Player Matchup

Mercury
Mercury
DevkeBog
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,394 Elo+
Solo
Xing Tian
Xing Tian
Mithraxin
Xing Tian
Level 25
God Stats
7W - 5L
1,477 SR
Queue Stats
46W - 55L
1,406 Elo+
Party 2
Neith
Neith
NAVY34
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,466 Elo+
Solo
Hel
Hel
Pochoco
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
peaky_order8
Gilgamesh
Level 25
God Stats
40W - 27L
1,598 SR
Queue Stats
76W - 80L
1,399 Elo+
Party 2
Team Averages
Level 16
1,515 SR
1,425 Elo+

VS

Team Averages
Level 30
1,627 SR
1,542 Elo+
Hachiman
Hachiman
Blublopblop
Hachiman
Level 27
God Stats
24W - 9L
1,769 SR
Queue Stats
100W - 58L
1,616 Elo+
Solo
Susano
Susano
Ha1fdanV2
Susano
Level 18
God Stats
2W - 0L
1,496 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
LarryPinhead
Gilgamesh
Level 24
God Stats
19W - 17L
1,625 SR
Queue Stats
65W - 65L
1,519 Elo+
Party 1
Anubis
Anubis
SwissCheeseTheif
Anubis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
WeeWeeMorian
Khepri
Level 77
God Stats
1W - 3L
1,742 SR
Queue Stats
166W - 156L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DevkeBog
Mercury
13
3 / 9 / 2
8,771
418
10,322
17,254
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Mithraxin
Xing Tian
11
0 / 7 / 1
7,175
342
4,091
15,833
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
NAVY34
Neith
14
4 / 6 / 1
9,425
449
7,696
12,515
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
14
3 / 11 / 2
9,128
435
4,749
12,705
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
peaky_order8
Gilgamesh
14
2 / 11 / 4
9,072
432
9,414
20,857
8,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blublopblop
Hachiman
20
10 / 0 / 3
14,937
711
16,681
14,296
6,082
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Ha1fdanV2
Susano
19
12 / 2 / 5
12,243
583
12,819
15,858
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LarryPinhead
Gilgamesh
18
13 / 2 / 7
12,242
583
16,408
16,260
13,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 7 / 4
11,303
538
9,561
10,245
4,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
3 / 1 / 15
11,950
569
5,161
7,441
8,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
12
Kills
44
44
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Blublopblop
Hachiman
10
0
3
11.5
L
Mercury
DevkeBog
Mercury
3
9
2
0.44
W
Susano
Ha1fdanV2
Susano
12
2
5
7.25
W
Gilgamesh
LarryPinhead
Gilgamesh
13
2
7
8.25
L
Xing Tian
Mithraxin
Xing Tian
0
7
1
0.07
L
Neith
NAVY34
Neith
4
6
1
0.75
L
Hel
3
11
2
0.36
W
6
7
4
1.14
W
Khepri
3
1
15
10.5
L
Gilgamesh
peaky_order8
Gilgamesh
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
60,630
79,164
Taken
64,100
30,359
Mitigated
39,168
5,480
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Blublopblop
Hachiman
16,681
12,051
0
10,019
14,296
6,082
4,754
3,138
11,156
0
141,358
L
Mercury
DevkeBog
Mercury
10,322
5,039
0
1,688
17,254
6,277
0
3,075
14,179
0
54,040
W
Susano
Ha1fdanV2
Susano
12,819
3,916
0
6,789
15,858
7,178
0
1,327
14,455
0
80,663
W
Gilgamesh
LarryPinhead
Gilgamesh
16,408
5,411
0
4,262
16,260
13,437
1,968
818
15,384
0
64,558
L
Xing Tian
Mithraxin
Xing Tian
4,091
673
0
312
15,833
8,604
0
965
14,868
23,449
0
L
Neith
NAVY34
Neith
7,696
4,975
0
2,724
12,515
4,013
140
3,025
9,490
0
51,785
L
Hel
4,749
1,674
0
174
12,705
3,140
954
4,228
8,477
37,953
0
W
9,561
1,623
0
1,964
10,245
4,450
874
1,907
8,168
46,738
0
W
Khepri
5,161
1,270
0
1,176
7,441
8,021
514
1,268
6,097
33,434
0
L
Gilgamesh
peaky_order8
Gilgamesh
9,414
1,435
0
582
20,857
8,325
629
3,429
17,428
0
39,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
62,675
358
Minions Killed
577
0
Camps Cleared
0
1,541,909
Distance Traveled
1,992,855
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,937
711
218
10
0
375,826
5
L
Mercury
8,771
418
80
4
0
346,075
0
W
Susano
12,243
583
122
6
0
452,258
1
W
Gilgamesh
12,242
583
100
5
0
434,649
1
L
Xing Tian
7,175
342
30
1
0
249,690
0
L
Neith
9,425
449
103
5
0
334,350
1
L
Hel
9,128
435
74
4
0
270,493
0
W
Anubis
11,303
538
96
5
0
311,736
0
W
Khepri
11,950
569
41
2
0
418,386
3
L
Gilgamesh
9,072
432
71
3
0
341,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role