Player Matchup

Tyr
Tyr
ChoCoFull
Tyr
Level 84
God Stats
13W - 12L
1,381 SR
Queue Stats
108W - 112L
1,456 Elo+
Party 1
Medusa
Medusa
Déus
Medusa
Level 123
God Stats
5W - 4L
1,559 SR
Queue Stats
127W - 118L
1,474 Elo+
Party 1
Bacchus
Bacchus
Mephystox
Bacchus
Level 65
God Stats
1W - 3L
1,245 SR
Queue Stats
44W - 42L
1,539 Elo+
Party 1
Nemesis
Nemesis
Tripincloud
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Zackanfein
Scylla
Level 27
God Stats
2W - 3L
1,138 SR
Queue Stats
60W - 71L
1,473 Elo+
Party 1
Team Averages
Level 69
1,365 SR
1,488 Elo+

VS

Team Averages
Level 70
1,468 SR
1,515 Elo+
Danzaburou
Danzaburou
Lionlyne
Danzaburou
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
390W - 408L
1,513 Elo+
Party 3
Sylvanus
Sylvanus
Nazarious
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Seebi0815
Erlang Shen
Level 67
God Stats
1W - 2L
1,206 SR
Queue Stats
117W - 112L
1,515 Elo+
Party 2
Vulcan
Vulcan
Sir_Borsti_von_B
Vulcan
Level 29
God Stats
1W - 1L
1,632 SR
Queue Stats
100W - 81L
1,545 Elo+
Party 2
Ymir
Ymir
YyoQsePibe
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,104
623
5,066
9,315
5,024
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Déus
Medusa
12
8 / 2 / 3
7,987
614
14,302
9,888
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Mephystox
Bacchus
11
2 / 0 / 7
6,857
527
5,321
8,518
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Tripincloud
Nemesis
13
7 / 1 / 1
7,867
605
6,426
7,398
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Zackanfein
Scylla
12
0 / 3 / 3
6,684
514
2,338
5,032
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lionlyne
Danzaburou
9
0 / 5 / 1
5,392
415
4,643
9,361
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Nazarious
Sylvanus
10
2 / 4 / 2
6,546
504
4,852
12,878
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Seebi0815
Erlang Shen
11
0 / 5 / 1
6,166
474
4,679
12,668
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 1
7,415
570
4,370
5,691
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,937
534
5,516
7,656
4,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
6
6
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Medusa
Déus
Medusa
8
2
3
4.75
L
Danzaburou
Lionlyne
Danzaburou
0
5
1
0.1
W
Bacchus
Mephystox
Bacchus
2
0
7
5.5
L
Sylvanus
Nazarious
Sylvanus
2
4
2
0.75
L
Erlang Shen
Seebi0815
Erlang Shen
0
5
1
0.1
L
4
3
1
1.5
W
Nemesis
Tripincloud
Nemesis
7
1
1
7.5
L
0
2
0
0
W
Scylla
Zackanfein
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
24,060
40,151
Taken
48,254
17,537
Mitigated
21,551
9,683
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,066
792
0
3,483
9,315
5,024
1,018
4,769
4,546
0
39,658
W
Medusa
Déus
Medusa
14,302
6,938
0
2,361
9,888
2,939
867
2,983
6,905
0
49,449
L
Danzaburou
Lionlyne
Danzaburou
4,643
2,398
0
2,119
9,361
2,667
516
1,566
7,795
0
29,909
W
Bacchus
Mephystox
Bacchus
5,321
461
0
2,727
8,518
5,596
0
2,988
5,453
16,568
0
L
Sylvanus
Nazarious
Sylvanus
4,852
1,417
1,523
5,882
12,878
5,972
0
2,393
10,445
17,156
0
L
Erlang Shen
Seebi0815
Erlang Shen
4,679
2,644
0
4,897
12,668
5,931
0
631
12,005
0
44,346
L
4,370
1,344
0
1,310
5,691
2,075
0
2,615
2,978
33,606
0
W
Nemesis
Tripincloud
Nemesis
6,426
3,912
0
362
7,398
2,295
0
640
6,734
0
43,374
L
5,516
1,668
0
1,897
7,656
4,906
0
272
7,372
40,257
0
W
Scylla
Zackanfein
Scylla
2,338
426
0
750
5,032
1,683
598
2,945
1,775
25,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
32,456
338
Minions Killed
330
0
Camps Cleared
0
1,180,904
Distance Traveled
1,138,525
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,104
623
102
8
0
228,121
2
W
Medusa
7,987
614
69
5
0
223,279
0
L
Danzaburou
5,392
415
54
4
0
214,620
3
W
Bacchus
6,857
527
38
3
0
249,439
0
L
Sylvanus
6,546
504
17
1
0
235,551
5
L
Erlang Shen
6,166
474
88
7
0
229,824
3
L
Vulcan
7,415
570
79
6
0
226,901
2
W
Nemesis
7,867
605
69
5
0
267,028
0
L
Ymir
6,937
534
92
7
0
231,629
3
W
Scylla
6,684
514
60
5
0
213,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role