Player Matchup

The Morrigan
The Morrigan
Gold IV
EricVonManstein
The Morrigan
Gold IV
Level 157
God Stats
0W - 2L
1,187 SR
Queue Stats
123W - 123L
1,416 MMR
Solo
Geb
Geb
Bronze III
IvyNeva
Geb
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,414 MMR
Solo
Mercury
Mercury
Bronze III
NaM3nLoS
Mercury
Bronze III
Level 45
God Stats
7W - 8L
1,300 SR
Queue Stats
65W - 60L
1,416 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Trop4ik
Sun Wukong
Bronze III
Level 30
God Stats
0W - 4L
1,403 SR
Queue Stats
35W - 65L
1,400 MMR
Solo
Apollo
Apollo
Gold IV
fleshgordon27
Apollo
Gold IV
Level 148
God Stats
8W - 4L
1,792 SR
Queue Stats
187W - 194L
1,397 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,436 SR
1,409 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,546 SR
1,438 MMR
Medusa
Medusa
Gold II
LightSwitch
Medusa
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Nautillos
Nike
Gold V
Level 145
God Stats
13W - 11L
1,701 SR
Queue Stats
132W - 123L
1,379 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Rolyx2
Cthulhu
Gold IV
Level 137
God Stats
13W - 13L
1,612 SR
Queue Stats
264W - 263L
1,409 MMR
Solo
Hera
Hera
Bronze III
VilleWonka
Hera
Bronze III
Level 42
God Stats
1W - 0L
1,419 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1
Thanatos
Thanatos
Bronze III
pacN
Thanatos
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EricVonManstein
The Morrigan
17
4 / 2 / 2
10,328
574
6,608
7,281
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Geb
10
0 / 2 / 3
7,116
395
2,755
10,327
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
NaM3nLoS
Mercury
14
3 / 4 / 2
8,551
475
6,405
13,616
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Trop4ik
Sun Wukong
13
2 / 5 / 0
7,999
444
9,625
16,420
11,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 4 / 3
9,241
513
8,881
12,613
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaPersephoneTsukuyomiLokiDanzaburou

VS

Bans
Ao KuangSkadiChang'eYmirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 3 / 1
10,586
588
12,246
13,103
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
17
3 / 1 / 5
10,476
582
12,265
13,884
9,809
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Rolyx2
Cthulhu
13
1 / 2 / 6
7,925
440
5,161
12,769
8,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 4
9,213
512
7,233
6,708
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
pacN
Thanatos
16
7 / 2 / 2
9,925
551
5,212
10,320
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
17
17
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
EricVonManstein
The Morrigan
4
2
2
2.5
L
Geb
0
2
3
0.75
W
Medusa
5
3
1
1.83
L
Mercury
NaM3nLoS
Mercury
3
4
2
1
W
Nike
3
1
5
5.5
W
Cthulhu
Rolyx2
Cthulhu
1
2
6
2
L
Sun Wukong
Trop4ik
Sun Wukong
2
5
0
0.4
W
1
3
4
1
L
2
4
3
0.88
W
Thanatos
pacN
Thanatos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
42,117
60,257
Taken
56,784
30,213
Mitigated
31,156
16,382
Healing
25,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
EricVonManstein
The Morrigan
6,608
1,821
0
2,195
7,281
2,728
0
2,052
5,127
69,318
2,529
L
Geb
2,755
356
0
2,466
10,327
6,145
0
4,190
6,051
16,010
0
W
Medusa
12,246
7,900
0
6,151
13,103
5,152
0
1,147
11,920
0
76,012
L
Mercury
NaM3nLoS
Mercury
6,405
3,386
0
3,999
13,616
5,501
0
2,484
10,948
0
52,668
W
Nike
12,265
2,168
0
4,273
13,884
9,809
60
564
13,320
11,174
61,126
W
Cthulhu
Rolyx2
Cthulhu
5,161
361
951
3,265
12,769
8,969
515
2,341
10,320
35,531
0
L
Sun Wukong
Trop4ik
Sun Wukong
9,625
2,807
0
3,383
16,420
11,615
137
4,147
12,195
0
50,626
W
7,233
1,345
0
1,056
6,708
2,835
1,503
1,045
5,513
58,899
0
L
8,881
5,429
0
4,339
12,613
4,224
1,226
1,281
11,332
0
61,909
W
Thanatos
pacN
Thanatos
5,212
1,392
0
9,752
10,320
4,391
1,377
2,182
8,030
0
55,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
48,125
498
Minions Killed
594
0
Camps Cleared
0
1,618,712
Distance Traveled
1,762,447
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,328
574
158
9
0
321,103
3
L
Geb
7,116
395
23
1
0
263,607
1
W
Medusa
10,586
588
138
8
0
323,880
9
L
Mercury
8,551
475
108
6
0
392,363
4
W
Nike
10,476
582
150
8
0
356,381
3
W
Cthulhu
7,925
440
43
2
0
362,792
9
L
Sun Wukong
7,999
444
88
5
0
347,481
3
W
Hera
9,213
512
144
8
0
329,541
4
L
Apollo
9,241
513
121
7
0
294,158
9
W
Thanatos
9,925
551
119
7
0
389,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role