Player Matchup

Gilgamesh
Gilgamesh
Double432
Gilgamesh
Level 17
God Stats
6W - 8L
1,219 SR
Queue Stats
27W - 21L
1,239 Elo+
Party 1
Sun Wukong
Sun Wukong
HeavenSplitter
Sun Wukong
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
164W - 233L
1,227 Elo+
Solo
Ao Kuang
Ao Kuang
emagnn7
Ao Kuang
Level 28
God Stats
3W - 3L
1,381 SR
Queue Stats
18W - 30L
1,278 Elo+
Solo
Neith
Neith
fenix203
Neith
Level 28
God Stats
5W - 3L
1,794 SR
Queue Stats
15W - 13L
1,225 Elo+
Party 1
Ravana
Ravana
wrenyy
Ravana
Level 6
God Stats
3W - 1L
1,623 SR
Queue Stats
18W - 12L
1,117 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,217 Elo+

VS

Team Averages
Level 27
1,318 SR
1,251 Elo+
Arachne
Arachne
KessMax
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,335 Elo+
Party 3
Cernunnos
Cernunnos
Narvaalo35
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
PeynirLolita
Cerberus
Level 25
God Stats
0W - 5L
1,118 SR
Queue Stats
9W - 24L
1,064 Elo+
Party 2
Nike
Nike
PropheticMonk254
Nike
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 335L
1,369 Elo+
Solo
Chernobog
Chernobog
ııPARSıı
Chernobog
Level 14
God Stats
0W - 10L
971 SR
Queue Stats
5W - 20L
990 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Double432
Gilgamesh
20
8 / 1 / 10
13,765
529
16,494
17,601
15,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
HeavenSplitter
Sun Wukong
20
4 / 4 / 3
13,736
528
13,028
21,817
21,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
emagnn7
Ao Kuang
18
6 / 4 / 7
12,769
491
8,349
19,658
6,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
fenix203
Neith
19
5 / 3 / 11
12,543
482
14,950
13,169
5,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
wrenyy
Ravana
19
10 / 6 / 11
13,817
531
19,210
14,149
10,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KessMax
Arachne
19
11 / 8 / 4
12,778
491
20,342
26,884
17,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Narvaalo35
Cernunnos
15
3 / 10 / 9
10,625
409
11,427
18,033
7,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
PeynirLolita
Cerberus
16
2 / 2 / 0
10,754
414
3,778
12,521
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
1 / 5 / 4
13,493
519
13,262
26,961
20,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
ııPARSıı
Chernobog
14
0 / 8 / 2
8,845
340
6,831
12,961
5,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
33
Kills
17
18
Deaths
33
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Double432
Gilgamesh
8
1
10
13
W
Sun Wukong
HeavenSplitter
Sun Wukong
4
4
3
1.38
L
Arachne
KessMax
Arachne
11
8
4
1.63
L
Cernunnos
Narvaalo35
Cernunnos
3
10
9
0.75
L
Cerberus
PeynirLolita
Cerberus
2
2
0
1
L
1
5
4
0.6
W
Ao Kuang
emagnn7
Ao Kuang
6
4
7
2.38
W
Neith
fenix203
Neith
5
3
11
3.5
W
Ravana
wrenyy
Ravana
10
6
11
2.58
L
Chernobog
ııPARSıı
Chernobog
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,031
Damage
55,640
86,394
Taken
97,360
59,639
Mitigated
61,596
27,358
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Double432
Gilgamesh
16,494
4,624
791
5,120
17,601
15,380
706
1,916
15,685
0
78,945
W
Sun Wukong
HeavenSplitter
Sun Wukong
13,028
2,920
0
4,885
21,817
21,987
1,751
472
21,345
0
94,097
L
Arachne
KessMax
Arachne
20,342
15,911
0
5,660
26,884
17,419
1,533
3,799
23,085
0
80,512
L
Cernunnos
Narvaalo35
Cernunnos
11,427
5,979
0
2,610
18,033
7,819
468
1,688
16,345
0
47,341
L
Cerberus
PeynirLolita
Cerberus
3,778
53
0
2,166
12,521
10,484
0
384
12,137
40,618
0
L
13,262
2,715
371
4,636
26,961
20,735
2,489
1,787
25,174
0
68,885
W
Ao Kuang
emagnn7
Ao Kuang
8,349
1,268
0
7,967
19,658
6,819
3,019
1,097
18,561
66,379
0
W
Neith
fenix203
Neith
14,950
7,697
0
6,471
13,169
5,349
4,280
683
12,486
0
66,968
W
Ravana
wrenyy
Ravana
19,210
7,460
0
2,124
14,149
10,104
271
713
13,436
0
82,981
L
Chernobog
ııPARSıı
Chernobog
6,831
4,460
0
0
12,961
5,139
50
691
12,270
0
50,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,630
Gold Earned
56,495
579
Minions Killed
429
0
Camps Cleared
0
2,373,723
Distance Traveled
2,227,397
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,765
529
103
4
0
506,545
3
W
Sun Wukong
13,736
528
164
6
0
485,036
1
L
Arachne
12,778
491
99
4
0
456,611
0
L
Cernunnos
10,625
409
59
2
0
407,322
0
L
Cerberus
10,754
414
67
3
0
507,766
1
L
Nike
13,493
519
134
5
0
445,385
0
W
Ao Kuang
12,769
491
94
4
0
491,910
2
W
Neith
12,543
482
94
4
0
375,621
0
W
Ravana
13,817
531
124
5
0
514,611
7
L
Chernobog
8,845
340
70
3
0
410,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role