Player Matchup

Horus
Horus
Amikagueikk
Horus
Level 32
God Stats
2W - 7L
1,500 SR
Queue Stats
91W - 102L
1,474 Elo+
Party 1
Bacchus
Bacchus
CONSERVERO
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Solo
Zhong Kui
Zhong Kui
CaO_oN
Zhong Kui
Level 29
God Stats
40W - 36L
1,375 SR
Queue Stats
536W - 572L
1,463 Elo+
Solo
Susano
Susano
F4_Sonek4
Susano
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 90L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
cristini29
Hou Yi
Level 29
God Stats
6W - 8L
1,397 SR
Queue Stats
106W - 95L
1,463 Elo+
Solo
Team Averages
Level 27
1,454 SR
1,424 Elo+

VS

Team Averages
Level 18
1,538 SR
1,480 Elo+
Thoth
Thoth
Conraw_
Thoth
Level 29
God Stats
13W - 11L
1,616 SR
Queue Stats
932W - 968L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cráudião
Tsukuyomi
Level 15
God Stats
1W - 1L
1,729 SR
Queue Stats
18W - 16L
1,565 Elo+
Solo
Hades
Hades
Gabriela gtt
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,379 Elo+
Solo
Artemis
Artemis
Nunui
Artemis
Level 27
God Stats
1W - 2L
1,344 SR
Queue Stats
296W - 325L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Zerogameplaybr
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
5,912
537
2,240
7,297
5,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
CONSERVERO
Bacchus
6
0 / 3 / 2
4,781
435
1,331
6,287
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
CaO_oN
Zhong Kui
12
5 / 0 / 2
6,989
635
4,858
6,137
3,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
F4_Sonek4
Susano
9
4 / 0 / 0
5,925
539
2,304
6,572
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
cristini29
Hou Yi
10
1 / 2 / 3
5,751
523
3,599
8,241
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Conraw_
Thoth
10
0 / 2 / 0
5,483
498
3,101
3,671
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Cráudião
Tsukuyomi
8
0 / 5 / 1
5,082
462
2,805
7,056
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 0
5,923
538
3,338
5,439
1,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nunui
Artemis
9
4 / 4 / 0
5,657
514
6,135
5,666
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
8
1 / 2 / 3
5,097
463
3,359
6,474
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
6
6
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Bacchus
CONSERVERO
Bacchus
0
3
2
0.33
W
Zhong Kui
CaO_oN
Zhong Kui
5
0
2
6
L
Thoth
Conraw_
Thoth
0
2
0
0
L
Tsukuyomi
Cráudião
Tsukuyomi
0
5
1
0.1
W
Susano
F4_Sonek4
Susano
4
0
0
4
L
1
2
0
0.5
L
Artemis
Nunui
Artemis
4
4
0
1
L
Sylvanus
1
2
3
1.25
W
Hou Yi
cristini29
Hou Yi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
18,738
34,534
Taken
28,306
16,629
Mitigated
10,245
14,164
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,240
1,057
250
3,184
7,297
5,309
150
2,602
4,695
0
14,914
W
Bacchus
CONSERVERO
Bacchus
1,331
41
123
1,330
6,287
3,137
0
1,085
5,202
9,794
0
W
Zhong Kui
CaO_oN
Zhong Kui
4,858
369
195
3,170
6,137
3,800
1,434
3,285
2,852
32,645
0
L
Thoth
Conraw_
Thoth
3,101
60
0
550
3,671
949
0
596
3,075
28,284
0
L
Tsukuyomi
Cráudião
Tsukuyomi
2,805
635
0
1,836
7,056
2,007
0
955
6,101
0
22,411
W
Susano
F4_Sonek4
Susano
2,304
473
0
1,664
6,572
2,066
0
1,397
5,175
0
21,816
L
3,338
480
15
2,479
5,439
1,990
210
0
5,439
28,516
0
L
Artemis
Nunui
Artemis
6,135
2,628
0
605
5,666
2,132
261
1,586
4,080
0
27,455
L
Sylvanus
3,359
1,312
155
1,892
6,474
3,167
203
3,052
3,422
12,211
2,317
W
Hou Yi
cristini29
Hou Yi
3,599
1,514
99
4,149
8,241
2,317
0
1,100
7,141
0
35,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
27,242
227
Minions Killed
245
0
Camps Cleared
0
1,060,182
Distance Traveled
926,210
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,912
537
27
2
0
229,020
3
W
Bacchus
4,781
435
19
2
0
190,225
0
W
Zhong Kui
6,989
635
79
7
0
210,913
0
L
Thoth
5,483
498
50
5
0
206,383
4
L
Tsukuyomi
5,082
462
58
5
0
203,586
0
W
Susano
5,925
539
46
4
0
236,302
1
L
Hades
5,923
538
60
5
0
188,659
4
L
Artemis
5,657
514
51
5
0
147,152
4
L
Sylvanus
5,097
463
26
2
0
180,430
3
W
Hou Yi
5,751
523
56
5
0
193,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role