Player Matchup

Thoth
Thoth
ABloodyWanka
Thoth
Level 45
God Stats
9W - 18L
1,253 SR
Queue Stats
233W - 310L
1,466 Elo+
Party 1
Yemoja
Yemoja
NECR0ANGEL0
Yemoja
Level 20
God Stats
1W - 5L
1,704 SR
Queue Stats
228W - 327L
1,431 Elo+
Party 1
Nemesis
Nemesis
TaterOtter
Nemesis
Level 25
God Stats
4W - 4L
1,685 SR
Queue Stats
50W - 57L
1,466 Elo+
Party 1
Team Averages
Level 30
1,548 SR
1,454 Elo+

VS

Team Averages
Level 105
1,520 SR
1,476 Elo+
Ymir
Ymir
Bakamonoo
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Drok1608
Discordia
Level 103
God Stats
13W - 15L
1,479 SR
Queue Stats
325W - 485L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hashman321
Ah Muzen Cab
Level 107
God Stats
3W - 4L
1,581 SR
Queue Stats
125W - 147L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,109
676
7,432
6,636
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
9
0 / 5 / 3
7,335
611
1,521
10,453
4,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TaterOtter
Nemesis
11
2 / 4 / 0
7,815
651
5,282
9,984
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 0 / 8
8,976
748
4,638
7,442
4,563
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Drok1608
Discordia
13
3 / 2 / 6
9,259
772
7,717
5,310
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Hashman321
Ah Muzen Cab
13
6 / 2 / 4
9,577
798
8,340
9,186
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ymir
4
0
8
8
W
Discordia
Drok1608
Discordia
3
2
6
3
W
Ah Muzen Cab
Hashman321
Ah Muzen Cab
6
2
4
4
L
Yemoja
0
5
3
0.3
L
Nemesis
TaterOtter
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
20,695
27,073
Taken
21,938
10,961
Mitigated
9,294
4,410
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
261
0
958
6,636
2,250
0
3,102
3,146
37,852
0
W
Ymir
4,638
1,436
0
986
7,442
4,563
58
1,674
5,643
14,610
0
W
Discordia
Drok1608
Discordia
7,717
690
0
836
5,310
1,709
776
1,748
3,394
47,882
0
W
Ah Muzen Cab
Hashman321
Ah Muzen Cab
8,340
5,376
0
3,767
9,186
3,022
796
4,911
3,901
0
49,593
L
Yemoja
1,521
592
1,054
161
10,453
4,269
0
5,064
5,119
6,434
0
L
Nemesis
TaterOtter
Nemesis
5,282
1,807
0
2,237
9,984
4,442
0
3,317
6,407
0
18,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
27,812
95
Minions Killed
184
0
Camps Cleared
0
611,606
Distance Traveled
631,645
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,109
676
64
5
0
191,647
1
W
Ymir
8,976
748
15
1
0
207,802
3
W
Discordia
9,259
772
92
8
0
206,213
2
W
Ah Muzen Cab
9,577
798
77
6
0
217,630
0
L
Yemoja
7,335
611
9
1
0
171,005
0
L
Nemesis
7,815
651
22
2
0
248,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role