Player Matchup

Neith
Neith
Cobra00159
Neith
Level 29
God Stats
0W - 3L
1,121 SR
Queue Stats
27W - 36L
1,291 Elo+
Solo
Izanami
Izanami
Goodfeller36
Izanami
Level 29
God Stats
52W - 59L
1,512 SR
Queue Stats
129W - 193L
1,367 Elo+
Solo
Hel
Hel
JanSQM
Hel
Level 12
God Stats
1W - 3L
1,175 SR
Queue Stats
12W - 36L
1,065 Elo+
Solo
Ares
Ares
Killhappybro
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Zachg3599
Cabrakan
Level 17
God Stats
36W - 28L
1,518 SR
Queue Stats
41W - 33L
1,191 Elo+
Solo
Team Averages
Level 18
1,365 SR
1,283 Elo+

VS

Team Averages
Level 21
1,377 SR
1,246 Elo+
Set
Set
DivineZak
Set
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,310 Elo+
Solo
Apollo
Apollo
DunnerLauch4454
Apollo
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Merlin
Merlin
Ganger39
Merlin
Level 26
God Stats
2W - 1L
1,441 SR
Queue Stats
3W - 3L
1,104 Elo+
Solo
Ymir
Ymir
PachecoKamui
Ymir
Level 24
God Stats
20W - 13L
1,444 SR
Queue Stats
71W - 95L
1,162 Elo+
Party 1
Loki
Loki
lord_xXtimeXx55
Loki
Level 26
God Stats
2W - 5L
1,000 SR
Queue Stats
59W - 78L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 8 / 1
7,576
446
11,247
12,157
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Goodfeller36
Izanami
12
2 / 8 / 1
7,316
430
7,758
13,228
4,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
JanSQM
Hel
11
1 / 6 / 2
6,895
406
5,805
11,277
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 10 / 4
7,262
427
6,937
15,701
8,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Zachg3599
Cabrakan
13
6 / 4 / 1
8,622
507
11,760
12,861
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
7,874
463
7,261
10,405
4,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
18 / 0 / 5
11,790
694
22,173
13,946
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Ganger39
Merlin
14
3 / 4 / 3
9,106
536
6,532
12,438
4,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 6
8,336
490
6,269
17,616
7,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 4
8,605
506
5,266
12,750
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
15
Kills
32
36
Deaths
16
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
4
8
1
0.56
W
3
6
4
0.83
W
18
0
5
20.5
W
Merlin
Ganger39
Merlin
3
4
3
1.13
L
Izanami
Goodfeller36
Izanami
2
8
1
0.31
L
Hel
JanSQM
Hel
1
6
2
0.33
L
2
10
4
0.4
W
4
2
6
3.5
L
Cabrakan
Zachg3599
Cabrakan
6
4
1
1.63
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,507
Damage
47,501
65,224
Taken
67,155
33,751
Mitigated
26,089
12,650
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,247
5,514
0
716
12,157
4,414
0
2,366
9,791
0
32,987
W
7,261
3,553
0
1,590
10,405
4,467
0
1,399
9,006
0
28,923
W
22,173
13,280
0
7,943
13,946
5,837
2,502
6,296
7,650
0
89,677
W
Merlin
Ganger39
Merlin
6,532
1,309
0
4,597
12,438
4,447
2,050
4,152
8,286
45,999
0
L
Izanami
Goodfeller36
Izanami
7,758
5,837
0
2,968
13,228
4,669
770
2,994
10,234
0
48,585
L
Hel
JanSQM
Hel
5,805
1,412
1,999
3,801
11,277
3,520
60
2,247
9,030
30,337
0
L
6,937
1,177
0
1,965
15,701
8,067
0
3,632
12,069
22,604
0
W
6,269
1,164
0
5,351
17,616
7,017
1,023
7,412
10,204
26,141
0
L
Cabrakan
Zachg3599
Cabrakan
11,760
1,365
0
1,201
12,861
13,081
214
1,562
11,299
20,690
0
W
5,266
1,528
0
4,662
12,750
4,321
380
5,243
7,507
0
38,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
45,711
228
Minions Killed
384
0
Camps Cleared
0
1,434,890
Distance Traveled
1,429,413
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,576
446
43
3
0
279,055
0
W
Set
7,874
463
47
3
0
293,099
0
W
Apollo
11,790
694
131
8
0
309,238
0
W
Merlin
9,106
536
96
6
0
232,105
0
L
Izanami
7,316
430
82
5
0
237,387
0
L
Hel
6,895
406
52
3
0
294,368
0
L
Ares
7,262
427
30
2
0
300,767
4
W
Ymir
8,336
490
40
2
0
286,873
0
L
Cabrakan
8,622
507
21
1
0
323,313
0
W
Loki
8,605
506
70
4
0
308,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role