Player Matchup

Danzaburou
Danzaburou
CapturedBrush28
Danzaburou
Level 129
God Stats
16W - 5L
1,732 SR
Queue Stats
269W - 286L
1,493 Elo+
Party 1
Merlin
Merlin
Jambino___
Merlin
Level 88
God Stats
8W - 4L
1,538 SR
Queue Stats
28W - 28L
1,526 Elo+
Solo
Khepri
Khepri
spragan
Khepri
Level 87
God Stats
6W - 1L
1,679 SR
Queue Stats
548W - 542L
1,507 Elo+
Party 1
Team Averages
Level 101
1,650 SR
1,509 Elo+

VS

Team Averages
Level 99
1,576 SR
1,578 Elo+
Medusa
Medusa
ChasingFalcon
Medusa
Level 101
God Stats
8W - 7L
1,621 SR
Queue Stats
211W - 152L
1,624 Elo+
Party 2
Discordia
Discordia
Grook9
Discordia
Level 106
God Stats
7W - 4L
1,608 SR
Queue Stats
233W - 200L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
No Carmick
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapturedBrush28
Danzaburou
18
10 / 5 / 7
14,258
750
16,462
22,767
10,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Jambino___
Merlin
17
7 / 2 / 9
13,236
697
17,962
14,532
7,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
spragan
Khepri
16
4 / 4 / 11
12,399
653
5,357
15,588
16,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
12,358
650
13,669
18,342
6,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Grook9
Discordia
16
4 / 8 / 6
12,736
670
19,394
12,712
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
No Carmick
Gilgamesh
14
3 / 8 / 4
11,839
623
12,293
18,798
16,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
11
11
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapturedBrush28
Danzaburou
10
5
7
2.7
L
4
5
5
1.3
L
Discordia
Grook9
Discordia
4
8
6
0.88
W
Merlin
Jambino___
Merlin
7
2
9
5.75
L
Gilgamesh
No Carmick
Gilgamesh
3
8
4
0.63
W
Khepri
spragan
Khepri
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,781
Damage
45,356
52,887
Taken
49,852
34,442
Mitigated
27,665
14,510
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapturedBrush28
Danzaburou
16,462
11,115
0
9,577
22,767
10,770
1,747
6,230
15,855
0
87,637
L
13,669
5,922
0
2,367
18,342
6,795
531
8,683
9,659
0
43,677
L
Discordia
Grook9
Discordia
19,394
739
0
1,190
12,712
4,708
1,015
5,381
7,331
61,406
0
W
Merlin
Jambino___
Merlin
17,962
834
110
2,183
14,532
7,605
1,002
6,300
7,873
87,215
0
L
Gilgamesh
No Carmick
Gilgamesh
12,293
2,223
333
1,329
18,798
16,162
71
9,619
9,179
0
38,209
W
Khepri
spragan
Khepri
5,357
586
941
1,699
15,588
16,067
169
5,731
8,912
18,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
36,933
238
Minions Killed
194
0
Camps Cleared
0
913,386
Distance Traveled
906,485
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,258
750
98
5
0
292,479
1
L
Medusa
12,358
650
63
3
0
336,211
4
L
Discordia
12,736
670
85
4
0
265,685
2
W
Merlin
13,236
697
113
6
0
317,246
2
L
Gilgamesh
11,839
623
46
2
0
304,589
3
W
Khepri
12,399
653
27
1
0
303,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role