Player Matchup

Fenrir
Fenrir
Silver II
BOOKSH3LF
Fenrir
Silver II
Level 60
God Stats
49W - 61L
1,512 SR
Queue Stats
245W - 253L
1,077 MMR
Party 1
Bellona
Bellona
Silver I
ChrisREasyy
Bellona
Silver I
Level 138
God Stats
10W - 12L
1,487 SR
Queue Stats
317W - 314L
955 MMR
Solo
Agni
Agni
Silver II
Richard Chifg
Agni
Silver II
Level 149
God Stats
9W - 8L
1,315 SR
Queue Stats
167W - 183L
1,052 MMR
Solo
Xbalanque
Xbalanque
Silver II
Thanatos3823
Xbalanque
Silver II
Level 106
God Stats
9W - 7L
1,559 SR
Queue Stats
194W - 204L
1,199 MMR
Solo
Jormungandr
Jormungandr
Silver III
TheSkippyBoBo
Jormungandr
Silver III
Level 48
God Stats
15W - 14L
1,637 SR
Queue Stats
106W - 117L
902 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,502 SR
1,037 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,485 SR
1,038 MMR
King Arthur
King Arthur
Silver II
AhBooty
King Arthur
Silver II
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 61L
1,096 MMR
Solo
Ne Zha
Ne Zha
Silver III
Hij0 de la Luna
Ne Zha
Silver III
Level 128
God Stats
4W - 10L
1,329 SR
Queue Stats
505W - 509L
1,207 MMR
Solo
Ares
Ares
Silver I
OzhenSPL
Ares
Silver I
Level 100
God Stats
2W - 2L
1,784 SR
Queue Stats
39W - 48L
989 MMR
Solo
Neith
Neith
Silver II
Rike1012
Neith
Silver II
Level 104
God Stats
1W - 2L
1,415 SR
Queue Stats
52W - 68L
967 MMR
Solo
Nu Wa
Nu Wa
Silver IV
andresuco 123
Nu Wa
Silver IV
Level 80
God Stats
0W - 1L
1,397 SR
Queue Stats
127W - 135L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOOKSH3LF
Fenrir
20
2 / 2 / 8
13,742
573
3,097
21,926
9,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ChrisREasyy
Bellona
20
12 / 2 / 8
14,618
609
18,497
26,007
27,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 7
12,863
536
14,762
15,637
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Thanatos3823
Xbalanque
20
15 / 4 / 7
14,411
600
30,306
21,967
8,940
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TheSkippyBoBo
Jormungandr
20
1 / 0 / 19
13,411
559
11,676
31,326
26,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ApolloAthenaSetSkadiDanzaburou

VS

Bans
KumbhakarnaCu ChulainnCerberusYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AhBooty
King Arthur
17
4 / 7 / 2
11,114
463
15,592
22,255
18,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 6 / 2
9,185
383
7,937
18,766
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
3 / 7 / 4
9,453
394
10,201
20,987
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Rike1012
Neith
14
2 / 7 / 4
9,445
394
11,782
16,978
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 6
9,489
395
17,588
16,578
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
35
Kills
11
11
Deaths
35
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AhBooty
King Arthur
4
7
2
0.71
W
Fenrir
BOOKSH3LF
Fenrir
2
2
8
3
W
Bellona
ChrisREasyy
Bellona
12
2
8
8
L
2
6
2
0.5
L
Ares
3
7
4
0.71
W
5
3
7
2.83
L
Neith
Rike1012
Neith
2
7
4
0.57
W
Xbalanque
Thanatos3823
Xbalanque
15
4
7
4.63
W
Jormungandr
TheSkippyBoBo
Jormungandr
1
0
19
10.5
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,338
Damage
63,100
116,863
Taken
95,564
77,191
Mitigated
54,655
48,922
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AhBooty
King Arthur
15,592
3,345
0
3,037
22,255
18,470
0
7,151
15,104
0
75,642
W
Fenrir
BOOKSH3LF
Fenrir
3,097
851
462
10,186
21,926
9,064
4,432
6,956
14,722
0
95,265
W
Bellona
ChrisREasyy
Bellona
18,497
5,639
0
6,526
26,007
27,018
892
6,016
19,721
0
102,174
L
7,937
1,336
0
3,886
18,766
7,477
0
3,961
14,805
0
51,130
L
Ares
10,201
75
0
2,085
20,987
17,036
0
6,762
14,225
17,395
0
W
14,762
1,124
521
7,951
15,637
5,881
1,984
2,789
12,644
78,534
0
L
Neith
Rike1012
Neith
11,782
4,193
0
3,150
16,978
6,335
0
4,096
12,882
0
54,974
W
Xbalanque
Thanatos3823
Xbalanque
30,306
15,696
0
9,021
21,967
8,940
6,440
5,995
15,596
0
142,897
W
Jormungandr
TheSkippyBoBo
Jormungandr
11,676
2,925
1,088
13,167
31,326
26,288
1,119
8,760
22,260
76,655
0
L
17,588
2,125
0
912
16,578
5,337
81
4,468
12,110
64,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,045
Gold Earned
48,686
721
Minions Killed
423
0
Camps Cleared
0
2,183,019
Distance Traveled
2,125,231
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,114
463
122
5
0
459,511
3
W
Fenrir
13,742
573
157
7
0
468,244
13
W
Bellona
14,618
609
156
7
0
445,700
1
L
Ne Zha
9,185
383
84
4
0
457,380
1
L
Ares
9,453
394
13
1
0
437,505
4
W
Agni
12,863
536
119
5
0
416,578
2
L
Neith
9,445
394
94
4
0
371,913
8
W
Xbalanque
14,411
600
160
7
0
408,318
6
W
Jormungandr
13,411
559
129
5
0
444,179
5
L
Nu Wa
9,489
395
110
5
0
398,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role