Player Matchup

Chaac
Chaac
GAMER369-_
Chaac
Level 102
God Stats
0W - 1L
1,345 SR
Queue Stats
128W - 100L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
SavoryNut
Gilgamesh
Level 149
God Stats
5W - 8L
1,448 SR
Queue Stats
174W - 149L
1,552 Elo+
Solo
Thoth
Thoth
doing bugs
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,260 Elo+
Solo
Team Averages
Level 113
1,431 SR
1,441 Elo+

VS

Team Averages
Level 116
1,474 SR
1,427 Elo+
Neith
Neith
DeepOcean9941
Neith
Level 64
God Stats
102W - 114L
1,446 SR
Queue Stats
250W - 285L
1,337 Elo+
Party 1
Zeus
Zeus
Nukenan
Zeus
Level 132
God Stats
46W - 54L
1,343 SR
Queue Stats
311W - 344L
1,378 Elo+
Party 1
Artio
Artio
XxHanzoHasashix
Artio
Level 153
God Stats
6W - 5L
1,633 SR
Queue Stats
44W - 34L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
5 / 2 / 1
9,704
607
5,862
8,678
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SavoryNut
Gilgamesh
12
2 / 7 / 5
10,831
677
9,327
25,883
10,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
16
2 / 2 / 5
11,086
693
11,808
10,730
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
11,038
690
10,208
10,908
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Nukenan
Zeus
15
8 / 4 / 2
11,723
733
16,366
9,385
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 10
9,802
613
8,101
14,673
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
11
11
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Chaac
5
2
1
2.75
W
Zeus
Nukenan
Zeus
8
4
2
2.25
L
Gilgamesh
SavoryNut
Gilgamesh
2
7
5
0.64
W
0
4
10
1.25
L
Thoth
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
34,675
45,291
Taken
34,966
22,343
Mitigated
21,083
7,909
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,208
4,784
0
2,275
10,908
3,153
3,000
4,463
5,936
0
36,386
L
Chaac
5,862
666
0
2,164
8,678
7,695
376
2,907
5,671
0
22,622
W
Zeus
Nukenan
Zeus
16,366
1,644
462
1,729
9,385
3,193
0
2,291
6,686
66,500
0
L
Gilgamesh
SavoryNut
Gilgamesh
9,327
2,686
894
3,827
25,883
10,821
0
15,406
10,175
0
34,380
W
8,101
814
2,086
4,962
14,673
14,737
152
4,442
9,631
23,367
0
L
Thoth
11,808
491
0
1,024
10,730
3,827
235
5,649
4,881
63,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
32,563
182
Minions Killed
141
0
Camps Cleared
0
691,312
Distance Traveled
821,634
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,038
690
43
3
0
303,952
2
L
Chaac
9,704
607
42
3
0
173,927
0
W
Zeus
11,723
733
86
5
0
259,427
6
L
Gilgamesh
10,831
677
34
2
0
238,683
2
W
Artio
9,802
613
12
1
0
258,255
3
L
Thoth
11,086
693
106
7
0
278,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role