851
532
61
6
0
209,642
1
W
Neith
5,404
491
26
2
0
222,099
0
L
Jing Wei
5,713
519
49
4
0
213,244
3
W
Ymir
5,715
520
24
2
0
224,053
0
W
Gilgamesh
7,473
679
92
8
0
220,160
2
L
Freya
5,131
466
46
4
0
201,890
1
W
Chang'e
7,288
663
78
7
0
234,047
7
L
Odin
5,348
486
55
5
0
202,279
0
L
Jormungandr
5,028
457
25
2
0
205,495
5
W
Mercury
7,413
674
76
7
0
271,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role