Player Matchup

Tiamat
Tiamat
QuentinSmith
Tiamat
Level 26
God Stats
6W - 1L
1,972 SR
Queue Stats
71W - 5L
2,074 Elo+
Party 1
Fenrir
Fenrir
aHORDofPENGUINS
Fenrir
Level 141
God Stats
3W - 2L
1,765 SR
Queue Stats
140W - 31L
1,919 Elo+
Party 1
Gilgamesh
Gilgamesh
lVlrLeaF
Gilgamesh
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 19L
1,861 Elo+
Party 1
Team Averages
Level 105
1,746 SR
1,951 Elo+

VS

Team Averages
Level 65
1,628 SR
1,540 Elo+
Kukulkan
Kukulkan
kolaps101
Kukulkan
Level 62
God Stats
2W - 1L
1,732 SR
Queue Stats
57W - 55L
1,522 Elo+
Party 2
Da Ji
Da Ji
polinich
Da Ji
Level 29
God Stats
19W - 9L
1,744 SR
Queue Stats
99W - 87L
1,561 Elo+
Party 2
Ares
Ares
x KlNG V
Ares
Level 103
God Stats
9W - 6L
1,408 SR
Queue Stats
240W - 215L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 0 / 10
8,405
841
9,789
7,933
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 2 / 5
8,724
872
6,292
10,078
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
lVlrLeaF
Gilgamesh
11
4 / 1 / 11
8,093
809
6,460
10,739
4,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
kolaps101
Kukulkan
9
1 / 6 / 2
7,062
706
4,960
5,437
1,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
polinich
Da Ji
9
2 / 5 / 1
6,953
695
7,852
9,490
3,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
0 / 6 / 3
6,976
698
5,200
11,822
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
0
10
10
W
7
2
5
4.75
L
Kukulkan
kolaps101
Kukulkan
1
6
2
0.33
W
Gilgamesh
lVlrLeaF
Gilgamesh
4
1
11
9.5
L
Da Ji
polinich
Da Ji
2
5
1
0.5
L
Ares
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
18,012
28,750
Taken
26,749
16,363
Mitigated
12,622
13,313
Healing
956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,789
959
0
3,366
7,933
5,109
1,073
2,534
5,399
43,884
0
W
6,292
2,582
0
4,293
10,078
6,374
381
3,569
6,509
0
19,803
L
Kukulkan
kolaps101
Kukulkan
4,960
438
0
82
5,437
1,972
480
1,959
3,478
26,667
0
W
Gilgamesh
lVlrLeaF
Gilgamesh
6,460
1,584
438
5,216
10,739
4,880
396
4,167
6,572
0
22,247
L
Da Ji
polinich
Da Ji
7,852
1,708
0
714
9,490
3,732
232
2,689
6,801
0
16,763
L
Ares
5,200
31
0
160
11,822
6,918
216
5,189
6,633
14,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
20,991
128
Minions Killed
102
0
Camps Cleared
0
617,889
Distance Traveled
481,157
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,405
841
78
8
0
200,868
3
W
Fenrir
8,724
872
24
2
0
210,569
3
L
Kukulkan
7,062
706
66
7
0
142,431
0
W
Gilgamesh
8,093
809
26
3
0
206,452
3
L
Da Ji
6,953
695
17
2
0
187,464
2
L
Ares
6,976
698
19
2
0
151,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role