Player Matchup

Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
QFrozenAceQ
Cthulhu
Level 104
God Stats
3W - 3L
1,752 SR
Queue Stats
148W - 184L
1,450 Elo+
Party 1
Nox
Nox
SidTheSloth91
Nox
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,426 Elo+
Party 1
Team Averages
Level 115
1,584 SR
1,459 Elo+

VS

Team Averages
Level 135
1,692 SR
1,574 Elo+
Mulan
Mulan
Jos Liciti Sunt
Mulan
Level 108
God Stats
1W - 4L
1,411 SR
Queue Stats
33W - 23L
1,528 Elo+
Solo
Tiamat
Tiamat
dante_d-_-b
Tiamat
Level 153
God Stats
19W - 22L
1,566 SR
Queue Stats
521W - 535L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
joserra90
Baron Samedi
Level 143
God Stats
22W - 17L
2,100 SR
Queue Stats
520W - 508L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 3 / 5
9,598
686
8,761
7,598
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
QFrozenAceQ
Cthulhu
14
4 / 2 / 7
10,194
728
13,077
14,390
9,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 8
9,895
707
7,088
10,732
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 3
9,975
713
10,657
15,054
13,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
13
2 / 3 / 8
9,427
673
9,104
9,706
7,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
joserra90
Baron Samedi
12
1 / 5 / 6
8,817
630
5,773
13,610
11,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
11
Kills
10
10
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
5
2.17
L
7
3
3
2.83
W
Cthulhu
QFrozenAceQ
Cthulhu
4
2
7
3.75
W
3
5
8
1.4
L
Tiamat
2
3
8
2
L
Baron Samedi
joserra90
Baron Samedi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
25,534
32,720
Taken
38,370
16,275
Mitigated
32,074
8,059
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,761
3,615
0
1,144
7,598
2,822
1,951
3,528
3,968
0
38,986
L
10,657
2,091
0
4,632
15,054
13,445
102
6,048
8,822
0
38,423
W
Cthulhu
QFrozenAceQ
Cthulhu
13,077
1,211
1,118
4,201
14,390
9,453
669
5,705
8,383
52,361
0
W
7,088
1,481
0
1,596
10,732
4,000
631
5,136
5,412
21,974
0
L
Tiamat
9,104
815
114
2,038
9,706
7,185
511
4,920
4,720
37,214
0
L
Baron Samedi
joserra90
Baron Samedi
5,773
255
742
4,464
13,610
11,444
52
8,754
4,602
24,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
28,219
162
Minions Killed
149
0
Camps Cleared
0
766,600
Distance Traveled
730,603
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,598
686
61
4
0
238,195
1
L
Mulan
9,975
713
48
3
0
259,310
2
W
Cthulhu
10,194
728
69
5
0
293,608
1
W
Nox
9,895
707
32
2
0
234,797
4
L
Tiamat
9,427
673
77
6
0
241,381
1
L
Baron Samedi
8,817
630
24
2
0
229,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role