Player Matchup

Aphrodite
Aphrodite
LunarBunny696_
Aphrodite
Level 29
God Stats
36W - 30L
1,561 SR
Queue Stats
118W - 121L
1,475 Elo+
Party 2
Scylla
Scylla
SansLevres
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,746 Elo+
Solo
Nemesis
Nemesis
Spilner_93
Nemesis
Level 17
God Stats
25W - 11L
1,707 SR
Queue Stats
100W - 98L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
gnrommhyuth
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,587 Elo+
Solo
Rama
Rama
stuckinbronzepls
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 91L
1,515 Elo+
Party 2
Team Averages
Level 22
1,554 SR
1,578 Elo+

VS

Team Averages
Level 16
1,493 SR
1,588 Elo+
Ah Muzen Cab
Ah Muzen Cab
Colony35
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,377 Elo+
Solo
Janus
Janus
IIDrakieII3130
Janus
Level 11
God Stats
3W - 1L
1,553 SR
Queue Stats
56W - 25L
1,805 Elo+
Party 1
Tyr
Tyr
Jonathan4814
Tyr
Level 8
God Stats
4W - 4L
1,292 SR
Queue Stats
60W - 34L
1,791 Elo+
Party 1
Gilgamesh
Gilgamesh
MrRaanda
Gilgamesh
Level 28
God Stats
28W - 23L
1,552 SR
Queue Stats
134W - 128L
1,446 Elo+
Solo
Izanami
Izanami
jkr_shino
Izanami
Level 29
God Stats
40W - 36L
1,569 SR
Queue Stats
97W - 91L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LunarBunny696_
Aphrodite
13
0 / 2 / 4
8,267
459
1,466
9,753
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SansLevres
Scylla
14
1 / 7 / 1
8,035
446
4,175
12,410
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Spilner_93
Nemesis
12
6 / 7 / 0
7,863
437
8,294
14,326
5,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
gnrommhyuth
Sun Wukong
17
3 / 4 / 0
10,003
556
8,630
12,641
10,221
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 5 / 5
9,361
520
11,050
16,619
5,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Colony35
Ah Muzen Cab
13
0 / 5 / 8
8,132
452
5,477
9,114
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 2 / 5
12,101
672
11,855
11,798
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 1 / 9
10,785
599
11,533
18,966
16,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
MrRaanda
Gilgamesh
17
3 / 1 / 7
10,809
601
7,380
9,126
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
jkr_shino
Izanami
17
7 / 4 / 3
10,408
578
10,294
14,802
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
13
Kills
25
25
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Colony35
Ah Muzen Cab
0
5
8
0.8
W
10
2
5
6.25
W
5
1
9
9.5
L
Aphrodite
LunarBunny696_
Aphrodite
0
2
4
1
W
Gilgamesh
MrRaanda
Gilgamesh
3
1
7
6.5
L
Scylla
SansLevres
Scylla
1
7
1
0.21
L
Nemesis
Spilner_93
Nemesis
6
7
0
0.86
L
Sun Wukong
gnrommhyuth
Sun Wukong
3
4
0
0.75
W
Izanami
jkr_shino
Izanami
7
4
3
2.13
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
46,539
65,749
Taken
63,806
29,371
Mitigated
34,302
18,029
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Colony35
Ah Muzen Cab
5,477
2,416
0
1,946
9,114
3,593
2,536
123
8,991
0
33,709
W
11,855
849
295
3,258
11,798
4,554
750
1,501
10,181
97,557
0
W
11,533
1,449
0
8,556
18,966
16,906
410
1,464
17,430
0
68,816
L
Aphrodite
LunarBunny696_
Aphrodite
1,466
111
3,003
6,271
9,753
3,851
0
2,741
7,012
28,364
0
W
Gilgamesh
MrRaanda
Gilgamesh
7,380
1,283
0
4,298
9,126
4,010
1,286
1,249
7,835
0
77,960
L
Scylla
SansLevres
Scylla
4,175
112
0
1,520
12,410
3,814
0
4,947
7,463
39,909
0
L
Nemesis
Spilner_93
Nemesis
8,294
3,386
0
1,229
14,326
5,900
0
2,206
12,120
0
40,564
L
Sun Wukong
gnrommhyuth
Sun Wukong
8,630
1,241
0
1,033
12,641
10,221
1,156
1,479
11,162
0
72,534
W
Izanami
jkr_shino
Izanami
10,294
5,823
0
7,648
14,802
5,239
1,554
1,032
13,728
0
75,982
L
11,050
9,251
0
4,973
16,619
5,585
0
482
16,137
0
61,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
52,235
484
Minions Killed
644
0
Camps Cleared
0
1,605,315
Distance Traveled
1,797,817
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,132
452
41
2
0
317,751
0
W
Janus
12,101
672
173
10
0
350,938
0
W
Tyr
10,785
599
136
8
0
403,218
4
L
Aphrodite
8,267
459
73
4
0
350,662
0
W
Gilgamesh
10,809
601
156
9
0
416,547
0
L
Scylla
8,035
446
62
3
0
286,018
4
L
Nemesis
7,863
437
77
4
0
342,872
5
L
Sun Wukong
10,003
556
155
9
0
340,887
2
W
Izanami
10,408
578
138
8
0
309,363
7
L
Rama
9,361
520
117
7
0
284,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role