Player Matchup

Hou Yi
Hou Yi
AlphaLife
Hou Yi
Level 160
God Stats
1W - 2L
1,784 SR
Queue Stats
118W - 106L
1,622 Elo+
Party 4
Zeus
Zeus
Balutequiero
Zeus
Level 108
God Stats
6W - 4L
1,851 SR
Queue Stats
576W - 551L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
Popenn
Gilgamesh
Level 128
God Stats
10W - 9L
1,725 SR
Queue Stats
102W - 74L
1,628 Elo+
Party 4
King Arthur
King Arthur
Robotobola
King Arthur
Level 124
God Stats
3W - 13L
1,162 SR
Queue Stats
323W - 313L
1,513 Elo+
Party 3
Chronos
Chronos
matzegamer
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,605 SR
1,560 Elo+

VS

Team Averages
Level 127
1,559 SR
1,616 Elo+
Merlin
Merlin
Bloodyfaraway
Merlin
Level 155
God Stats
12W - 11L
1,398 SR
Queue Stats
683W - 717L
1,566 Elo+
Solo
Nox
Nox
Empо
Nox
Level 160
God Stats
1W - 0L
1,977 SR
Queue Stats
85W - 67L
1,682 Elo+
Party 2
Guan Yu
Guan Yu
FruitPunchAka
Guan Yu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,525 Elo+
Party 1
Fenrir
Fenrir
KaKaShiHataKe76
Fenrir
Level 67
God Stats
12W - 8L
1,701 SR
Queue Stats
108W - 102L
1,606 Elo+
Party 1
Rama
Rama
vampiepoo
Rama
Level 160
God Stats
1W - 0L
1,219 SR
Queue Stats
67W - 40L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlphaLife
Hou Yi
20
9 / 5 / 10
14,260
891
15,746
17,777
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 7 / 7
12,293
768
18,521
14,052
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Popenn
Gilgamesh
18
3 / 7 / 11
12,641
790
13,292
23,100
15,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Robotobola
King Arthur
17
2 / 5 / 11
10,826
677
9,151
20,704
15,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
matzegamer
Chronos
18
3 / 4 / 5
11,129
696
15,787
17,621
6,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
12,702
794
15,223
14,149
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Empо
Nox
20
8 / 3 / 11
13,929
871
19,236
13,325
6,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
18
4 / 9 / 16
12,292
768
10,786
21,518
23,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 4 / 15
12,984
812
12,634
18,230
14,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
20
8 / 3 / 13
14,841
928
22,683
15,711
7,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
94
24
Kills
28
28
Deaths
24
44
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlphaLife
Hou Yi
9
5
10
2.8
L
7
7
7
1.5
W
4
5
11
1.9
W
Nox
Empо
Nox
8
3
11
4.5
W
Guan Yu
4
9
16
1.33
W
4
4
15
2.88
L
Gilgamesh
Popenn
Gilgamesh
3
7
11
1.21
L
King Arthur
Robotobola
King Arthur
2
5
11
1.5
L
Chronos
matzegamer
Chronos
3
4
5
1.38
W
Rama
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,497
Damage
80,562
93,254
Taken
82,933
49,321
Mitigated
56,932
12,428
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlphaLife
Hou Yi
15,746
7,599
0
2,912
17,777
6,470
94
7,064
10,425
0
56,328
L
18,521
219
0
1,278
14,052
4,882
0
5,288
8,694
45,080
0
W
15,223
710
296
2,603
14,149
5,921
1,595
5,521
8,474
62,916
0
W
Nox
Empо
Nox
19,236
1,040
0
1,285
13,325
6,169
1,574
4,742
8,543
49,022
0
W
Guan Yu
10,786
465
6,175
4,908
21,518
23,517
106
9,047
12,027
0
19,275
W
12,634
3,635
0
3,620
18,230
14,258
777
8,514
9,301
0
27,125
L
Gilgamesh
Popenn
Gilgamesh
13,292
3,339
0
216
23,100
15,851
0
8,722
14,138
479
29,863
L
King Arthur
Robotobola
King Arthur
9,151
1,099
0
2,995
20,704
15,640
0
8,089
11,622
0
26,835
L
Chronos
matzegamer
Chronos
15,787
3,794
0
5,027
17,621
6,478
500
4,934
12,581
49,488
0
W
Rama
22,683
14,733
0
2,675
15,711
7,067
3,264
5,650
9,874
0
67,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,149
Gold Earned
66,748
361
Minions Killed
374
8
Camps Cleared
9
1,459,197
Distance Traveled
1,524,604
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,260
891
103
6
1
261,075
0
L
Zeus
12,293
768
84
5
1
274,791
1
W
Merlin
12,702
794
130
8
2
286,598
6
W
Nox
13,929
871
73
5
2
313,721
1
W
Guan Yu
12,292
768
25
2
1
311,402
1
W
Fenrir
12,984
812
34
2
1
328,800
2
L
Gilgamesh
12,641
790
44
3
1
301,606
4
L
King Arthur
10,826
677
40
3
1
325,170
1
L
Chronos
11,129
696
90
6
4
296,555
7
W
Rama
14,841
928
112
7
3
284,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role