Player Matchup

Raijin
Raijin
Platinum I
Laridonski
Raijin
Platinum I
Level 149
God Stats
10W - 5L
1,594 SR
Queue Stats
249W - 232L
1,929 MMR
Solo
Sol
Sol
Platinum IV
Piatre
Sol
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
tecoN
Athena
Platinum II
Level 160
God Stats
11W - 9L
1,738 SR
Queue Stats
248W - 265L
1,783 MMR
Solo
Tyr
Tyr
Platinum IV
xpertanas
Tyr
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
аrrа
Nemesis
Platinum III
Level 149
God Stats
9W - 5L
1,580 SR
Queue Stats
44W - 38L
1,778 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,582 SR
1,698 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,614 SR
1,755 MMR
Yemoja
Yemoja
Platinum I
DiesoX
Yemoja
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Platinum II
FRS26
Hera
Platinum II
Level 108
God Stats
5W - 2L
1,260 SR
Queue Stats
308W - 297L
1,919 MMR
Solo
Artio
Artio
Platinum V
RepcaK612
Artio
Platinum V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 170L
1,770 MMR
Solo
Anhur
Anhur
Platinum III
TheDoctor1001
Anhur
Platinum III
Level 154
God Stats
13W - 8L
1,775 SR
Queue Stats
186W - 178L
1,927 MMR
Solo
Loki
Loki
Gold V
ZETTOXi
Loki
Gold V
Level 39
God Stats
13W - 8L
2,034 SR
Queue Stats
43W - 34L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Laridonski
Raijin
18
5 / 2 / 6
12,032
633
11,234
11,498
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
Piatre
Sol
19
5 / 1 / 4
12,414
653
8,054
13,038
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
tecoN
Athena
16
4 / 2 / 15
10,966
577
11,743
19,714
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 5 / 7
11,838
623
14,164
19,940
18,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
аrrа
Nemesis
18
7 / 3 / 7
11,655
613
13,887
14,855
8,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetApolloTsukuyomiTiamatGuan Yu

VS

Bans
ScyllaThe MorriganSobekPersephoneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DiesoX
Yemoja
11
1 / 5 / 3
7,473
393
1,599
15,371
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
FRS26
Hera
16
4 / 6 / 0
9,221
485
8,313
11,316
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
RepcaK612
Artio
14
3 / 8 / 5
8,981
473
8,940
22,077
22,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 2
9,254
487
8,073
12,886
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
ZETTOXi
Loki
17
5 / 3 / 6
10,278
541
15,172
15,832
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
27
Kills
13
13
Deaths
27
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DiesoX
Yemoja
1
5
3
0.5
L
Hera
FRS26
Hera
4
6
0
0.67
W
Raijin
Laridonski
Raijin
5
2
6
4
W
Sol
Piatre
Sol
5
1
4
7
L
Artio
RepcaK612
Artio
3
8
5
0.69
L
0
5
2
0.2
L
Loki
ZETTOXi
Loki
5
3
6
2.67
W
Athena
tecoN
Athena
4
2
15
5.75
W
6
5
7
1.9
W
Nemesis
аrrа
Nemesis
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,082
Damage
42,097
79,045
Taken
77,482
58,157
Mitigated
45,728
25,327
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DiesoX
Yemoja
1,599
673
4,081
3,172
15,371
7,971
30
7,829
7,542
13,680
0
L
Hera
FRS26
Hera
8,313
2,244
0
1,002
11,316
4,268
270
5,660
5,656
70,492
0
W
Raijin
Laridonski
Raijin
11,234
1,021
0
3,905
11,498
5,022
1,354
2,315
9,183
100,916
0
W
Sol
Piatre
Sol
8,054
1,742
0
7,962
13,038
4,595
6,928
2,115
10,923
101,799
0
L
Artio
RepcaK612
Artio
8,940
1,973
1,012
6,821
22,077
22,445
0
4,246
17,831
43,224
0
L
8,073
4,138
0
2,916
12,886
4,617
13
6,414
6,472
0
66,843
L
Loki
ZETTOXi
Loki
15,172
5,720
0
3,821
15,832
6,427
0
6,882
8,950
0
78,541
W
Athena
tecoN
Athena
11,743
3,223
0
3,966
19,714
21,186
301
5,902
13,812
36,435
0
W
14,164
2,893
0
7,096
19,940
18,406
36
5,617
14,323
0
70,731
W
Nemesis
аrrа
Nemesis
13,887
9,601
0
2,398
14,855
8,948
523
3,704
11,151
0
84,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,905
Gold Earned
45,207
625
Minions Killed
502
0
Camps Cleared
0
1,837,249
Distance Traveled
1,690,435
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,473
393
34
2
0
321,829
6
L
Hera
9,221
485
132
7
0
337,948
5
W
Raijin
12,032
633
174
9
0
340,105
7
W
Sol
12,414
653
161
8
0
329,527
5
L
Artio
8,981
473
81
4
0
317,745
2
L
Anhur
9,254
487
129
7
0
318,665
5
L
Loki
10,278
541
126
7
0
394,248
3
W
Athena
10,966
577
38
2
0
419,677
7
W
Tyr
11,838
623
142
7
0
338,527
6
W
Nemesis
11,655
613
110
6
0
409,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role