Player Matchup

Xing Tian
Xing Tian
Gege2602
Xing Tian
Level 26
God Stats
15W - 16L
1,515 SR
Queue Stats
83W - 97L
1,399 Elo+
Party 2
Ra
Ra
alexgaco
Ra
Level 56
God Stats
2W - 6L
1,468 SR
Queue Stats
9W - 17L
1,410 Elo+
Party 2
Skadi
Skadi
avillu22
Skadi
Level 12
God Stats
2W - 2L
1,396 SR
Queue Stats
18W - 26L
1,304 Elo+
Party 2
Ravana
Ravana
davidubi1
Ravana
Level 89
God Stats
6W - 2L
1,705 SR
Queue Stats
261W - 221L
1,494 Elo+
Party 2
Geb
Geb
tigersharc04
Geb
Level 107
God Stats
0W - 1L
1,320 SR
Queue Stats
258W - 243L
1,492 Elo+
Party 2
Team Averages
Level 58
1,481 SR
1,420 Elo+

VS

Team Averages
Level 87
1,528 SR
1,448 Elo+
Set
Set
FroZzn_Trashcan
Set
Level 49
God Stats
4W - 5L
1,423 SR
Queue Stats
618W - 564L
1,524 Elo+
Party 1
Yemoja
Yemoja
Gengarr x
Yemoja
Level 95
God Stats
7W - 17L
1,312 SR
Queue Stats
973W - 913L
1,376 Elo+
Party 3
Geb
Geb
Kxsst
Geb
Level 123
God Stats
7W - 6L
1,713 SR
Queue Stats
883W - 919L
1,381 Elo+
Solo
Eset
Eset
Martin_DE99
Eset
Level 54
God Stats
24W - 24L
1,619 SR
Queue Stats
589W - 614L
1,513 Elo+
Party 1
Neith
Neith
fizzlemanizzel9
Neith
Level 114
God Stats
12W - 12L
1,574 SR
Queue Stats
131W - 130L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gege2602
Xing Tian
13
0 / 5 / 0
8,101
386
3,933
15,791
6,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 2
9,640
459
9,881
13,441
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
avillu22
Skadi
12
0 / 8 / 1
7,620
363
7,466
14,231
6,184
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
davidubi1
Ravana
14
5 / 4 / 1
9,395
447
11,900
12,263
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 3
9,166
436
8,616
22,459
21,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
9,867
470
11,230
12,856
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Gengarr x
Yemoja
14
2 / 3 / 10
8,481
404
5,687
10,163
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Kxsst
Geb
20
8 / 0 / 4
12,527
597
11,338
11,323
12,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 4 / 5
10,582
504
8,369
11,358
4,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 4
10,015
477
16,206
20,143
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
10
Kills
25
25
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Xing Tian
Gege2602
Xing Tian
0
5
0
0
W
Yemoja
Gengarr x
Yemoja
2
3
10
2.33
W
Geb
Kxsst
Geb
8
0
4
10
W
4
4
5
1.63
L
4
5
2
1
L
Skadi
avillu22
Skadi
0
8
1
0.06
L
Ravana
davidubi1
Ravana
5
4
1
1.38
W
8
2
4
5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,796
Damage
52,830
78,185
Taken
65,843
44,729
Mitigated
40,425
19,358
Healing
30,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,230
4,713
0
5,028
12,856
5,862
0
3,664
9,002
0
71,659
L
Xing Tian
Gege2602
Xing Tian
3,933
476
0
2,529
15,791
6,338
124
7,243
8,548
43,180
0
W
Yemoja
Gengarr x
Yemoja
5,687
1,007
7,105
3,139
10,163
9,799
312
3,229
6,916
27,737
0
W
Geb
Kxsst
Geb
11,338
1,806
0
945
11,323
12,897
405
4,611
6,627
80,266
0
W
8,369
991
1,523
2,960
11,358
4,243
240
5,836
5,300
59,618
0
L
9,881
522
1,392
4,127
13,441
5,603
1,215
6,129
7,312
58,926
0
L
Skadi
avillu22
Skadi
7,466
3,842
0
720
14,231
6,184
0
1,992
12,239
0
37,012
L
Ravana
davidubi1
Ravana
11,900
3,098
0
3,496
12,263
5,569
988
3,693
8,570
0
60,225
W
16,206
6,366
348
9,335
20,143
7,624
948
4,487
15,568
0
72,113
L
8,616
827
688
6,406
22,459
21,035
163
6,337
16,122
33,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
51,472
409
Minions Killed
558
0
Camps Cleared
0
1,903,864
Distance Traveled
2,017,112
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,867
470
125
6
0
470,897
6
L
Xing Tian
8,101
386
72
3
0
360,045
0
W
Yemoja
8,481
404
47
2
0
364,396
8
W
Geb
12,527
597
153
7
0
449,902
4
W
Eset
10,582
504
123
6
0
379,292
4
L
Ra
9,640
459
119
6
0
390,586
5
L
Skadi
7,620
363
63
3
0
276,421
0
L
Ravana
9,395
447
115
5
0
418,510
1
W
Neith
10,015
477
110
5
0
352,625
2
L
Geb
9,166
436
40
2
0
458,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role