Player Matchup

Hun Batz
Hun Batz
ChrissyJ
Hun Batz
Level 97
God Stats
1W - 0L
1,300 SR
Queue Stats
55W - 39L
1,572 Elo+
Party 2
Scylla
Scylla
HingleMcCringle
Scylla
Level 31
God Stats
1W - 1L
1,296 SR
Queue Stats
51W - 37L
1,604 Elo+
Party 2
Bellona
Bellona
RedDawg1
Bellona
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Skitzafrenic
Sylvanus
Level 101
God Stats
2W - 2L
1,189 SR
Queue Stats
53W - 44L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
crabmasterjohn7
Danzaburou
Level 88
God Stats
9W - 6L
1,654 SR
Queue Stats
56W - 48L
1,522 Elo+
Party 2
Team Averages
Level 74
1,388 SR
1,544 Elo+

VS

Team Averages
Level 71
1,584 SR
1,531 Elo+
Kukulkan
Kukulkan
GeorgeNeir
Kukulkan
Level 34
God Stats
22W - 18L
1,590 SR
Queue Stats
123W - 138L
1,631 Elo+
Solo
Heimdallr
Heimdallr
Nexamiss
Heimdallr
Level 160
God Stats
8W - 9L
1,667 SR
Queue Stats
169W - 95L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
YellowishPink
Sylvanus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,600 Elo+
Party 3
Pele
Pele
deathtoll12123
Pele
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 64L
1,614 Elo+
Party 3
Gilgamesh
Gilgamesh
makron
Gilgamesh
Level 27
God Stats
1W - 2L
1,662 SR
Queue Stats
14W - 11L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChrissyJ
Hun Batz
14
5 / 2 / 3
8,869
591
4,915
9,975
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 3
7,033
469
1,016
5,178
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RedDawg1
Bellona
15
9 / 1 / 2
9,520
635
9,194
12,978
9,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Skitzafrenic
Sylvanus
13
3 / 2 / 6
7,945
530
4,130
8,304
5,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
crabmasterjohn7
Danzaburou
15
2 / 2 / 6
9,543
636
6,097
8,490
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GeorgeNeir
Kukulkan
17
6 / 1 / 0
9,922
661
10,695
3,789
1,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Nexamiss
Heimdallr
13
0 / 4 / 1
8,026
535
4,168
9,268
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
YellowishPink
Sylvanus
10
1 / 4 / 3
6,139
409
1,641
6,241
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 3 / 3
8,042
536
3,458
9,557
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
makron
Gilgamesh
13
0 / 8 / 1
7,869
525
3,437
12,326
7,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
9
9
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ChrissyJ
Hun Batz
5
2
3
3.25
L
Kukulkan
GeorgeNeir
Kukulkan
6
1
0
6
W
1
2
3
1.25
L
Heimdallr
Nexamiss
Heimdallr
0
4
1
0.13
W
Bellona
RedDawg1
Bellona
9
1
2
10
W
Sylvanus
Skitzafrenic
Sylvanus
3
2
6
3
L
Sylvanus
YellowishPink
Sylvanus
1
4
3
0.63
W
Danzaburou
crabmasterjohn7
Danzaburou
2
2
6
2.5
L
2
3
3
1.17
L
Gilgamesh
makron
Gilgamesh
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
23,399
44,925
Taken
41,181
24,035
Mitigated
18,057
18,727
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ChrissyJ
Hun Batz
4,915
1,171
0
4,018
9,975
3,774
0
2,732
7,209
0
61,280
L
Kukulkan
GeorgeNeir
Kukulkan
10,695
583
0
250
3,789
1,542
99
376
3,413
66,518
0
W
1,016
205
0
1,400
5,178
2,104
240
2,802
2,296
29,875
0
L
Heimdallr
Nexamiss
Heimdallr
4,168
2,537
0
2,625
9,268
3,490
258
1,119
8,109
0
58,828
W
Bellona
RedDawg1
Bellona
9,194
4,556
0
5,117
12,978
9,207
765
2,037
10,809
0
44,573
W
Sylvanus
Skitzafrenic
Sylvanus
4,130
1,495
1,093
2,989
8,304
5,654
266
2,174
6,048
29,094
0
L
Sylvanus
YellowishPink
Sylvanus
1,641
469
379
700
6,241
3,101
0
2,624
3,577
7,442
1,604
W
Danzaburou
crabmasterjohn7
Danzaburou
6,097
3,640
0
4,110
8,490
3,296
0
2,123
6,325
0
67,360
L
3,458
1,276
0
4,498
9,557
2,680
0
947
8,610
0
50,908
L
Gilgamesh
makron
Gilgamesh
3,437
577
0
1,147
12,326
7,244
890
0
12,326
0
42,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,910
Gold Earned
39,998
464
Minions Killed
489
0
Camps Cleared
0
1,498,475
Distance Traveled
1,418,679
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,869
591
107
7
0
315,970
4
L
Kukulkan
9,922
661
148
10
0
294,933
3
W
Scylla
7,033
469
75
5
0
267,394
6
L
Heimdallr
8,026
535
132
9
0
239,458
4
W
Bellona
9,520
635
103
7
0
323,576
1
W
Sylvanus
7,945
530
45
3
0
303,644
2
L
Sylvanus
6,139
409
15
1
0
275,932
5
W
Danzaburou
9,543
636
134
9
0
287,891
5
L
Pele
8,042
536
102
7
0
320,538
6
L
Gilgamesh
7,869
525
92
6
0
287,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role