Player Matchup

Tiamat
Tiamat
AncilesWrath
Tiamat
Level 23
God Stats
58W - 46L
1,573 SR
Queue Stats
146W - 136L
1,524 Elo+
Solo
Ganesha
Ganesha
Chammywanng
Ganesha
Level 16
God Stats
41W - 19L
1,768 SR
Queue Stats
67W - 46L
1,591 Elo+
Solo
Awilix
Awilix
Starrduxt
Awilix
Level 27
God Stats
1W - 0L
1,884 SR
Queue Stats
43W - 49L
1,506 Elo+
Solo
Thoth
Thoth
TransLefts
Thoth
Level 66
God Stats
5W - 6L
1,525 SR
Queue Stats
11W - 8L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
objectoverload
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,502 Elo+
Party 1
Team Averages
Level 28
1,650 SR
1,541 Elo+

VS

Team Averages
Level 19
1,578 SR
1,483 Elo+
Olorun
Olorun
JudaismSupremacy
Olorun
Level 15
God Stats
3W - 3L
1,790 SR
Queue Stats
36W - 26L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Kenjur
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,378 Elo+
Solo
Vulcan
Vulcan
Kirschenstein
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,396 Elo+
Solo
Neith
Neith
MichaelSnider
Neith
Level 29
God Stats
14W - 19L
1,462 SR
Queue Stats
42W - 57L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Rusteros
Jormungandr
Level 17
God Stats
23W - 17L
1,637 SR
Queue Stats
126W - 108L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 2 / 15
10,521
1,169
12,753
6,577
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Chammywanng
Ganesha
17
0 / 0 / 22
10,510
1,168
6,900
10,128
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Starrduxt
Awilix
16
7 / 1 / 13
10,257
1,140
6,074
5,887
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thoth
18
13 / 0 / 12
12,030
1,337
17,448
4,370
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
objectoverload
Danzaburou
15
1 / 1 / 11
8,822
980
3,362
3,736
1,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 0
9,719
1,080
13,522
17,889
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Kenjur
Gilgamesh
12
0 / 0 / 0
7,370
819
0
0
0
12
0 / 2 / 0
7,427
825
1,473
2,284
368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 8 / 1
8,622
958
5,163
12,639
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Rusteros
Jormungandr
14
1 / 7 / 1
8,647
961
8,267
16,593
11,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
6
27
Kills
4
4
Deaths
27
73
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
2
15
6.75
W
Ganesha
Chammywanng
Ganesha
0
0
22
11
L
3
10
0
0.3
L
Gilgamesh
Kenjur
Gilgamesh
0
0
0
0
L
0
2
0
0
L
0
8
1
0.06
L
Jormungandr
Rusteros
Jormungandr
1
7
1
0.21
W
Awilix
Starrduxt
Awilix
7
1
13
13.5
W
Thoth
13
0
12
19
W
Danzaburou
objectoverload
Danzaburou
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,537
Damage
28,425
30,698
Taken
49,405
20,610
Mitigated
20,911
3,572
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,753
661
0
1,982
6,577
6,386
0
4,272
2,305
26,533
0
W
Ganesha
Chammywanng
Ganesha
6,900
302
0
1,399
10,128
8,673
0
7,365
2,763
22,700
0
L
13,522
6,357
479
2,893
17,889
5,174
0
12,988
4,622
51,320
0
L
Gilgamesh
Kenjur
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
1,473
485
0
0
2,284
368
0
2,232
0
4,227
0
L
5,163
2,294
0
453
12,639
3,445
0
9,280
3,181
0
30,532
L
Jormungandr
Rusteros
Jormungandr
8,267
858
0
0
16,593
11,924
0
11,843
4,501
25,697
0
W
Awilix
Starrduxt
Awilix
6,074
2,040
0
0
5,887
2,428
0
4,401
1,486
0
8,375
W
Thoth
17,448
518
0
0
4,370
1,694
0
3,917
453
61,080
0
W
Danzaburou
objectoverload
Danzaburou
3,362
757
0
191
3,736
1,429
0
3,307
429
0
5,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,140
Gold Earned
41,785
198
Minions Killed
185
7
Camps Cleared
4
925,601
Distance Traveled
480,105
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,521
1,169
51
6
6
179,641
1
W
Ganesha
10,510
1,168
2
0
0
201,487
0
L
Olorun
9,719
1,080
98
11
2
135,072
3
L
Gilgamesh
7,370
819
0
0
0
1,959
0
L
Vulcan
7,427
825
6
1
0
17,455
0
L
Neith
8,622
958
51
6
2
151,359
1
L
Jormungandr
8,647
961
30
3
0
174,260
0
W
Awilix
10,257
1,140
11
1
0
187,693
0
W
Thoth
12,030
1,337
127
14
1
202,288
0
W
Danzaburou
8,822
980
7
1
0
154,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role