Player Matchup

Susano
Susano
Medin01
Susano
Level 16
God Stats
11W - 13L
1,458 SR
Queue Stats
50W - 69L
1,150 Elo+
Party 1
Cerberus
Cerberus
OneShoot_Killer9
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,014 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SighvatByssus
Tsukuyomi
Level 23
God Stats
1W - 3L
1,308 SR
Queue Stats
56W - 78L
1,339 Elo+
Solo
Tiamat
Tiamat
gettoblaster321
Tiamat
Level 16
God Stats
4W - 10L
1,185 SR
Queue Stats
18W - 45L
1,111 Elo+
Party 1
Camazotz
Camazotz
xXMBCITYMBXx
Camazotz
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,187 Elo+
Party 1
Team Averages
Level 15
1,390 SR
1,160 Elo+

VS

Team Averages
Level 23
1,631 SR
1,368 Elo+
Neith
Neith
Dantetrombs69
Neith
Level 27
God Stats
27W - 25L
1,494 SR
Queue Stats
303W - 282L
1,364 Elo+
Party 3
Loki
Loki
Dr_Kap420
Loki
Level 40
God Stats
6W - 2L
1,724 SR
Queue Stats
284W - 327L
1,389 Elo+
Party 2
Cupid
Cupid
daffodylee
Cupid
Level 21
God Stats
25W - 26L
1,460 SR
Queue Stats
531W - 557L
1,316 Elo+
Party 2
Kuzenbo
Kuzenbo
kickthebucket
Kuzenbo
Level 13
God Stats
3W - 0L
1,796 SR
Queue Stats
15W - 16L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
xx420tomas420xx
Sun Wukong
Level 14
God Stats
4W - 0L
1,679 SR
Queue Stats
130W - 137L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Medin01
Susano
13
2 / 4 / 1
8,275
436
6,545
10,579
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 0
7,631
402
3,947
14,841
7,140
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
SighvatByssus
Tsukuyomi
6
1 / 2 / 1
6,070
319
1,940
4,896
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 2
8,038
423
7,641
10,748
5,923
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Camazotz
xXMBCITYMBXx
Camazotz
10
0 / 8 / 1
6,356
335
1,996
10,850
3,408
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,915
522
9,253
11,717
4,343
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
15
4 / 2 / 4
9,560
503
4,536
9,151
3,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
16
7 / 1 / 4
10,518
554
12,556
9,545
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
14
5 / 1 / 6
9,832
517
4,002
11,676
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
xx420tomas420xx
Sun Wukong
15
4 / 3 / 4
9,673
509
7,714
10,841
6,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
24
24
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Loki
4
2
4
3
L
Susano
Medin01
Susano
2
4
1
0.63
L
2
7
0
0.29
L
Tsukuyomi
SighvatByssus
Tsukuyomi
1
2
1
0.75
W
Cupid
7
1
4
9
L
2
3
2
1
W
Kuzenbo
5
1
6
8
L
Camazotz
xXMBCITYMBXx
Camazotz
0
8
1
0.06
W
Sun Wukong
xx420tomas420xx
Sun Wukong
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
38,061
51,914
Taken
52,930
21,368
Mitigated
30,406
9,515
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,253
6,206
0
4,307
11,717
4,343
2,679
1,157
10,518
0
67,587
W
Loki
4,536
295
0
1,766
9,151
3,084
1,490
995
8,042
0
58,490
L
Susano
Medin01
Susano
6,545
1,525
0
2,562
10,579
3,595
0
848
9,731
0
43,634
L
3,947
192
0
790
14,841
7,140
81
466
14,375
27,656
0
L
Tsukuyomi
SighvatByssus
Tsukuyomi
1,940
698
0
1,746
4,896
1,302
0
459
4,437
0
12,559
W
Cupid
12,556
7,933
212
2,967
9,545
3,256
5,203
4,612
4,545
0
56,679
L
7,641
302
0
2,789
10,748
5,923
0
1,349
9,399
35,344
0
W
Kuzenbo
4,002
1,328
527
4,346
11,676
12,893
658
2,320
9,109
27,803
0
L
Camazotz
xXMBCITYMBXx
Camazotz
1,996
118
0
1,628
10,850
3,408
0
880
9,970
0
14,890
W
Sun Wukong
xx420tomas420xx
Sun Wukong
7,714
1,905
0
1,730
10,841
6,830
675
1,677
9,128
0
41,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
49,498
261
Minions Killed
450
0
Camps Cleared
0
1,320,755
Distance Traveled
1,812,063
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,915
522
109
6
0
294,263
1
W
Loki
9,560
503
108
6
0
412,237
1
L
Susano
8,275
436
87
5
0
320,023
0
L
Cerberus
7,631
402
57
3
0
293,833
0
L
Tsukuyomi
6,070
319
28
1
0
149,955
1
W
Cupid
10,518
554
119
6
0
354,320
5
L
Tiamat
8,038
423
63
3
0
294,910
0
W
Kuzenbo
9,832
517
41
2
0
356,344
3
L
Camazotz
6,356
335
26
1
0
262,034
0
W
Sun Wukong
9,673
509
73
4
0
394,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role