Player Matchup

Gilgamesh
Gilgamesh
Ambrosio1424
Gilgamesh
Level 16
God Stats
3W - 6L
1,589 SR
Queue Stats
12W - 25L
1,265 Elo+
Solo
Janus
Janus
FSBRICIOLIMA
Janus
Level 30
God Stats
12W - 6L
1,588 SR
Queue Stats
167W - 216L
1,395 Elo+
Solo
Ymir
Ymir
John McClahe
Ymir
Level 16
God Stats
19W - 12L
1,530 SR
Queue Stats
34W - 28L
1,415 Elo+
Solo
Loki
Loki
Panfini
Loki
Level 28
God Stats
4W - 2L
1,280 SR
Queue Stats
187W - 213L
1,400 Elo+
Solo
Anhur
Anhur
pridze
Anhur
Level 8
God Stats
9W - 4L
1,395 SR
Queue Stats
104W - 39L
1,449 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,385 Elo+

VS

Team Averages
Level 19
1,574 SR
1,304 Elo+
Hercules
Hercules
Alienija
Hercules
Level 26
God Stats
8W - 5L
1,540 SR
Queue Stats
13W - 18L
1,254 Elo+
Solo
Danzaburou
Danzaburou
RafaRochaa
Danzaburou
Level 24
God Stats
28W - 22L
1,599 SR
Queue Stats
48W - 66L
1,355 Elo+
Solo
Sol
Sol
Rize777kamishiro
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
marlon-imperial
Ullr
Level 10
God Stats
1W - 3L
1,507 SR
Queue Stats
72W - 115L
1,220 Elo+
Party 1
Awilix
Awilix
odahviingg1
Awilix
Level 8
God Stats
3W - 4L
1,722 SR
Queue Stats
12W - 19L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ambrosio1424
Gilgamesh
7
1 / 2 / 1
7,283
364
165
3,955
1,153
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 0 / 2
11,382
569
5,591
4,211
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 2
10,092
505
9,947
10,017
10,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Panfini
Loki
16
2 / 3 / 2
9,933
497
4,304
8,561
4,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
pridze
Anhur
20
19 / 1 / 1
13,011
651
22,505
11,872
5,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alienija
Hercules
12
0 / 5 / 0
7,109
355
3,080
13,700
8,683
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
RafaRochaa
Danzaburou
9
1 / 6 / 0
6,796
340
4,549
8,777
1,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 1
7,702
385
4,035
10,237
3,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 0
7,681
384
2,115
12,309
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
13
1 / 8 / 1
8,286
414
4,714
16,949
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
30
Kills
5
6
Deaths
31
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alienija
Hercules
0
5
0
0
W
Gilgamesh
Ambrosio1424
Gilgamesh
1
2
1
0.75
W
4
0
2
5
W
4
0
2
5
W
Loki
Panfini
Loki
2
3
2
1
L
Danzaburou
RafaRochaa
Danzaburou
1
6
0
0.17
L
2
6
1
0.42
L
1
6
0
0.17
L
Awilix
1
8
1
0.19
W
Anhur
pridze
Anhur
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
18,493
38,616
Taken
61,972
23,175
Mitigated
22,807
13,714
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alienija
Hercules
3,080
873
136
2,606
13,700
8,683
50
5,382
8,210
0
23,257
W
Gilgamesh
Ambrosio1424
Gilgamesh
165
0
0
70
3,955
1,153
0
0
3,955
0
12,013
W
5,591
364
0
340
4,211
1,443
2,598
58
4,153
74,459
0
W
9,947
3,364
0
4,131
10,017
10,477
0
248
9,769
53,588
0
W
Loki
Panfini
Loki
4,304
1,292
0
837
8,561
4,938
2,472
3,046
5,515
0
48,017
L
Danzaburou
RafaRochaa
Danzaburou
4,549
1,723
0
1,200
8,777
1,965
568
2,198
6,473
0
24,129
L
4,035
1,445
168
1,716
10,237
3,197
869
570
9,603
24,945
1,049
L
2,115
890
0
48
12,309
3,608
56
2,985
9,324
0
37,736
L
Awilix
4,714
3,047
0
1,987
16,949
5,354
156
4,089
12,824
0
51,517
W
Anhur
pridze
Anhur
22,505
14,294
0
8,336
11,872
5,164
4,427
533
11,339
0
86,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
37,574
493
Minions Killed
299
0
Camps Cleared
0
1,521,589
Distance Traveled
1,393,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,109
355
39
2
0
266,577
2
W
Gilgamesh
7,283
364
35
2
0
93,507
0
W
Janus
11,382
569
157
8
0
369,074
0
W
Ymir
10,092
505
80
4
0
322,444
0
W
Loki
9,933
497
82
4
0
372,783
0
L
Danzaburou
6,796
340
53
3
0
230,675
0
L
Sol
7,702
385
45
2
0
259,561
3
L
Ullr
7,681
384
74
4
0
322,530
0
L
Awilix
8,286
414
88
4
0
314,265
1
W
Anhur
13,011
651
139
7
0
363,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role