Player Matchup

Ymir
Ymir
Foulquand
Ymir
Level 13
God Stats
2W - 2L
1,718 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 1
Chaac
Chaac
GenaTheKrokodil
Chaac
Level 29
God Stats
9W - 2L
1,732 SR
Queue Stats
64W - 61L
1,465 Elo+
Solo
Anubis
Anubis
PatrickandSilvia
Anubis
Level 28
God Stats
6W - 6L
1,725 SR
Queue Stats
13W - 21L
1,482 Elo+
Solo
Mercury
Mercury
SiSxHer0x
Mercury
Level 28
God Stats
3W - 0L
1,802 SR
Queue Stats
56W - 32L
1,595 Elo+
Solo
Hachiman
Hachiman
mutacuri
Hachiman
Level 26
God Stats
1W - 0L
1,713 SR
Queue Stats
31W - 31L
1,500 Elo+
Party 1
Team Averages
Level 25
1,738 SR
1,505 Elo+

VS

Team Averages
Level 23
1,547 SR
1,510 Elo+
Fenrir
Fenrir
GGlaucoma
Fenrir
Level 23
God Stats
8W - 3L
1,825 SR
Queue Stats
91W - 102L
1,441 Elo+
Solo
Agni
Agni
KW131427
Agni
Level 27
God Stats
3W - 3L
1,607 SR
Queue Stats
76W - 77L
1,551 Elo+
Solo
Cthulhu
Cthulhu
OmenVoid
Cthulhu
Level 17
God Stats
0W - 3L
1,294 SR
Queue Stats
40W - 27L
1,530 Elo+
Party 2
Odin
Odin
SADMonax
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 2
Neith
Neith
nores27
Neith
Level 29
God Stats
7W - 5L
1,507 SR
Queue Stats
298W - 286L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 6 / 8
10,047
457
5,747
17,516
15,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 3 / 17
12,212
555
13,291
22,616
22,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
14 / 5 / 12
13,317
605
27,417
16,627
8,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
SiSxHer0x
Mercury
20
19 / 3 / 6
15,730
715
19,111
17,820
9,485
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
mutacuri
Hachiman
16
6 / 10 / 5
10,855
493
11,184
15,251
5,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GGlaucoma
Fenrir
19
13 / 9 / 3
12,274
558
12,820
20,810
11,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
17
5 / 10 / 7
11,177
508
14,129
14,996
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
OmenVoid
Cthulhu
14
3 / 9 / 10
8,993
409
11,854
21,937
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
16
3 / 9 / 6
9,953
452
9,984
18,465
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
nores27
Neith
15
3 / 7 / 12
10,054
457
15,307
16,457
5,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
44
Kills
27
27
Deaths
44
48
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
6
8
0.83
L
Fenrir
GGlaucoma
Fenrir
13
9
3
1.61
W
4
3
17
4.17
L
Agni
5
10
7
0.85
L
Cthulhu
OmenVoid
Cthulhu
3
9
10
0.89
W
14
5
12
4
L
Odin
3
9
6
0.67
W
Mercury
SiSxHer0x
Mercury
19
3
6
7.33
W
Hachiman
mutacuri
Hachiman
6
10
5
0.85
L
Neith
nores27
Neith
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,750
Damage
64,094
89,830
Taken
92,665
61,281
Mitigated
49,515
25,924
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,747
568
231
2,006
17,516
15,170
580
4,815
12,400
35,405
0
L
Fenrir
GGlaucoma
Fenrir
12,820
4,021
0
2,668
20,810
11,515
0
5,575
15,110
0
82,048
W
13,291
2,979
0
11,281
22,616
22,986
825
7,244
14,692
0
59,608
L
Agni
14,129
916
0
418
14,996
5,111
0
3,821
11,025
48,274
0
L
Cthulhu
OmenVoid
Cthulhu
11,854
1,068
289
1,763
21,937
14,238
170
10,430
11,392
35,764
0
W
27,417
1,317
0
8,537
16,627
8,481
738
6,601
9,826
69,464
0
L
Odin
9,984
3,673
0
2,096
18,465
13,374
0
8,363
9,585
0
32,950
W
Mercury
SiSxHer0x
Mercury
19,111
11,090
0
462
17,820
9,485
4,818
3,481
14,222
0
139,157
W
Hachiman
mutacuri
Hachiman
11,184
7,535
799
2,608
15,251
5,159
2,179
3,704
11,397
0
43,904
L
Neith
nores27
Neith
15,307
8,630
0
3,546
16,457
5,277
387
5,321
11,136
0
54,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,161
Gold Earned
52,451
537
Minions Killed
403
0
Camps Cleared
0
2,008,191
Distance Traveled
1,864,635
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,047
457
55
3
0
373,045
0
L
Fenrir
12,274
558
134
6
0
365,824
0
W
Chaac
12,212
555
122
6
0
446,282
6
L
Agni
11,177
508
84
4
0
369,215
4
L
Cthulhu
8,993
409
42
2
0
414,691
1
W
Anubis
13,317
605
93
4
0
356,887
5
L
Odin
9,953
452
63
3
0
364,562
6
W
Mercury
15,730
715
197
9
0
505,270
1
W
Hachiman
10,855
493
70
3
0
326,707
3
L
Neith
10,054
457
80
4
0
350,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role