Player Matchup

Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
GabyCarp92
Sobek
Platinum I
Level 160
God Stats
15W - 8L
1,717 SR
Queue Stats
210W - 192L
2,011 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
GankMid-
Sun Wukong
Platinum II
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
2,035 MMR
Party 1
Scylla
Scylla
Diamond IV
OmNiExiZt
Scylla
Diamond IV
Level 149
God Stats
17W - 17L
1,701 SR
Queue Stats
247W - 225L
2,096 MMR
Solo
Cupid
Cupid
Diamond IV
Sant1_Fernandez
Cupid
Diamond IV
Level 74
God Stats
2W - 4L
1,639 SR
Queue Stats
169W - 173L
2,113 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,611 SR
1,951 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,763 SR
2,067 MMR
Artemis
Artemis
Diamond V
LAST_KING_TGC
Artemis
Diamond V
Level 156
God Stats
33W - 23L
1,752 SR
Queue Stats
379W - 367L
2,102 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Miotosu
Xing Tian
Platinum I
Level 158
God Stats
1W - 0L
1,760 SR
Queue Stats
325W - 320L
1,999 MMR
Solo
King Arthur
King Arthur
Diamond V
MuchoFrago
King Arthur
Diamond V
Level 158
God Stats
43W - 42L
1,672 SR
Queue Stats
634W - 607L
2,023 MMR
Solo
Mercury
Mercury
Platinum I
RandomlyEpic87
Mercury
Platinum I
Level 110
God Stats
5W - 0L
1,934 SR
Queue Stats
72W - 53L
2,160 MMR
Solo
Chang'e
Chang'e
Diamond IV
Uavhunter_
Chang'e
Diamond IV
Level 127
God Stats
9W - 11L
1,698 SR
Queue Stats
216W - 191L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 5 / 4
10,671
464
10,279
23,082
9,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
16
1 / 7 / 3
9,589
417
10,083
30,206
26,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
GankMid-
Sun Wukong
14
2 / 6 / 2
9,644
419
11,906
27,523
28,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
OmNiExiZt
Scylla
17
3 / 3 / 2
10,381
451
13,386
13,515
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 2
10,797
469
9,101
17,586
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetAphroditeApolloGuan YuAthena

VS

Bans
TiamatGebJanusKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
10 / 3 / 7
14,309
622
21,459
18,056
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Miotosu
Xing Tian
17
0 / 2 / 18
11,750
511
11,468
22,314
21,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
MuchoFrago
King Arthur
19
5 / 3 / 12
12,996
565
25,801
23,517
17,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 1 / 10
13,733
597
17,802
15,610
8,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Uavhunter_
Chang'e
18
4 / 2 / 2
12,713
553
15,574
19,498
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
11
Kills
28
28
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
4
0.8
L
Sobek
1
7
3
0.36
L
Sun Wukong
GankMid-
Sun Wukong
2
6
2
0.5
W
Artemis
10
3
7
4.5
W
Xing Tian
Miotosu
Xing Tian
0
2
18
4.5
W
King Arthur
MuchoFrago
King Arthur
5
3
12
3.67
L
Scylla
OmNiExiZt
Scylla
3
3
2
1.33
W
9
1
10
14
L
3
7
2
0.57
W
Chang'e
Uavhunter_
Chang'e
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,755
Damage
92,104
111,912
Taken
98,995
76,556
Mitigated
62,027
33,164
Healing
41,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,279
3,045
0
8,024
23,082
9,966
0
5,566
17,516
0
84,083
L
Sobek
10,083
832
0
11,887
30,206
26,371
0
4,678
25,528
49,401
0
L
Sun Wukong
GankMid-
Sun Wukong
11,906
1,916
0
7,109
27,523
28,495
171
10,124
17,399
0
31,397
W
Artemis
21,459
12,277
0
8,534
18,056
7,508
2,264
465
17,591
0
120,642
W
Xing Tian
Miotosu
Xing Tian
11,468
633
0
6,280
22,314
21,760
941
6,871
15,443
37,647
0
W
King Arthur
MuchoFrago
King Arthur
25,801
4,423
0
7,499
23,517
17,290
560
9,569
13,948
0
95,659
L
Scylla
OmNiExiZt
Scylla
13,386
1,227
0
2,059
13,515
5,301
0
5,998
7,517
79,655
0
W
17,802
11,822
0
1,650
15,610
8,099
3,094
2,353
13,257
0
118,248
L
9,101
4,210
171
3,914
17,586
6,423
246
676
16,910
0
71,753
W
Chang'e
Uavhunter_
Chang'e
15,574
997
4,996
12,315
19,498
7,370
356
5,841
13,657
98,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
65,501
549
Minions Killed
661
0
Camps Cleared
0
2,172,678
Distance Traveled
2,292,304
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,671
464
145
6
0
447,797
8
L
Sobek
9,589
417
84
4
0
421,719
7
L
Sun Wukong
9,644
419
33
1
0
470,400
3
W
Artemis
14,309
622
164
7
0
382,065
3
W
Xing Tian
11,750
511
52
2
0
480,232
9
W
King Arthur
12,996
565
144
6
0
433,092
3
L
Scylla
10,381
451
154
7
0
430,211
5
W
Mercury
13,733
597
141
6
0
561,701
6
L
Cupid
10,797
469
133
6
0
402,551
3
W
Chang'e
12,713
553
160
7
0
435,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role