Player Matchup

Tiamat
Tiamat
Cyanidekoolaid
Tiamat
Level 129
God Stats
7W - 3L
1,545 SR
Queue Stats
30W - 36L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Spiitfire64
Heimdallr
Level 120
God Stats
1W - 0L
1,534 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Artio
Artio
theoutcast8
Artio
Level 64
God Stats
1W - 1L
1,278 SR
Queue Stats
13W - 9L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
warewolf10902
Gilgamesh
Level 122
God Stats
8W - 5L
1,826 SR
Queue Stats
30W - 36L
1,521 Elo+
Party 1
Team Averages
Level 109
1,546 SR
1,523 Elo+

VS

Team Averages
Level 100
1,713 SR
1,552 Elo+
Artio
Artio
Azulier
Artio
Level 156
God Stats
0W - 1L
1,796 SR
Queue Stats
71W - 71L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
Beeftank356
Gilgamesh
Level 66
God Stats
2W - 3L
1,877 SR
Queue Stats
51W - 71L
1,493 Elo+
Solo
Scylla
Scylla
cholooo
Scylla
Level 20
God Stats
0W - 1L
1,511 SR
Queue Stats
10W - 21L
1,432 Elo+
Solo
Neith
Neith
gallifreyamavor
Neith
Level 157
God Stats
11W - 10L
1,667 SR
Queue Stats
124W - 124L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,701
892
7,473
5,653
9,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Spiitfire64
Heimdallr
16
4 / 3 / 8
10,104
842
9,442
10,477
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 2 / 7
9,258
772
2,410
8,687
5,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
warewolf10902
Gilgamesh
17
8 / 3 / 5
11,432
953
11,263
11,972
8,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azulier
Artio
13
2 / 5 / 2
8,593
716
4,696
13,495
10,061
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Beeftank356
Gilgamesh
14
3 / 3 / 0
8,825
735
6,806
10,747
9,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
cholooo
Scylla
13
0 / 7 / 1
8,403
700
465
7,584
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
3 / 3 / 1
9,799
817
8,260
7,341
2,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
8
9
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
Azulier
Artio
2
5
2
0.6
L
Gilgamesh
Beeftank356
Gilgamesh
3
3
0
1
W
5
1
8
9
W
Heimdallr
Spiitfire64
Heimdallr
4
3
8
2.67
L
Scylla
cholooo
Scylla
0
7
1
0.07
L
3
3
1
1.17
W
1
2
7
2.25
W
Gilgamesh
warewolf10902
Gilgamesh
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
20,227
36,789
Taken
39,167
27,717
Mitigated
24,729
9,931
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Azulier
Artio
4,696
432
638
3,247
13,495
10,061
0
3,508
9,987
10,929
0
L
Gilgamesh
Beeftank356
Gilgamesh
6,806
1,704
0
857
10,747
9,268
0
2,793
7,954
0
20,948
W
7,473
1,255
0
1,906
5,653
9,127
589
934
4,719
27,490
0
W
Heimdallr
Spiitfire64
Heimdallr
9,442
4,612
0
1,751
10,477
4,158
2,695
1,747
8,730
0
37,945
L
Scylla
cholooo
Scylla
465
250
0
174
7,584
2,465
528
1,695
5,889
19,669
0
L
8,260
2,338
0
519
7,341
2,935
0
2,212
5,129
0
42,382
W
2,410
184
1,276
2,974
8,687
5,549
403
1,414
7,273
18,968
0
W
Gilgamesh
warewolf10902
Gilgamesh
11,263
2,593
0
2,024
11,972
8,883
721
1,754
10,178
0
35,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
35,620
181
Minions Killed
206
9
Camps Cleared
7
901,487
Distance Traveled
784,649
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,593
716
10
1
0
232,957
1
L
Gilgamesh
8,825
735
47
4
1
212,022
1
W
Tiamat
10,701
892
51
4
5
227,357
2
W
Heimdallr
10,104
842
59
5
1
214,286
0
L
Scylla
8,403
700
46
4
1
149,479
1
L
Neith
9,799
817
103
9
5
190,191
3
W
Artio
9,258
772
30
3
2
234,733
2
W
Gilgamesh
11,432
953
41
3
1
225,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role