Player Matchup

Hera
Hera
Captain_MagmaI
Hera
Level 10
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 23L
1,443 Elo+
Party 2
Thanatos
Thanatos
Dldo_BiggusDckus
Thanatos
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 41L
1,762 Elo+
Party 2
Odin
Odin
LOSTgamerkillt
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
degressiv-Leber
Tiamat
Level 14
God Stats
6W - 1L
1,595 SR
Queue Stats
22W - 10L
1,454 Elo+
Solo
Guan Yu
Guan Yu
kreuzkriegerpole
Guan Yu
Level 15
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 20L
1,461 Elo+
Party 2
Team Averages
Level 9
1,610 SR
1,524 Elo+

VS

Team Averages
Level 20
1,527 SR
1,461 Elo+
Sun Wukong
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
Level 22
God Stats
9W - 2L
1,796 SR
Queue Stats
32W - 42L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
FullOnMercury
Nu Wa
Level 17
God Stats
1W - 3L
1,366 SR
Queue Stats
29W - 18L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
dimason4ik_0
Sylvanus
Level 27
God Stats
11W - 16L
1,536 SR
Queue Stats
110W - 98L
1,425 Elo+
Solo
Da Ji
Da Ji
jama203
Da Ji
Level 22
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Jing Wei
Jing Wei
marine-variety4
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 10
19,763
534
31,373
28,090
12,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 12 / 8
18,249
493
17,691
36,478
17,545
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 0 / 0
8,960
242
0
0
0
20
15 / 6 / 9
23,141
625
52,256
25,043
27,850
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 10 / 8
16,926
457
8,734
34,566
32,981
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
20
11 / 4 / 11
19,615
530
28,567
41,829
46,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 1 / 0
9,547
258
315
965
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
dimason4ik_0
Sylvanus
20
6 / 13 / 9
17,236
466
28,284
48,302
35,006
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
jama203
Da Ji
13
2 / 10 / 4
12,862
348
5,193
15,198
4,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
20
17 / 12 / 6
21,654
585
30,514
39,696
15,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
40
Kills
36
36
Deaths
40
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
8
10
2
L
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
11
4
11
4.13
W
12
12
8
1.33
L
0
1
0
0
W
0
0
0
0
W
15
6
9
3.25
L
Sylvanus
dimason4ik_0
Sylvanus
6
13
9
0.81
L
Da Ji
jama203
Da Ji
2
10
4
0.4
W
2
10
8
0.6
L
Jing Wei
17
12
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,054
Damage
92,873
124,177
Taken
145,990
90,653
Mitigated
101,472
48,983
Healing
36,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,373
10,715
1,172
9,507
28,090
12,277
1,907
7,511
20,579
144,743
0
L
Sun Wukong
DERIUS0fDRAGONS
Sun Wukong
28,567
5,871
0
7,746
41,829
46,603
1,363
25,583
15,960
0
135,377
W
17,691
7,205
1,176
21,520
36,478
17,545
490
8,215
28,263
0
102,206
L
315
138
0
340
965
200
0
437
464
2,664
0
W
0
0
0
0
0
0
0
0
0
0
0
W
52,256
6,254
0
8,684
25,043
27,850
9,679
6,208
18,799
208,790
0
L
Sylvanus
dimason4ik_0
Sylvanus
28,284
5,351
5,264
13,286
48,302
35,006
2,008
29,034
19,012
101,872
11,097
L
Da Ji
jama203
Da Ji
5,193
1,383
0
2,932
15,198
4,160
0
6,516
8,436
0
26,421
W
8,734
3,020
1,977
4,947
34,566
32,981
677
8,580
25,986
0
86,427
L
Jing Wei
30,514
18,148
17
7,272
39,696
15,503
4,622
24,416
15,004
0
187,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,039
Gold Earned
80,914
749
Minions Killed
719
0
Camps Cleared
0
2,549,923
Distance Traveled
2,280,362
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
19,763
534
169
5
0
650,247
6
L
Sun Wukong
19,615
530
251
7
0
743,929
1
W
Thanatos
18,249
493
126
3
0
637,257
0
L
Nu Wa
9,547
258
6
0
0
32,386
0
W
Odin
8,960
242
0
0
0
0
0
W
Tiamat
23,141
625
315
9
0
661,384
6
L
Sylvanus
17,236
466
143
4
0
544,748
0
L
Da Ji
12,862
348
60
2
0
340,242
0
W
Guan Yu
16,926
457
139
4
0
601,035
0
L
Jing Wei
21,654
585
259
7
0
619,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role