Player Matchup

Hachiman
Hachiman
Erebo95
Hachiman
Level 6
God Stats
6W - 9L
1,500 SR
Queue Stats
57W - 76L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
GreenCrackJRB
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 178L
1,352 Elo+
Solo
Danzaburou
Danzaburou
GunnerMW
Danzaburou
Level 23
God Stats
40W - 31L
1,185 SR
Queue Stats
421W - 472L
1,296 Elo+
Solo
Zeus
Zeus
SparklyNine4000
Zeus
Level 17
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
Hades
Hades
TheSinfulReaper
Hades
Level 18
God Stats
1W - 4L
1,479 SR
Queue Stats
160W - 164L
1,348 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,382 Elo+

VS

Team Averages
Level 23
1,578 SR
1,281 Elo+
Artio
Artio
OMGPotate
Artio
Level 14
God Stats
10W - 4L
1,797 SR
Queue Stats
13W - 11L
1,320 Elo+
Solo
Danzaburou
Danzaburou
OwOsenpaiUwU
Danzaburou
Level 27
God Stats
44W - 29L
1,592 SR
Queue Stats
203W - 161L
1,505 Elo+
Solo
Horus
Horus
PaniniBoySid
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,421 Elo+
Solo
Scylla
Scylla
madMadderio
Scylla
Level 26
God Stats
17W - 10L
1,500 SR
Queue Stats
140W - 107L
1,028 Elo+
Solo
Freya
Freya
xXMARCOXxWD
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Erebo95
Hachiman
18
2 / 6 / 5
11,833
910
13,742
20,075
8,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
GreenCrackJRB
Gilgamesh
19
1 / 10 / 9
12,853
989
19,723
24,908
17,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GunnerMW
Danzaburou
14
0 / 0 / 0
9,590
738
0
0
0
18
3 / 11 / 5
12,590
968
23,064
21,337
8,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 13 / 4
12,963
997
15,937
30,262
17,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
OMGPotate
Artio
20
4 / 2 / 33
14,326
1,102
18,694
30,548
31,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
OwOsenpaiUwU
Danzaburou
20
27 / 3 / 8
17,901
1,377
45,928
18,185
8,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 0 / 26
13,621
1,048
8,999
15,739
22,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
18
3 / 4 / 10
11,472
882
11,755
10,885
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 2 / 15
11,799
908
5,111
8,302
4,266
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
11
Kills
40
40
Deaths
11
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Erebo95
Hachiman
2
6
5
0.75
L
Gilgamesh
GreenCrackJRB
Gilgamesh
1
10
9
0.55
L
Danzaburou
GunnerMW
Danzaburou
0
0
0
0
W
Artio
OMGPotate
Artio
4
2
33
10.25
W
Danzaburou
OwOsenpaiUwU
Danzaburou
27
3
8
10.33
W
3
0
26
16
L
3
11
5
0.5
L
5
13
4
0.54
W
Scylla
3
4
10
2
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,466
Damage
90,487
96,582
Taken
83,659
50,514
Mitigated
70,433
4,686
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Erebo95
Hachiman
13,742
7,027
0
639
20,075
8,055
0
6,939
13,136
0
31,840
L
Gilgamesh
GreenCrackJRB
Gilgamesh
19,723
5,111
0
1,457
24,908
17,130
0
8,545
16,363
371
42,883
L
Danzaburou
GunnerMW
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Artio
OMGPotate
Artio
18,694
4,733
6,134
10,180
30,548
31,614
0
14,245
16,303
33,990
0
W
Danzaburou
OwOsenpaiUwU
Danzaburou
45,928
26,205
0
7,521
18,185
8,270
0
6,887
11,298
0
86,458
W
8,999
3,646
2,969
3,791
15,739
22,603
0
6,886
8,853
0
22,757
L
23,064
6,806
0
1,035
21,337
8,212
0
7,743
13,594
49,719
0
L
15,937
2,353
150
1,405
30,262
17,117
0
12,333
17,929
39,207
0
W
Scylla
11,755
279
0
0
10,885
3,680
0
6,961
3,924
26,603
0
W
5,111
1,741
0
811
8,302
4,266
0
4,393
3,909
11,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,829
Gold Earned
69,119
210
Minions Killed
199
7
Camps Cleared
8
802,785
Distance Traveled
1,159,283
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,833
910
36
3
0
196,995
0
L
Gilgamesh
12,853
989
54
4
4
221,022
0
L
Danzaburou
9,590
738
0
0
0
0
0
W
Artio
14,326
1,102
23
2
1
261,791
0
W
Danzaburou
17,901
1,377
94
7
4
222,726
1
W
Horus
13,621
1,048
36
3
1
270,729
0
L
Zeus
12,590
968
52
4
2
199,471
1
L
Hades
12,963
997
68
5
1
185,297
2
W
Scylla
11,472
882
31
2
2
173,114
0
W
Freya
11,799
908
15
1
0
230,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role