Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cyeeee
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,453 Elo+
Party 1
Tiamat
Tiamat
KiilerTiizer
Tiamat
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 47L
1,453 Elo+
Party 1
Thor
Thor
MystTesna
Thor
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 340L
1,418 Elo+
Solo
Ymir
Ymir
RedMesa
Ymir
Level 120
God Stats
1W - 4L
1,672 SR
Queue Stats
19W - 43L
1,711 Elo+
Party 1
Bellona
Bellona
Th3Hamm3r
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,458 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,499 Elo+

VS

Team Averages
Level 108
1,523 SR
1,454 Elo+
Erlang Shen
Erlang Shen
BohnerCityBoi
Erlang Shen
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
GODZMODE10
Cabrakan
Level 66
God Stats
27W - 23L
1,364 SR
Queue Stats
556W - 698L
1,368 Elo+
Solo
Kukulkan
Kukulkan
LordTenebrae1666
Kukulkan
Level 104
God Stats
77W - 62L
1,564 SR
Queue Stats
338W - 379L
1,479 Elo+
Solo
Chernobog
Chernobog
Zaraich
Chernobog
Level 104
God Stats
14W - 15L
1,575 SR
Queue Stats
381W - 446L
1,455 Elo+
Party 2
Vulcan
Vulcan
werpelking
Vulcan
Level 159
God Stats
40W - 35L
1,611 SR
Queue Stats
958W - 1,009L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cyeeee
Ah Muzen Cab
14
2 / 6 / 1
8,931
425
10,347
13,616
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
15
0 / 3 / 1
9,276
442
5,278
9,415
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
1 / 3 / 0
9,697
462
3,796
18,214
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
RedMesa
Ymir
14
1 / 6 / 2
7,928
378
4,055
15,254
7,763
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Th3Hamm3r
Bellona
13
1 / 3 / 0
8,448
402
2,049
11,672
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BohnerCityBoi
Erlang Shen
18
6 / 1 / 7
11,652
555
4,630
10,889
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
GODZMODE10
Cabrakan
16
5 / 1 / 6
11,197
533
8,238
10,854
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 0 / 7
12,207
581
13,788
8,460
3,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chernobog
Zaraich
Chernobog
17
2 / 3 / 12
10,733
511
7,776
15,626
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
werpelking
Vulcan
18
3 / 0 / 5
11,385
542
9,030
4,031
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
21
21
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BohnerCityBoi
Erlang Shen
6
1
7
9.5
L
Ah Muzen Cab
Cyeeee
Ah Muzen Cab
2
6
1
0.42
W
Cabrakan
GODZMODE10
Cabrakan
5
1
6
8
L
Tiamat
0
3
1
0.17
W
5
0
7
8.5
L
Thor
1
3
0
0.33
L
Ymir
RedMesa
Ymir
1
6
2
0.33
L
Bellona
Th3Hamm3r
Bellona
1
3
0
0.33
W
Chernobog
Zaraich
Chernobog
2
3
12
2.67
W
Vulcan
werpelking
Vulcan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
43,462
68,171
Taken
49,860
28,899
Mitigated
29,064
13,929
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BohnerCityBoi
Erlang Shen
4,630
2,617
0
1,748
10,889
6,524
197
1,304
9,501
0
83,812
L
Ah Muzen Cab
Cyeeee
Ah Muzen Cab
10,347
4,880
0
3,618
13,616
5,085
730
5,681
7,901
0
75,494
W
Cabrakan
GODZMODE10
Cabrakan
8,238
585
0
1,706
10,854
11,898
428
2,213
8,559
48,773
0
L
Tiamat
5,278
276
0
1,983
9,415
4,371
0
4,124
5,275
54,894
0
W
13,788
786
0
2,811
8,460
3,818
2,472
2,323
5,907
94,193
0
L
Thor
3,796
943
0
4,537
18,214
6,209
0
5,870
12,246
0
79,920
L
Ymir
RedMesa
Ymir
4,055
727
0
2,307
15,254
7,763
305
7,001
8,145
24,555
0
L
Bellona
Th3Hamm3r
Bellona
2,049
837
0
1,484
11,672
5,471
0
8,058
3,376
0
33,775
W
Chernobog
Zaraich
Chernobog
7,776
5,435
0
6,243
15,626
5,219
3,202
2,022
13,532
0
75,887
W
Vulcan
werpelking
Vulcan
9,030
5,004
0
250
4,031
1,605
676
1,166
2,857
59,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
57,174
519
Minions Killed
631
0
Camps Cleared
0
1,871,678
Distance Traveled
1,956,010
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,652
555
129
6
0
400,502
0
L
Ah Muzen Cab
8,931
425
141
7
0
321,675
0
W
Cabrakan
11,197
533
72
3
0
404,935
0
L
Tiamat
9,276
442
129
6
0
368,766
0
W
Kukulkan
12,207
581
180
9
0
411,132
5
L
Thor
9,697
462
141
7
0
401,548
3
L
Ymir
7,928
378
40
2
0
374,880
0
L
Bellona
8,448
402
68
3
0
404,809
0
W
Chernobog
10,733
511
117
6
0
380,394
1
W
Vulcan
11,385
542
133
6
0
359,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role