Player Matchup

Freya
Freya
Anikuh
Freya
Level 7
God Stats
1W - 0L
1,799 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Miguelon16
Danzaburou
Level 12
God Stats
2W - 1L
1,682 SR
Queue Stats
4W - 2L
1,703 Elo+
Party 1
Horus
Horus
gonzalicoTFB
Horus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,397 Elo+
Party 1
Thor
Thor
ibegyourpardon
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,624 Elo+
Party 2
Sun Wukong
Sun Wukong
veNNuz1337
Sun Wukong
Level 12
God Stats
17W - 15L
1,534 SR
Queue Stats
164W - 169L
1,331 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,511 Elo+

VS

Team Averages
Level 26
1,421 SR
1,363 Elo+
Hachiman
Hachiman
BittrJew
Hachiman
Level 25
God Stats
3W - 7L
1,260 SR
Queue Stats
55W - 57L
1,367 Elo+
Party 3
Sun Wukong
Sun Wukong
ErGaud
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Rafti_Krafti
Geb
Level 26
God Stats
15W - 10L
1,499 SR
Queue Stats
46W - 67L
1,341 Elo+
Party 3
He Bo
He Bo
Slowpost063
He Bo
Level 28
God Stats
12W - 13L
1,424 SR
Queue Stats
57W - 75L
1,347 Elo+
Party 3
Hun Batz
Hun Batz
Weedoy
Hun Batz
Level 24
God Stats
10W - 6L
1,420 SR
Queue Stats
46W - 55L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anikuh
Freya
20
18 / 2 / 1
12,351
650
20,631
16,058
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Miguelon16
Danzaburou
15
4 / 3 / 6
8,893
468
9,372
9,268
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 9
8,865
467
5,204
14,895
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 3
7,881
415
4,731
13,222
4,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
veNNuz1337
Sun Wukong
14
2 / 2 / 4
8,914
469
7,921
12,722
8,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BittrJew
Hachiman
14
5 / 6 / 1
8,791
463
10,034
11,465
4,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ErGaud
Sun Wukong
16
2 / 2 / 2
8,956
471
11,223
12,831
9,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 5
8,002
421
4,624
16,277
15,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 10 / 1
8,236
433
7,327
12,416
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Weedoy
Hun Batz
15
4 / 5 / 2
8,985
473
8,830
15,016
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
26
Kills
13
13
Deaths
28
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
Anikuh
Freya
18
2
1
9.25
L
Hachiman
BittrJew
Hachiman
5
6
1
0.92
L
Sun Wukong
ErGaud
Sun Wukong
2
2
2
1.5
W
Danzaburou
Miguelon16
Danzaburou
4
3
6
2.33
L
0
5
5
0.5
L
2
10
1
0.25
L
Hun Batz
Weedoy
Hun Batz
4
5
2
1
W
2
2
9
3.25
W
0
4
3
0.38
W
Sun Wukong
veNNuz1337
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
42,038
66,165
Taken
68,005
34,393
Mitigated
38,543
24,337
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Anikuh
Freya
20,631
8,056
0
9,593
16,058
7,259
1,456
3,730
11,932
92,124
0
L
Hachiman
BittrJew
Hachiman
10,034
7,510
0
1,521
11,465
4,292
340
3,474
7,991
0
40,530
L
Sun Wukong
ErGaud
Sun Wukong
11,223
1,301
0
2,206
12,831
9,089
1,850
1,170
11,661
0
62,504
W
Danzaburou
Miguelon16
Danzaburou
9,372
4,521
0
2,515
9,268
3,462
1,065
2,416
6,808
0
46,599
L
4,624
621
0
943
16,277
15,100
60
4,841
11,436
19,749
0
L
7,327
328
0
1,677
12,416
4,213
0
7,364
5,052
40,922
0
L
Hun Batz
Weedoy
Hun Batz
8,830
2,741
0
3,985
15,016
5,849
0
3,782
11,234
0
63,915
W
5,204
2,630
1,556
5,056
14,895
10,541
184
3,370
11,417
0
24,745
W
4,731
1,540
0
3,853
13,222
4,993
150
1,286
11,800
0
40,048
W
Sun Wukong
veNNuz1337
Sun Wukong
7,921
1,165
0
1,764
12,722
8,138
0
425
12,257
0
56,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,904
Gold Earned
42,970
444
Minions Killed
381
0
Camps Cleared
0
1,694,377
Distance Traveled
1,612,644
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,351
650
139
7
0
331,028
2
L
Hachiman
8,791
463
73
4
0
274,085
3
L
Sun Wukong
8,956
471
95
5
0
368,080
3
W
Danzaburou
8,893
468
90
5
0
301,451
0
L
Geb
8,002
421
22
1
0
311,704
1
L
He Bo
8,236
433
85
4
0
322,263
1
L
Hun Batz
8,985
473
106
6
0
336,512
3
W
Horus
8,865
467
34
2
0
377,655
1
W
Thor
7,881
415
66
3
0
308,624
2
W
Sun Wukong
8,914
469
115
6
0
375,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role