Player Matchup

Sun Wukong
Sun Wukong
Gold III
Jo651
Sun Wukong
Gold III
Level 41
God Stats
10W - 7L
1,386 SR
Queue Stats
38W - 37L
1,469 MMR
Solo
The Morrigan
The Morrigan
Silver II
Sweet_127
The Morrigan
Silver II
Level 67
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 3L
1,457 MMR
Party 1
Anhur
Anhur
Gold IV
Treeko_1894
Anhur
Gold IV
Level 97
God Stats
17W - 17L
1,621 SR
Queue Stats
164W - 166L
1,301 MMR
Solo
Horus
Horus
Silver III
jackfk11
Horus
Silver III
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 22L
1,317 MMR
Solo
Loki
Loki
Silver II
zero_ghost20
Loki
Silver II
Level 84
God Stats
1W - 0L
1,462 SR
Queue Stats
3W - 3L
1,457 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 75
1,539 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,478 SR
1,409 MMR
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
Azoro96
Apollo
Platinum III
Level 83
God Stats
12W - 15L
1,570 SR
Queue Stats
217W - 203L
1,470 MMR
Solo
Nox
Nox
Silver I
Caaro0liine
Nox
Silver I
Level 160
God Stats
4W - 10L
1,422 SR
Queue Stats
326W - 337L
1,277 MMR
Solo
Hercules
Hercules
Bronze III
SanitaryWorm5
Hercules
Bronze III
Level 31
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Eset
Eset
Bronze III
Soso-domi06
Eset
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jo651
Sun Wukong
20
9 / 0 / 13
15,369
615
21,589
19,441
15,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Sweet_127
The Morrigan
20
4 / 4 / 13
13,694
548
10,851
13,795
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 5
15,921
637
12,960
19,255
8,705
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
jackfk11
Horus
18
7 / 0 / 17
14,368
575
11,128
24,111
33,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 8
15,741
630
9,837
17,475
7,495
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaTiamatDanzaburouSetArachne

VS

Bans
NemesisGebScyllaIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 5 / 3
10,002
400
10,623
14,709
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Azoro96
Apollo
20
5 / 8 / 0
13,600
544
14,008
22,464
8,251
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 2
10,812
432
7,327
12,256
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SanitaryWorm5
Hercules
17
0 / 8 / 2
11,030
441
6,164
22,663
18,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 9 / 2
9,721
389
7,080
15,442
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
35
Kills
10
10
Deaths
35
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
3
0.7
L
Apollo
Azoro96
Apollo
5
8
0
0.63
L
2
5
2
0.6
W
Sun Wukong
Jo651
Sun Wukong
9
0
13
15.5
L
Hercules
SanitaryWorm5
Hercules
0
8
2
0.13
L
1
9
2
0.22
W
The Morrigan
Sweet_127
The Morrigan
4
4
13
2.63
W
6
4
5
2.13
W
Horus
jackfk11
Horus
7
0
17
15.5
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,365
Damage
45,202
94,077
Taken
87,534
70,730
Mitigated
43,004
40,958
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,623
2,275
0
3,729
14,709
5,390
0
1,816
12,893
0
55,012
L
Apollo
Azoro96
Apollo
14,008
9,781
0
5,847
22,464
8,251
3,038
2,183
20,281
0
107,966
L
7,327
749
855
2,024
12,256
6,184
0
2,049
10,207
48,692
0
W
Sun Wukong
Jo651
Sun Wukong
21,589
4,057
0
8,491
19,441
15,158
3,213
1,483
17,910
0
98,997
L
Hercules
SanitaryWorm5
Hercules
6,164
2,080
0
5,838
22,663
18,198
122
1,884
20,779
0
69,403
L
7,080
317
44
2,707
15,442
4,981
0
2,719
12,723
64,667
0
W
The Morrigan
Sweet_127
The Morrigan
10,851
1,957
1,086
5,643
13,795
5,966
924
2,480
11,214
91,053
1,523
W
12,960
7,683
0
8,067
19,255
8,705
5,968
2,182
17,009
0
141,675
W
Horus
jackfk11
Horus
11,128
3,921
2,495
12,550
24,111
33,406
790
4,673
19,230
0
36,124
W
9,837
2,848
0
2,626
17,475
7,495
4,499
4,902
11,595
0
132,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,093
Gold Earned
55,165
672
Minions Killed
631
0
Camps Cleared
0
2,425,377
Distance Traveled
2,005,998
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,002
400
114
5
0
331,668
2
L
Apollo
13,600
544
186
7
0
467,654
1
L
Nox
10,812
432
78
3
0
445,063
11
W
Sun Wukong
15,369
615
159
6
0
481,351
2
L
Hercules
11,030
441
148
6
0
441,820
2
L
Eset
9,721
389
105
4
0
319,793
6
W
The Morrigan
13,694
548
116
5
0
447,394
6
W
Anhur
15,921
637
193
8
0
418,481
4
W
Horus
14,368
575
28
1
0
517,316
5
W
Loki
15,741
630
176
7
0
560,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role