Player Matchup

Ymir
Ymir
LIL Chu Chu8426
Ymir
Level 8
God Stats
15W - 23L
1,374 SR
Queue Stats
50W - 56L
1,362 Elo+
Party 2
Awilix
Awilix
QuintVerg
Awilix
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 45L
1,426 Elo+
Solo
Ullr
Ullr
TXC MidKnigh
Ullr
Level 105
God Stats
3W - 12L
1,188 SR
Queue Stats
406W - 415L
1,517 Elo+
Party 2
Odin
Odin
Wante21
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
geo_pil
Anubis
Level 18
God Stats
6W - 0L
1,522 SR
Queue Stats
13W - 9L
1,503 Elo+
Solo
Team Averages
Level 28
1,417 SR
1,462 Elo+

VS

Team Averages
Level 24
1,622 SR
1,433 Elo+
Scylla
Scylla
AceBLOODNINJA
Scylla
Level 26
God Stats
2W - 7L
1,751 SR
Queue Stats
392W - 431L
1,415 Elo+
Solo
Hades
Hades
ClEANMYTA1NT
Hades
Level 29
God Stats
4W - 6L
1,473 SR
Queue Stats
27W - 43L
1,341 Elo+
Party 1
Artemis
Artemis
Goblinmistress
Artemis
Level 22
God Stats
1W - 2L
1,560 SR
Queue Stats
2W - 5L
1,422 Elo+
Solo
Thanatos
Thanatos
Lorymor
Thanatos
Level 16
God Stats
7W - 8L
1,619 SR
Queue Stats
20W - 25L
1,520 Elo+
Solo
Horus
Horus
QUILLPIG
Horus
Level 29
God Stats
5W - 9L
1,708 SR
Queue Stats
27W - 45L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 10
6,370
637
2,087
5,530
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
QuintVerg
Awilix
11
3 / 0 / 2
6,427
643
3,523
5,604
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
10 / 0 / 2
7,063
706
7,523
6,077
2,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
Wante21
Odin
9
0 / 1 / 0
5,436
544
653
4,965
3,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
geo_pil
Anubis
9
1 / 2 / 2
5,452
545
1,325
3,484
1,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,393
539
3,485
4,881
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,297
530
2,529
1,837
777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 7 / 0
4,389
439
3,136
6,483
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Lorymor
Thanatos
8
0 / 3 / 1
5,109
511
1,315
7,799
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
QUILLPIG
Horus
8
0 / 3 / 0
4,636
464
1,960
5,069
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
3
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
1
0
0
1
L
0
7
0
0
W
2
0
10
7
L
Thanatos
Lorymor
Thanatos
0
3
1
0.17
L
Horus
QUILLPIG
Horus
0
3
0
0
W
Awilix
QuintVerg
Awilix
3
0
2
4
W
10
0
2
11
W
Odin
Wante21
Odin
0
1
0
0
W
Anubis
geo_pil
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
12,425
25,660
Taken
26,069
11,544
Mitigated
7,847
8,574
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,485
548
0
770
4,881
1,060
0
1,467
3,414
17,381
0
L
2,529
278
0
1,250
1,837
777
824
0
1,837
18,955
0
L
3,136
1,649
0
75
6,483
2,019
0
1,078
5,405
0
18,006
W
2,087
726
0
2,452
5,530
3,300
100
281
5,210
13,622
0
L
Thanatos
Lorymor
Thanatos
1,315
231
0
6,241
7,799
2,164
0
220
7,579
0
23,080
L
Horus
QUILLPIG
Horus
1,960
1,060
153
518
5,069
1,827
0
647
4,422
0
10,443
W
Awilix
QuintVerg
Awilix
3,523
1,009
0
3,110
5,604
1,627
0
217
5,353
0
38,799
W
7,523
2,935
0
1,726
6,077
2,031
526
448
5,461
0
38,103
W
Odin
Wante21
Odin
653
268
0
750
4,965
3,420
360
2,529
2,436
0
19,497
W
Anubis
geo_pil
Anubis
1,325
82
99
437
3,484
1,166
760
2,108
1,062
12,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
24,824
254
Minions Killed
183
0
Camps Cleared
0
967,491
Distance Traveled
896,867
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,393
539
30
3
0
183,191
2
L
Hades
5,297
530
36
4
0
161,802
1
L
Artemis
4,389
439
38
4
0
174,832
0
W
Ymir
6,370
637
25
3
0
198,761
0
L
Thanatos
5,109
511
60
6
0
177,024
5
L
Horus
4,636
464
19
2
0
200,018
3
W
Awilix
6,427
643
84
8
0
250,729
0
W
Ullr
7,063
706
63
6
0
181,150
2
W
Odin
5,436
544
57
6
0
179,484
0
W
Anubis
5,452
545
25
3
0
157,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role