Player Matchup

Sun Wukong
Sun Wukong
Adleraugé
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CommanderXBOX360
Ah Muzen Cab
Level 144
God Stats
4W - 0L
2,014 SR
Queue Stats
120W - 47L
1,944 Elo+
Party 2
Ares
Ares
Falkenaugè
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Masterwodka
King Arthur
Level 144
God Stats
48W - 15L
1,979 SR
Queue Stats
144W - 62L
1,841 Elo+
Party 2
Janus
Janus
Spirit1337
Janus
Level 48
God Stats
19W - 4L
2,014 SR
Queue Stats
106W - 38L
1,811 Elo+
Party 2
Team Averages
Level 101
1,801 SR
1,719 Elo+

VS

Team Averages
Level 55
1,499 SR
1,426 Elo+
Nu Wa
Nu Wa
ChaniKynes
Nu Wa
Level 26
God Stats
2W - 4L
1,461 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
KwisatzGhola
Cthulhu
Level 38
God Stats
7W - 8L
1,367 SR
Queue Stats
30W - 30L
1,409 Elo+
Party 1
Agni
Agni
SmashinHearts
Agni
Level 84
God Stats
28W - 17L
1,682 SR
Queue Stats
68W - 48L
1,588 Elo+
Solo
Nemesis
Nemesis
БорхТриГалки
Nemesis
Level 11
God Stats
5W - 7L
1,485 SR
Queue Stats
7W - 12L
1,471 Elo+
Party 1
Artemis
Artemis
ВеnеGеsserit
Artemis
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
51W - 79L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adleraugé
Sun Wukong
19
8 / 3 / 24
12,279
1,023
9,195
15,393
15,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
CommanderXBOX360
Ah Muzen Cab
20
10 / 0 / 30
13,464
1,122
25,310
10,720
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 32
12,916
1,076
17,865
17,221
19,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Masterwodka
King Arthur
20
23 / 1 / 24
15,339
1,278
28,466
19,055
24,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
20
6 / 4 / 35
12,704
1,059
23,005
11,496
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 9 / 6
11,514
960
9,908
18,949
7,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KwisatzGhola
Cthulhu
17
1 / 10 / 8
10,864
905
16,202
30,908
27,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 7 / 5
11,744
979
18,778
15,355
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 18 / 7
10,140
845
6,193
28,152
13,835
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 10 / 6
11,676
973
17,056
17,512
6,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
44
54
Kills
12
12
Deaths
54
145
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adleraugé
Sun Wukong
8
3
24
6.67
L
Nu Wa
3
9
6
0.67
W
Ah Muzen Cab
CommanderXBOX360
Ah Muzen Cab
10
0
30
25
W
7
4
32
5.75
L
Cthulhu
KwisatzGhola
Cthulhu
1
10
8
0.5
W
King Arthur
Masterwodka
King Arthur
23
1
24
35
L
5
7
5
1.07
W
Janus
6
4
35
5.88
L
0
18
7
0.19
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,841
Damage
68,137
73,885
Taken
110,876
69,786
Mitigated
61,318
16,381
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adleraugé
Sun Wukong
9,195
1,373
0
2,566
15,393
15,182
0
10,095
5,298
0
29,380
L
Nu Wa
9,908
2,595
124
1,002
18,949
7,318
0
7,136
11,639
25,416
0
W
Ah Muzen Cab
CommanderXBOX360
Ah Muzen Cab
25,310
11,896
0
4,683
10,720
5,065
0
7,242
3,478
0
54,946
W
17,865
176
0
540
17,221
19,674
0
10,802
6,419
28,712
0
L
Cthulhu
KwisatzGhola
Cthulhu
16,202
1,042
72
0
30,908
27,387
0
8,343
22,259
42,097
0
W
King Arthur
Masterwodka
King Arthur
28,466
4,863
0
5,591
19,055
24,567
0
8,951
10,104
0
44,427
L
18,778
1,200
0
70
15,355
5,861
0
5,683
9,490
36,356
0
W
Janus
23,005
719
0
3,001
11,496
5,298
0
7,798
3,698
48,344
0
L
6,193
2,212
0
2,089
28,152
13,835
0
9,468
18,376
0
15,023
L
17,056
7,443
0
408
17,512
6,917
0
9,037
8,242
0
57,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,702
Gold Earned
55,938
219
Minions Killed
222
9
Camps Cleared
6
1,187,724
Distance Traveled
971,442
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,279
1,023
46
4
0
226,385
0
L
Nu Wa
11,514
960
19
2
1
158,739
1
W
Ah Muzen Cab
13,464
1,122
72
6
3
252,449
3
W
Ares
12,916
1,076
20
2
0
224,472
0
L
Cthulhu
10,864
905
68
6
0
229,072
2
W
King Arthur
15,339
1,278
24
2
3
263,700
0
L
Agni
11,744
979
46
4
0
205,516
0
W
Janus
12,704
1,059
57
5
3
220,718
0
L
Nemesis
10,140
845
11
1
4
179,812
0
L
Artemis
11,676
973
78
7
1
198,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role