Player Matchup

Horus
Horus
Dinotoba
Horus
Level 100
God Stats
0W - 3L
1,201 SR
Queue Stats
110W - 119L
1,488 Elo+
Solo
Mulan
Mulan
JudgementARK
Mulan
Level 82
God Stats
10W - 7L
1,548 SR
Queue Stats
157W - 142L
1,482 Elo+
Solo
Mercury
Mercury
ReDSeBaSxX
Mercury
Level 94
God Stats
5W - 7L
1,417 SR
Queue Stats
672W - 658L
1,451 Elo+
Solo
Chernobog
Chernobog
SkoopDeWoop
Chernobog
Level 68
God Stats
0W - 3L
1,207 SR
Queue Stats
358W - 330L
1,480 Elo+
Solo
Hel
Hel
TrueCholo
Hel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,375 SR
1,480 Elo+

VS

Team Averages
Level 107
1,559 SR
1,409 Elo+
Anhur
Anhur
Cyeeee
Anhur
Level 107
God Stats
3W - 1L
1,720 SR
Queue Stats
16W - 35L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
HopeyDiamond
Gilgamesh
Level 149
God Stats
28W - 18L
1,521 SR
Queue Stats
328W - 330L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
KiilerTiizer
Tsukuyomi
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 47L
1,326 Elo+
Party 1
Ymir
Ymir
RedMesa
Ymir
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 43L
1,500 Elo+
Party 1
Anubis
Anubis
Th3Hamm3r
Anubis
Level 59
God Stats
3W - 2L
1,555 SR
Queue Stats
21W - 45L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dinotoba
Horus
14
4 / 2 / 4
8,894
523
5,790
11,566
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 3 / 2
9,574
563
11,343
18,823
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
ReDSeBaSxX
Mercury
11
0 / 2 / 1
6,999
412
726
8,626
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SkoopDeWoop
Chernobog
8
1 / 0 / 0
6,249
368
704
1,542
324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 2 / 4
8,695
511
7,315
10,157
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyeeee
Anhur
15
3 / 1 / 3
9,406
553
6,562
8,525
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
HopeyDiamond
Gilgamesh
15
0 / 5 / 1
8,792
517
10,532
14,323
7,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KiilerTiizer
Tsukuyomi
14
1 / 5 / 2
8,919
525
5,823
12,329
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
RedMesa
Ymir
13
3 / 2 / 4
8,274
487
4,136
7,098
5,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Th3Hamm3r
Anubis
13
2 / 2 / 2
8,859
521
5,410
5,140
2,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
9
9
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cyeeee
Anhur
3
1
3
4.5
L
Horus
Dinotoba
Horus
4
2
4
3
W
Gilgamesh
HopeyDiamond
Gilgamesh
0
5
1
0.1
L
8
3
2
3
W
Tsukuyomi
KiilerTiizer
Tsukuyomi
1
5
2
0.4
L
Mercury
ReDSeBaSxX
Mercury
0
2
1
0.25
W
Ymir
RedMesa
Ymir
3
2
4
2.5
L
Chernobog
SkoopDeWoop
Chernobog
1
0
0
1
W
Anubis
Th3Hamm3r
Anubis
2
2
2
1.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
32,463
50,714
Taken
47,415
27,837
Mitigated
22,961
21,987
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cyeeee
Anhur
6,562
4,027
0
2,603
8,525
3,056
3,915
1,170
7,231
0
64,290
L
Horus
Dinotoba
Horus
5,790
2,867
338
3,782
11,566
9,099
0
2,625
8,941
0
36,413
W
Gilgamesh
HopeyDiamond
Gilgamesh
10,532
3,707
0
3,640
14,323
7,596
1,049
731
13,091
0
55,632
L
11,343
1,600
0
7,478
18,823
11,750
150
3,211
15,612
0
48,984
W
Tsukuyomi
KiilerTiizer
Tsukuyomi
5,823
1,230
0
4,768
12,329
4,341
0
2,062
10,044
0
49,560
L
Mercury
ReDSeBaSxX
Mercury
726
271
0
4,796
8,626
2,301
0
670
7,956
0
38,685
W
Ymir
RedMesa
Ymir
4,136
1,213
0
698
7,098
5,755
1,170
643
6,391
22,397
0
L
Chernobog
SkoopDeWoop
Chernobog
704
468
0
491
1,542
324
264
166
1,376
0
20,652
W
Anubis
Th3Hamm3r
Anubis
5,410
0
0
2,071
5,140
2,213
658
2,050
2,750
37,705
0
L
7,315
440
1,359
3,743
10,157
4,363
0
2,874
7,283
56,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
44,250
388
Minions Killed
421
0
Camps Cleared
0
1,288,109
Distance Traveled
1,527,077
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,406
553
101
6
0
280,713
0
L
Horus
8,894
523
53
3
0
302,105
2
W
Gilgamesh
8,792
517
105
6
0
299,301
1
L
Mulan
9,574
563
97
6
0
277,264
5
W
Tsukuyomi
8,919
525
94
6
0
317,365
0
L
Mercury
6,999
412
82
5
0
274,095
0
W
Ymir
8,274
487
42
2
0
323,397
0
L
Chernobog
6,249
368
46
3
0
116,311
0
W
Anubis
8,859
521
79
5
0
306,301
0
L
Hel
8,695
511
110
6
0
318,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role