Player Matchup

Chernobog
Chernobog
Bilker118
Chernobog
Level 49
God Stats
12W - 16L
1,361 SR
Queue Stats
90W - 175L
1,305 Elo+
Party 2
Bakasura
Bakasura
EinhornFEE90
Bakasura
Level 32
God Stats
29W - 43L
1,359 SR
Queue Stats
55W - 124L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
MSearlesy
Kukulkan
Level 121
God Stats
9W - 9L
1,577 SR
Queue Stats
213W - 232L
1,620 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
prinsofwar
Ah Muzen Cab
Level 143
God Stats
3W - 1L
1,179 SR
Queue Stats
220W - 222L
1,599 Elo+
Party 3
Ymir
Ymir
psmith0597
Ymir
Level 25
God Stats
4W - 3L
1,538 SR
Queue Stats
7W - 6L
1,545 Elo+
Party 3
Team Averages
Level 74
1,403 SR
1,468 Elo+

VS

Team Averages
Level 51
1,504 SR
1,316 Elo+
Ao Kuang
Ao Kuang
Harenward
Ao Kuang
Level 85
God Stats
15W - 8L
1,698 SR
Queue Stats
276W - 320L
1,384 Elo+
Party 1
Nemesis
Nemesis
Iskandarkun
Nemesis
Level 31
God Stats
2W - 3L
1,443 SR
Queue Stats
22W - 46L
1,258 Elo+
Party 4
Xbalanque
Xbalanque
TENK-1991
Xbalanque
Level 67
God Stats
0W - 2L
1,338 SR
Queue Stats
140W - 175L
1,350 Elo+
Party 1
Nox
Nox
TheStoryteller94
Nox
Level 45
God Stats
0W - 3L
1,393 SR
Queue Stats
37W - 59L
1,305 Elo+
Party 4
Cerberus
Cerberus
flygianlu
Cerberus
Level 26
God Stats
3W - 1L
1,650 SR
Queue Stats
57W - 78L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bilker118
Chernobog
11
2 / 1 / 6
6,894
492
2,568
3,269
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
EinhornFEE90
Bakasura
13
2 / 1 / 2
7,349
525
1,734
5,888
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MSearlesy
Kukulkan
14
5 / 3 / 4
8,892
635
12,779
6,245
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
prinsofwar
Ah Muzen Cab
15
11 / 0 / 1
10,001
714
16,161
9,100
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 7
7,796
557
2,662
7,780
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Harenward
Ao Kuang
14
6 / 2 / 0
8,106
579
6,501
12,307
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Iskandarkun
Nemesis
9
0 / 5 / 1
5,658
404
2,031
8,254
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
TENK-1991
Xbalanque
10
1 / 7 / 1
6,141
439
5,198
10,976
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 4
6,092
435
1,966
7,497
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
flygianlu
Cerberus
9
0 / 7 / 1
5,766
412
2,546
14,367
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
23
Kills
7
7
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bilker118
Chernobog
2
1
6
5
W
Bakasura
EinhornFEE90
Bakasura
2
1
2
3
L
Ao Kuang
Harenward
Ao Kuang
6
2
0
3
L
Nemesis
Iskandarkun
Nemesis
0
5
1
0.1
W
Kukulkan
MSearlesy
Kukulkan
5
3
4
2.33
L
Xbalanque
TENK-1991
Xbalanque
1
7
1
0.21
L
0
2
4
1
L
Cerberus
flygianlu
Cerberus
0
7
1
0.07
W
Ah Muzen Cab
prinsofwar
Ah Muzen Cab
11
0
1
11.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
18,242
32,282
Taken
53,401
14,319
Mitigated
22,859
13,143
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bilker118
Chernobog
2,568
1,281
231
1,248
3,269
1,090
1,728
153
3,116
0
29,165
W
Bakasura
EinhornFEE90
Bakasura
1,734
1,452
294
1,998
5,888
2,536
1,800
2,057
3,831
0
30,921
L
Ao Kuang
Harenward
Ao Kuang
6,501
1,545
0
5,993
12,307
4,543
0
4,853
7,454
47,709
0
L
Nemesis
Iskandarkun
Nemesis
2,031
888
145
1,241
8,254
3,415
0
3,440
4,814
0
15,379
W
Kukulkan
MSearlesy
Kukulkan
12,779
1,312
0
1,079
6,245
2,370
528
3,219
3,026
67,985
0
L
Xbalanque
TENK-1991
Xbalanque
5,198
2,369
235
2,608
10,976
2,946
0
558
10,418
0
33,739
L
1,966
77
0
2,692
7,497
2,841
0
5,168
2,329
27,974
0
L
Cerberus
flygianlu
Cerberus
2,546
309
129
3,826
14,367
9,114
0
1,422
12,945
16,665
0
W
Ah Muzen Cab
prinsofwar
Ah Muzen Cab
16,161
8,397
0
6,028
9,100
3,567
2,296
1,899
7,201
0
75,250
W
2,662
570
0
2,265
7,780
4,756
206
3,685
4,095
10,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,932
Gold Earned
31,763
404
Minions Killed
291
0
Camps Cleared
0
1,315,635
Distance Traveled
1,321,259
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,894
492
49
4
0
243,530
0
W
Bakasura
7,349
525
85
6
0
297,060
0
L
Ao Kuang
8,106
579
99
7
0
302,829
2
L
Nemesis
5,658
404
32
2
0
207,591
1
W
Kukulkan
8,892
635
127
9
0
257,977
7
L
Xbalanque
6,141
439
72
5
0
217,175
1
L
Nox
6,092
435
56
4
0
338,389
4
L
Cerberus
5,766
412
32
2
0
255,275
2
W
Ah Muzen Cab
10,001
714
128
9
0
256,190
2
W
Ymir
7,796
557
15
1
0
260,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role